hype for this seemed to fade quickly. im still interested in possibly picking this up-- any more reviews from anyone? how replayable is it?
It won best handheld game at the "game awards" (I guess they didn't count the Switch games as handhelds but whatever) and it is a good game. But I do feel that Samus Returns was a mediocre
Metroid game though and I would much rather recommend Super Metroid, Metroid Fusion or Metroid: Zero Mission as I think those games are much better.
The biggest issues of Samus Returns comes from the original game that it remakes which is quite linear and repetitive. The developer, MerqurySteam, do improve on that to some extent but you can tell that the game is still held back by it's original design. On a personal note, I don't think the puzzles and secrets are nearly as good as in the two games for the Game Boy Advance. Those games have some really nice brain teasers.
As for replay value, I completed the game on normal difficulty (quite a challenge at times), went back to find 100% items (which unfortunately wasn't much of a challenge at all), and haven't touched it since. I still intend to play it on hard, but I just haven't felt motivated to pick it up just yet.
All-in-all, I'd give the game a 7/10 rating. I enjoyed it, but with so many great Metroid games in the past, I can't help but feel I little disappointed.
Also, the game sold pretty bad apparently, which comes as no surprise. The Metroid games usually doesn't sell well, and that especially goes for the classic styled games.