GreenTeaHarbor1297
Capri
Who's your favorite racer from the 1997 N64 classic Diddy Kong Racing?
It's hard to explain, but I think outside of the characters that already existed in previous games or had an existing game in development at the time of Diddy Kong Racing's release (Diddy Kong, Banjo, Conker), Timber is the only character that doesn't feel like he was made specifically to meet a quota. Even though I love the game, as an adult, I can't help but feel like its cast of characters is probably its weakest element in an otherwise wonderful racing game.
As a child, however, I used to like Pipsy and Tiptup a lot more. And I quite like the designs of both Wizpig and Taj. I remember hoping that completing the game would unlock the latter as a playable racer. Instead, we got the talking clock. Life is full of such disappointments. (I know he's playable in the DS game; I didn't play that version, though)
I vaguely remember reading that Diddy Kong Racing was their attempt to establish a Rare Cinematic Universe of sorts, so I'm sure that they did plan on expanding upon these characters in future titles. I know they were really hoping that Timber would eventually become their mascot of sorts, but I don't think the others were given nearly as much thought beyond "eventually we'll make games about them." But that obviously never came to pass.To my knowledge - Timber, Bumper, Pipsy, and Drumstick were made for an original IP that Diddy Kong Racing was originally supposed to be, before it changed to Diddy Kong being the lead role. The cast was perhaps rushed, and I do agree that the cast is rather uninspired outside of Diddy, Banjo, Conker, and maybe Krunch and Tiptup, and that in hindsight, the other half of the cast probably should've been axed in favor of perhaps Dixie, Kiddie, Gnawty, Tooty, and Berri.