MapleSilver
Frost Egg Collector
If you were a gym leader, what would it be like? What type would you have, and what kind of puzzles would your gym contain?
First of all, my gym would be fire-type, taking a lot of its design and themes from Chandelure, my favorite Pok?mon. It would be late game, around level 41 at least, since that is the earliest a Chandelure can evolve. The opening room would be relatively empty, but with a giant chandelier in the middle. In the next room, you are introduced to the gym's puzzle. Your character must carry a torch, and they only have a limited number of movements before the torch goes out. You are able to reach the door to the next room if you are smart about it, but there are obstacles designed to impede your path. Once the torch goes out, the room becomes a lot more difficult to navigate and you will be attacked by gym trainers. These trainers would use Litwick and other unevolved fire-types. For the final puzzle, you have to carry a torch to the door leading to me, which is locked and must be burned down by the torch's flame. Why can't you just use your fire-type starter to burn it down? Well you're being closely watched by a bunch of gym trainers, and they wouldn't take kindly to you just cheating on their puzzle... Once you have burned it down, you must fight one last gym trainer who uses a Lampent before going on to fight me.
My team:
Torkoal
I like Torkoal, and it would make for a fairly easy start to a gym battle. The main challenge would be to get past its defenses, but fire has 3 weaknesses to common attacking types, so this likely won't be too difficult. Its main move would be Will-O-Wisp, making its defense even harder to break.
Heatmor
I think a lot of people honestly forget Heatmor exists, so perhaps including it on my team could give it a little more exposure. It would serve as a counter to fire's weaknesses. I do not think someone as powerful as a gym leader could be swept away by a single type so easily, even if it is strong against them. It would use Low Kick against rock-types, and Slash to take care of most other threats.
Flareon
Probably wouldn't be particularly effective, which would be a nice break from the other, more powerful threats.
Chandelure
Would carry Energy Ball, which counters all 3 of Fire's weaknesses. Shadow Ball would be super-effective against other Ghost types. Its only real weakness would be Dark-types, which would have to contend with a STAB Flamethrower. While it is certainly not invincible, it would probably require some thought to defeat.
This fight's main lesson would be that even if your Pok?mon is weak to one type, it is still capable of working around that limitation. The intention here is to teach players to use coverage moves in order to help negate their Pok?mon's limitations. The TM I give would be dependent on the player's starter, and it would be super effective against the starter type it is weak to (Water starters would get Ice Beam for example). The other 2 TMs could just be bought at the store, so you're not missing out by picking a certain starter.
First of all, my gym would be fire-type, taking a lot of its design and themes from Chandelure, my favorite Pok?mon. It would be late game, around level 41 at least, since that is the earliest a Chandelure can evolve. The opening room would be relatively empty, but with a giant chandelier in the middle. In the next room, you are introduced to the gym's puzzle. Your character must carry a torch, and they only have a limited number of movements before the torch goes out. You are able to reach the door to the next room if you are smart about it, but there are obstacles designed to impede your path. Once the torch goes out, the room becomes a lot more difficult to navigate and you will be attacked by gym trainers. These trainers would use Litwick and other unevolved fire-types. For the final puzzle, you have to carry a torch to the door leading to me, which is locked and must be burned down by the torch's flame. Why can't you just use your fire-type starter to burn it down? Well you're being closely watched by a bunch of gym trainers, and they wouldn't take kindly to you just cheating on their puzzle... Once you have burned it down, you must fight one last gym trainer who uses a Lampent before going on to fight me.
My team:
Torkoal
I like Torkoal, and it would make for a fairly easy start to a gym battle. The main challenge would be to get past its defenses, but fire has 3 weaknesses to common attacking types, so this likely won't be too difficult. Its main move would be Will-O-Wisp, making its defense even harder to break.
Heatmor
I think a lot of people honestly forget Heatmor exists, so perhaps including it on my team could give it a little more exposure. It would serve as a counter to fire's weaknesses. I do not think someone as powerful as a gym leader could be swept away by a single type so easily, even if it is strong against them. It would use Low Kick against rock-types, and Slash to take care of most other threats.
Flareon
Probably wouldn't be particularly effective, which would be a nice break from the other, more powerful threats.
Chandelure
Would carry Energy Ball, which counters all 3 of Fire's weaknesses. Shadow Ball would be super-effective against other Ghost types. Its only real weakness would be Dark-types, which would have to contend with a STAB Flamethrower. While it is certainly not invincible, it would probably require some thought to defeat.
This fight's main lesson would be that even if your Pok?mon is weak to one type, it is still capable of working around that limitation. The intention here is to teach players to use coverage moves in order to help negate their Pok?mon's limitations. The TM I give would be dependent on the player's starter, and it would be super effective against the starter type it is weak to (Water starters would get Ice Beam for example). The other 2 TMs could just be bought at the store, so you're not missing out by picking a certain starter.