Can we all just STOP asking for reforms in TBT bells?

Vex L'Cour

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I may not be a moderator or an admin here.. But it seems every week there's a brand new thread suggesting a reform with regards to TBT bells and it just seems really messy. Especially when they are locked within 5/6 pages and always die down in this time. Let me just run through some reasons why it's either impracticle or impossible to do what you guys ask.

1. Animal Crossing New Leaf has been out since June 2013 (US & EU) and from October 2012 in Japan. Since then it's been possible for people to build up towns where each character has maxed out their bells. Also between time many mods, glitches and what not have been exploited and used. This means there's a good percentage of the Animal Crossing community (in and out of TBT) which have maxed their bells out, legitimately and illegitimatly. This is basic economics as it's supply and demand, to explain:

Back when the game was first released, people who had millions of bells were far and few between. This meant that the trading rate for TBT > IGB was 'high' (as there wasn't a big supply of bells and a LOT of demand)
Now, as the game became more popular, more people played it and begun making millions of bells with mild ease the trading rate for TBT > IGB began to drop (As there was NOW a big supply of bells and the demand dropped as people worked out how to do it themselves).

2. To continue from point 1. Many of the TBT mmembers have played since the very first Animal Crossing Game or Wild World. These members maxed their bells out with little or no interaction from other players, this means that when they got to playing City Folk and New Leaf, where trading is much easier and the forums are more alive, they've made maximum bells extremely quickly. An example I bring up endlessly is JasonBurrows, an old member who can literally max his bells out, 100% legitimately, within 3/4 months with little to no interaction with the community. I myself, could've done this thanks to someone's turnip prices being 600bells and my turnips being 100bells, I had 40mil in my bank and with a full day of going back and forth could've easily maxed out on bells.

3. There is, literally 0 way, of moderators, administrators or members to regulate something like this. One person would value 1mil at 100tbt, where as others might value it at 1mil to 1tbt. Even if there WAS a set price, how do you guarentee someone isn't hacking for bells? How do you guarentee someone won't follow the prices? Moderators cannot monitor EVERY transaction which is what this would require (as the main arguement is modders and glitchers fiddling the market).

A few years ago I owned a GTA San Andreas Multiplayer Role Play community. I had vBullitin and also this shop and forum currency plugin to make the forums more fun. After a few months and our players growing to thousands of unique and a server population fluctuating between 200 and 400players online at a time, people decided using the forum currency to trade in game, this meant players were trading Cars, Items, Services, Money and Property using the forum currency, at first this was okay, until some people were literally grinding for IG stuff, to trade for Forum currency and visa versa. People began to complain and ask us to put a standedised transfer rate and begin moderating each transaction. We obliged guessing it was probably the best thing to do. This ended up with our community dropping most, if not all of our members to the point we had 10/20 online at a time. The process was massive and horrendus, moderators/admin couldn't keep up and we had issues when it came to hiring purely for this process due to people abusing or trying to scam using their position. We had to close up and the community, which was huge, is now nothing but a bit of a historical echo.

4. We've had the site up for many years, the TBT system for years and been through two whole games so far. Wild World and City Life had MANY (MANY) more modders on both games who traded within these forums. The TBT bell prices fluctuated but it was rarely brought up that we should "Change the TBT > IGB rate" even when modders were running into towns, dropping maximum bells and hacked items then running away. So why on earth do we suddenly need it on a game which is likely going to be replaced in a year or two with a brand new game and honestly? I ran into modders every 4/5 games on City Life, I haven't run into one yet on New Leaf.
 
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I see your points, but is there harm in having discussions? Even if nothing comes of it, I think people want to air their views and see what other people think. Even if nothing is done immediately, sometimes over time, modifications are made to address issues, even if partially (at least, that's what I've seen here.)

If the discussion is not welcome, an admin or mod would have locked it down. If they let it continue for a while, I'm assuming it's not bothering them too much or perhaps even pondering issues raised.
 
I see your points, but is there harm in having discussions? Even if nothing comes of it, I think people want to air their views and see what other people think. Even if nothing is done immediately, sometimes over time, modifications are made to address issues, even if partially (at least, that's what I've seen here.)

If the discussion is not welcome, an admin or mod would have locked it down. If they let it continue for a while, I'm assuming it's not bothering them too much or perhaps even pondering issues raised.

