Even so, that's not changing anything about the game except output resolution. With the 3DS version, not only is it playing in
3D, but it's also
portable. And there are new features that make the game even better, like using the Touch Screen for items, using the gyroscope for aiming (which I was skeptical about at first, but everyone is saying that it works extremely well), the Visions system for people who need a little hint sometimes (not that it's something that I'll be using), the additions to the Water Temple that make it much less annoying, and so on. And of course there's the mirrored, more difficult Master Quest, plus a boss battle mode, and possibly more that hasn't been revealed yet. Maybe all that doesn't warrant a purchase for you, but it sure does to me. (Plus I can finally make my boyfriend finish Ocarina of Time for once! XD)
And here's a little comparison of the graphics for you. On top, the 3DS version, with all its improvements. Below, the original version, emulated in HD.
HD or not, the 3DS versions is still looks loads better than the original.
if you're looking at the environments in this pic, sure.
but look at the character models, and tell me there was a significant leap. aside from link and maybe a handful (i'm thinking zelda, ganondorf, and possibly impa/saria) others, pretty much everything looks the same, and i have a feeling that aside from the gyroscope aim, the game is going to control about the same. items will be on touch screen instead of buttons or some odd fixing up, but it will still feel the same.
boss battle mode is fine, but that isn't something i'm going to buy a full game for.
source on water temple being changed at all? that seems really distant to what i expect from nintendo. it's hypocritical, but i think if they're going to call the game a port/redo, they should have the same game. i dunno.
portability is possible with a decent laptop. won't have antialiasing and you'll need a ps3 controller + bluetooth dongle wih you (since having it connected wired is kinda silly if portable) but i can't help but doubt people are going to be playing OoT on the go all the time. just my assumptions/opinions, but i think people who actually leave the house and play this game are going to be outnumbered by those who lean back on their couch and play this.
not that it changes gameplay in any way, it just kills the argument of "it's portable so that's why i want it."
i doubt you go on road/plane trips often enough to warrant the "i'm always on the go and have enough time to play a game" excuse.
and @ your first sentence, please read my post. you said in your
last post that the 3ds will have a higher fps count, which is cool i guess, but you then turn around and ignore that pretty much any computer could play it better if you're looking solely at the fps count.
master quest's inclusion is something i didn't think of, but probably would have after remembering it. glad they decided to include it, i guess.
also, master quest isn't mirrored in any way, it's just the same general storyline/locales, but with much more challenging puzzles where they matter (from the first dungeon i played, at least).
i think there are better things i could spend my $40, if i owned a 3ds. but then again, i didn't buy a 3ds, so i'm not exactly starved for games.