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I caved. :( (Rushing designs to unlock items)

DJStarstryker

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I told myself I wasn't going to. I designed approximately 250 regular villager houses by going through the game the way it was intended - just using what I had unlocked and seeing it as a challenge.

But after so many repeat designs and sometimes no or very little new unlocks inbetween (I got sick of the gyms and most of the cows wanting "milk factories" and cafes), it felt like I was making the same things over and over. So I decided to just start taking requests, opening the boxes, and then immediately telling the person I was done.

Now today I no longer have regular villagers showing up outside Nook's Homes. I finished them all! Now I can go back and redesign the houses and 1) make them different from each other and 2) if a villager has a stupid request or item, it's no longer mandatory.

I'm actually way more excited about playing the game now than I was before, strangely.

Has anyone else run into that feeling? Either having gone and did what I did, or still designing houses one by one like I was before but starting to get frustrated from the item limitations?
 
i usually take my time and enjoy it.... right now i only do the villagers that appeal to me (cats, villagers i know from my town, my friends town, my amiibos etc) if you dont have nothing else to do... i say get some amiibos. they are pretty fun to design for... (they let you design any way you want but i mostly go for what they like)
 
Well, part of the problem though is that I wouldn't have a certain thing unlocked that I KNEW existed in the game, I just didn't have it yet. The best example of this is when I originally designed my department store. I wanted to make one room an arcade. I couldn't because I didn't have any of the arcade-type items unlocked.

It's not the fact that I got bored because of lack of places to design. I got bored because it felt like the game was hindering creativity.

Yep, I've got some amiibos. I've got most of the series 1 and 2 special characters. I LOVED doing their designs because there was no limit, but even for them, I kept running into situations where I didn't have some item unlocked yet that I needed to complete the design. Since I have everything unlocked now, I'll have to go back and fix them.
 
were you able to unlock all regular villagers? (everyone from series 1 for example). i've been trying to figure out why some regular villagers are missing from my game (no one makes house requests anymore).
 
I've started doing this now doing a "quick run" through the villagers, for exactly the same reason. I've actually started to scan in my cards that I've collected so I can put them all in and get all the items from each of them, I am actually working on the special villagers when I scan them, but all of the average one, unless it's a theme I really like I will just pop out the "needed" items and come back to them. I plan to fully design and expand most of the houses before uploading them to the HHN as well, I had a lot more posted but I ended up taking them down cause I knew they weren't "done" for me. There are also houses I worked really hard on but I needed that ONE item that I haven't unlocked yet, like I made a Japanese garden house but haven't unlocked the zen garden yet, or a certain piece I know would complete other houses so I know I don't want to upload them and since I know I am coming back I will leave them undone, or put out just a few things to remind myself of the "idea" I want to do. (Like if I want to do a bedroom upstairs I put a bed on the closest wall, or a shop on the main floor I'll just throw in a register really quick before telling them I'm done.) But I am excited to get through most of the villagers really quick, the ones I am not stoked or have no idea what to do I'll just do something for their theme really quick and consider it "finished" cause I don't want to come back. (This is only for villagers I really really don't like...)
 
I told myself I wasn't going to. I designed approximately 250 regular villager houses by going through the game the way it was intended - just using what I had unlocked and seeing it as a challenge.

But after so many repeat designs and sometimes no or very little new unlocks inbetween (I got sick of the gyms and most of the cows wanting "milk factories" and cafes), it felt like I was making the same things over and over. So I decided to just start taking requests, opening the boxes, and then immediately telling the person I was done.

Now today I no longer have regular villagers showing up outside Nook's Homes. I finished them all! Now I can go back and redesign the houses and 1) make them different from each other and 2) if a villager has a stupid request or item, it's no longer mandatory.

I'm actually way more excited about playing the game now than I was before, strangely.

Has anyone else run into that feeling? Either having gone and did what I did, or still designing houses one by one like I was before but starting to get frustrated from the item limitations?

