Becoming part of TBT?s Mafia community was daunting to me. Hosting was my first ever attempt at playing Mafia. My first ever Mafia game was originally a role-play, and it was thanks to a certain someone for pointing out the similarities between my role-play and that of a game of Mafia that I naively decided to ?convert? it into a Mafia game.
Mafia was pretty much the kind of game I wanted to play that I never knew existed, and thus sought that same level of interaction through much more trivial things, such as role-play. Incorporating mechanics alike to Mafia through anything else just doesn?t work, and I learnt the hard way with my first game: The Witch Hunts.
Though my disastrous games are the minority in my hosting history now (if we can count this one as a success), citing Noatun: City of Genesis and Big Brother: TBT as my other successes, and Luigi?s Mansion Mafia and my first ever game The Witch Hunts as the brutal failures, I feel like this game in particular has really brought out what I love most about Mafia, and certainly what I love most about being a host.
With every game I?d like to think I?ve improved on something, so without bloating my ego with the amount of effort I put into flavour, aesthetic, and graphics (seriously, I scrapped so many graphics and concepts for this game), I would like to think that, if absolutely nothing else, this game has achieved its intended goal of proving my worth as a host, and as a member of TBT?s Mafia niche community in general (which I respect so much, despite any differences I may have with a couple of people).
And with that, I hope you all enjoyed the game for what it was worth, despite the little blip we had on Day 1 (which was kind of humiliating). I hope you enjoyed playing as much as I did hosting, and I hope you?ll be around for my Celebrity Big Brother: TBT game, which, though a long way away, I am nonetheless looking forward to working on.
Thanks. And also special thanks to Sataric for boosting my confidence a little during Day 1?s blip. I appreciated it at a time when things were more frustrating for the players than they were for me (and at a time when I suddenly felt like logging out and never logging back in again).
The most important thing to me as a host is always that I am not wasting anybody?s time, and that I am setting something up that people will actually have fun playing around with, and only you can be the judge of that. So, again, thanks.