As I pointed out, this is something coming up constantly. It's more of the fact it's leading to mild flame wars now
 
As I pointed out, this is something coming up constantly. It's more of the fact it's leading to mild flame wars now

I've only seen one. Ever.
I mean sure, a few month's experience isn't a lot compared to 5 years, but if we're talking about recently then I see this as an invalid argument.
Or it could just be me not paying attention to threads.
Either way, I think it's harmless and even good for the community that it's up for discussion. Helps people voice their thoughts, that's for sure.
 
Holy crap it's Aeri. You're the one that used to have a Yoko avatar and sig!

Yup it is! I do plan on changing my avi soon, I had hoped to trap more people with it and so far only got 1 person on all my accounts, it was a waste :(.

Shame my animated avatar is broked.
 
I don't really care about the IGB to TBT rate but I just have to comment. I've sold turnips 3 times, all at over 600 per turnip and have only made all together 75 mil. It took hours each time. Do you have a homing beacon on Joan?!?! Hook me up with one of those.
 
I don't really care about the IGB to TBT rate but I just have to comment. I've sold turnips 3 times, all at over 600 per turnip and have only made all together 75 mil. It took hours each time. Do you have a homing beacon on Joan?!?! Hook me up with one of those.

Usually she'll move around close to your house. The trick I used was to just trap her and make runs between her and my storage.
 
Usually she'll move around close to your house. The trick I used was to just trap her and make runs between her and my storage.

I think my problem was that I was buying and then traveling to sell in one session. She was all over the map. It was sooo slow going.
 
I think my problem was that I was buying and then traveling to sell in one session. She was all over the map. It was sooo slow going.

Yeah it's usually best to spend however much you plan to pay. That day I did 1mil and got 6mil by the end.
 
I see your points, but is there harm in having discussions? Even if nothing comes of it, I think people want to air their views and see what other people think. Even if nothing is done immediately, sometimes over time, modifications are made to address issues, even if partially (at least, that's what I've seen here.)

If the discussion is not welcome, an admin or mod would have locked it down. If they let it continue for a while, I'm assuming it's not bothering them too much or perhaps even pondering issues raised.

They have been having these discussions basically since NL was released.

Nothing is changing.
 
Why don't people just farm for in game bells themselves? Then the problem will be solved.
 
Why don't people just farm for in game bells themselves? Then the problem will be solved.

To get expensive stuff like savings rewards and PWPs, it is a lot easier to pay someone 100 TBT to have them drop 20 mil in your town than making dozens of trips to the island beetle hunting or dealing with turnips.

To the OP, I don't think there should be any fixed rate that gets enforced, but there is nothing wrong with people talking about it. There is a sizable portion of the community who wants changes and they deserve to be able to voice there opinions even if there is not enough support for their opinions to make changes.
 
To get expensive stuff like savings rewards and PWPs, it is a lot easier to pay someone 100 TBT to have them drop 20 mil in your town than making dozens of trips to the island beetle hunting or dealing with turnips.

To the OP, I don't think there should be any fixed rate that gets enforced, but there is nothing wrong with people talking about it. There is a sizable portion of the community who wants changes and they deserve to be able to voice there opinions even if there is not enough support for their opinions to make changes.

My point is it's a constant request, it's not like something that's being kept to one thread. People keep making more threads and more threads and it's kind of ew to look at the list and it's like 5/6 threads banging on about it. Iff there was one 'official' thread for it then yeah, it's a different matter, but when every other week (or every week) a new one is made it just leads to spam and a few have just decended into flame wars and petty arguements, so it's clear the threads are actually becoming detrimental

- - - Post Merge - - -

complaint threads become more of a problem than the problem itself tbh

Touch? old chap. Touch?
 
I'm sure if any mods are having problems with it, they would be the ones to tell us what to do.
 
To get expensive stuff like savings rewards and PWPs, it is a lot easier to pay someone 100 TBT to have them drop 20 mil in your town than making dozens of trips to the island beetle hunting or dealing with turnips.

To the OP, I don't think there should be any fixed rate that gets enforced, but there is nothing wrong with people talking about it. There is a sizable portion of the community who wants changes and they deserve to be able to voice there opinions even if there is not enough support for their opinions to make changes.

Or you can... nevermind
I don't really have much of an opinion on this because I don't really play AC anymore
 
Well i love this site and someone Giveing me 13 million is like hitting a jackpot. I am not a skill player but i do like AC and trying my best to do the hard work on my own.
 
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