Anyone here play Daemon x machina?

KnoxUK

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I've been playing the demo and I'm very tempted on picking it up, the game is amazing when you have the HORI Split Pad Pro.

Here's a pic.
61zrh9LzBzL._AC_SL1476_.jpg

I was wondering if anyone on here has picked up the game yet? If so would you recommend it? :)
 
I played the demo, wasn't sure about it, bought it to see whether or not it got any better.

Overall I think it's fine. It's not brilliant and I think the huge amount of marketing it got made it look like a far deeper experience than it is, like it was going to be a huge AAA console seller exclusive which just isn't what Marvelous release, but I think if the demo interested you at all then it's a decent game. I keep going back to it at least.


It is repetitive despite the amount of mission types there are, they mostly all end up with you doing the same thing of "shoot all the dudes". Escort/protection missions have you at least defending an objective (which will be destroyed if you don't prioritise targets), there's a few big bosses that are kinda neat (but do have way too much health making them a bit tedious towards the end) and there's some missions where you're on foot outside of your mech usually to sneak in somewhere and steal an enemy mech.

The auto aim is very generous but on the other hand, I don't think the game would be playable without it. That said, the game isn't about accuracy, so it doesn't provide too much of a crutch.

Melee weapons are awful, pretty much my only definitive complaint. Their range is short, it's easy to miss and there's a lot of delay after an attack. They're alright against slower bosses.

Character/mech customisation is neat. There's a lot of options with mech's to make one suited to your playstyle, which isn't something I say a lot for games.

Multiplayer I've not touched.

Story is there. I can't comment on the quality because I've been skipping it all, that said, I'm skipping it because it seemed lame.



I'm still picking it up and playing it, it's fun enough to keep me coming back. It's a perfect game to pick up for 5-30 minutes, I don't think I could spend all day on it though.
 
I played the demo, wasn't sure about it, bought it to see whether or not it got any better.

Overall I think it's fine. It's not brilliant and I think the huge amount of marketing it got made it look like a far deeper experience than it is, like it was going to be a huge AAA console seller exclusive which just isn't what Marvelous release, but I think if the demo interested you at all then it's a decent game. I keep going back to it at least.


It is repetitive despite the amount of mission types there are, they mostly all end up with you doing the same thing of "shoot all the dudes". Escort/protection missions have you at least defending an objective (which will be destroyed if you don't prioritise targets), there's a few big bosses that are kinda neat (but do have way too much health making them a bit tedious towards the end) and there's some missions where you're on foot outside of your mech usually to sneak in somewhere and steal an enemy mech.

The auto aim is very generous but on the other hand, I don't think the game would be playable without it. That said, the game isn't about accuracy, so it doesn't provide too much of a crutch.

Melee weapons are awful, pretty much my only definitive complaint. Their range is short, it's easy to miss and there's a lot of delay after an attack. They're alright against slower bosses.

Character/mech customisation is neat. There's a lot of options with mech's to make one suited to your playstyle, which isn't something I say a lot for games.

Multiplayer I've not touched.

Story is there. I can't comment on the quality because I've been skipping it all, that said, I'm skipping it because it seemed lame.



I'm still picking it up and playing it, it's fun enough to keep me coming back. It's a perfect game to pick up for 5-30 minutes, I don't think I could spend all day on it though.

When I was playing the demo I found one of the levels were really awkwardly paced, i think its because of the characters constantly talking. When it got to the boss, you don't even defeat it, it's scripted :/

Is there a mode that cuts out the story elements of the levels?

From the demo I think you only have access to a shield and gun. Punching things is pretty funny though :)

I'm more curious to see what the multiplayer would be like. Especially because you have a chat window like an MMO

- - - Post Merge - - -

I played this game and I was very disappointed, the gameplay I find it too soft it did not amused me. A little disgusted I thought that I would have liked but no, the gameplay + the fact that it feels the game ultra repetitive is not possible for me.

Hopefully they can fix it by adding more game type modes. I notice your mechs slide around everywhere, it be cool to have a racing gamemode or something :S
 
When I was playing the demo I found one of the levels were really awkwardly paced, i think its because of the characters constantly talking. When it got to the boss, you don't even defeat it, it's scripted :/

Is there a mode that cuts out the story elements of the levels?

From the demo I think you only have access to a shield and gun. Punching things is pretty funny though :)

I'm more curious to see what the multiplayer would be like. Especially because you have a chat window like an MMO

I think I know what mission you mean by that boss and thankfully, that's the only instance I recall of something scripted like that happening. Unfortunately you can't skip story bits entirely, you've got to press start on every one of them, though I don't recall there being any unskippable cutscenes which is better than not being able to at all.

There are the 'free missions' which are pretty barren of story. I imagine these are somewhat similar to online play.
 
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