I am new to Animal Crossing but I enjoy it very much, along with it I've loved the Harvest Moon series, though the last game of theirs I really loved was the HarvestMoon DScute version. Their newest ones just havent done it for me. I was thinking a combo of the two would make for a pretty epic game.
If it was all implemented into one game this is how I imagine it'd be! Along with some extras!
You'd start off as Mayor just like in New Leaf, time would be real time like the AC series.
In this game you'd get more control over your map. You'll get to choose from 5 different land maps and once chosen you can scramble the position of the Town Hall, Recycle Center and Town Plaza. Once they are set the houses will set down randomly.
The Approval Rating system would come into play more so in this game, and take a bit longer to grow. At 50% you'll get the ability to set ordinances and start projects, and at 100% you'll be able to set in zoning laws. Zoning laws would allow you to set specific areas for houses, Orchards, and communal gardens. (Note: Communal Gardens will attract villagers to water plants and arrange flowers. It would be the best place to breed hybrid flowers. There will also be an option to make paths in your town, to do this you will be able to view your world grid and trace out the path, and over the time of a week you'll see the progress of the path being set down, along with a npc at the most current part of the path
At 75% Approval Rating your assistant will show you an abandoned valley through a break in the cliffs. Here is where you'll get the ability to start a farm. Once you get the valley you'll also begin to unlock farm tools at the T&T shop (Hoe, scythe, sheers, brush, milker etc) In this area you'll be able to have that swindling racoon build a Chicken Coop, Barn (later addition is a Pasture Pen so you can keep your animals close to the barn when outside)
Along with farming there will be some working furniture items. Like the fridge and stove, kitchen counter and the such. You'll be able to cook dishes, dishes will be used to gain favor with villagers and to give yourself bonuses in harvesting, mini games etc and allowing you to sell some dishes for higher prices than you would the raw food.. Also a loom, the loom will be used to paste textures onto clothing templates to give to other players or your villagers. (If there were memory issues for templates one of the Abel Sisters could manage the storage of the items, and simply going in and deleting a texture would remove the clothing from your game.)
In your town all you'll be able to manage a calendar. Along with the usual set holidays you'll unlock town holidays that you can set one to each month, at the end of the year the holidays will be able to be rearranged or kept on the days you chose. Holidays will be things like Town Pride Day, Cooking Festivals, Apple Pie Festival/Peach Cobbler Festival etc (Depends on your native fruit) and other various holidays that are unlocked as you go in your first year. During these holidays decorations may appear in your town on the trees and around your Plaza. Mini Game vendors will appear there as well (MORE MINI GAMES!)
If it was all implemented into one game this is how I imagine it'd be! Along with some extras!
You'd start off as Mayor just like in New Leaf, time would be real time like the AC series.
In this game you'd get more control over your map. You'll get to choose from 5 different land maps and once chosen you can scramble the position of the Town Hall, Recycle Center and Town Plaza. Once they are set the houses will set down randomly.
The Approval Rating system would come into play more so in this game, and take a bit longer to grow. At 50% you'll get the ability to set ordinances and start projects, and at 100% you'll be able to set in zoning laws. Zoning laws would allow you to set specific areas for houses, Orchards, and communal gardens. (Note: Communal Gardens will attract villagers to water plants and arrange flowers. It would be the best place to breed hybrid flowers. There will also be an option to make paths in your town, to do this you will be able to view your world grid and trace out the path, and over the time of a week you'll see the progress of the path being set down, along with a npc at the most current part of the path
At 75% Approval Rating your assistant will show you an abandoned valley through a break in the cliffs. Here is where you'll get the ability to start a farm. Once you get the valley you'll also begin to unlock farm tools at the T&T shop (Hoe, scythe, sheers, brush, milker etc) In this area you'll be able to have that swindling racoon build a Chicken Coop, Barn (later addition is a Pasture Pen so you can keep your animals close to the barn when outside)
Along with farming there will be some working furniture items. Like the fridge and stove, kitchen counter and the such. You'll be able to cook dishes, dishes will be used to gain favor with villagers and to give yourself bonuses in harvesting, mini games etc and allowing you to sell some dishes for higher prices than you would the raw food.. Also a loom, the loom will be used to paste textures onto clothing templates to give to other players or your villagers. (If there were memory issues for templates one of the Abel Sisters could manage the storage of the items, and simply going in and deleting a texture would remove the clothing from your game.)
In your town all you'll be able to manage a calendar. Along with the usual set holidays you'll unlock town holidays that you can set one to each month, at the end of the year the holidays will be able to be rearranged or kept on the days you chose. Holidays will be things like Town Pride Day, Cooking Festivals, Apple Pie Festival/Peach Cobbler Festival etc (Depends on your native fruit) and other various holidays that are unlocked as you go in your first year. During these holidays decorations may appear in your town on the trees and around your Plaza. Mini Game vendors will appear there as well (MORE MINI GAMES!)