Yup. Same exact thing happened to me. Some of the requests got repetitive while others I had no clue how to design with the limited amount of items for each theme there are. I tried to fulfill their request the best I could for the first 200 some villagers, but the last twenty or some villagers, I just opened their boxes and told them I was done. I do feel guilty about that, but I'll eventually go back and redo their houses; it's my game, so, I'll play how I want to, even though I regret the bit of rushing that I did. :p In spite of the fact that I rushed a little, I still am enjoying my game a lot and when I come up with a really good idea, I'll take one or two days (maybe more) to complete. I'm also starting to go back to some of my earlier designs that I submitted to the HHN and do touch ups on them since sometimes I won't think of the design could be improved (or have any ideas of how I could improve them) until later on.

I still have maybe a dozen or so more villagers (not counting the special characters) whose houses I haven't designed yet.
 
Honestly there's nothing with rushing designs just to get items. I did it sometimes because I was actively looking for items to complete an idea I had for a villagers house, or just because I wanted the items but didn't like that one villager, or because I didn't really want to use those items in that villagers house. Play how you want, there's way too much playstyle shaming in this forum.
 
I am trying not to do this - mainly because I don't want a mess in my client book - I am afraid of being confused which houses I finished and which I didn't + I like to design according to the client theme, and the prompt gets lost the second time. But, lately I've been starting to more and more often. I'll open the boxes + put the newest unlocked furniture in the room and then say I am done. I think I'll try unlocking everyone, because I really need more items.

I did this with the plaza buildings, only 3 of them are actually done.
 
This makes me feel better, I think I'll do this as a way to ensure I don't have to double back and redesign every house twice to get it the way I want it, because I bet for certain I'll want them all different if I have all items available to me XD

plus I have quite a few amiibo cards too, so I can run through who I need for the most part :D
 
were you able to unlock all regular villagers? (everyone from series 1 for example). i've been trying to figure out why some regular villagers are missing from my game (no one makes house requests anymore).

I'm pretty sure I've unlocked them all. I haven't compared to any lists to check though.

Who are you missing, do you think?
 
I don't know if this happened to anyone else but I did the same thing you did to unlock everything. I finally got to the end so nobody showed up anymore (I looked everywhere and didn't see anyone). The next day I found another villager that wanted a request. It was really weird. I haven't played since so I haven't checked if there was more.
 
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I'm pretty sure I've unlocked them all. I haven't compared to any lists to check though.

Who are you missing, do you think?

I'm missing quite a few villagers, including Leonardo, Lionel and Limberg just for the L names. I think it's a bug with my game at this point, unless there's some secret unlock function (like expand x number of houses because I've only done basic houses for most villagers)
 
I have done this with some of my villagers and, honestly, only the ones I don't care about. I actually doubt that I'll ever go back to them. I'd rather put in more effort into the houses I actually enjoy designing.
 
I ran into this same problem pretty quickly! I commend you for doing 250 houses before changing the way you were playing! I have no idea how many I got done with before I started to fall into this rut
 
You're not alone. I do that as well. But sometimes I revisit the homes and spend my time re-editing them xD
 
I'm scared of rushing it. I did a LOT of designs the first two days I had the game. Now I've slowed down. This is the only AC game that has an actual ending, and I hate it. I don't want it to end. But I want all of the items! The struggle is real....
 
I feel like I'll probably end up doing this once I pick the game back up (I've been really busy with school and I just picked up a new cartridge for NL so it might be some time) and I didn't do anywhere near 250 houses. I'm pretty impatient and that is why I really like the fast paced nature of HHD compared to NL, but I do agree that the requests can get super repetitive, or I just would hate the design request and not feel inspired at all. I'm more looking forward to going back and redesigning homes for everyone based on what I think their place would actually look like rather than some of the things they asked for...and I'm even more excited to go through and design the town's buildings when I unlock just a few more things!
 
It makes sense. I do it when I'm uninspired and then I go back and revisit when I get the itch.

As with anything artistic like designing these little houses, you can't really force the creativity out of yourself if it's not flowing. It's not going to hurt the game if you accept and go back later on when you think you're in the mood to take on that theme.
 
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