Moon

SL92

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Is anyone else following the next game developed by Renegade Kid? Late last year Dementium: The Ward came out on DS, and it was a well-recepted (critically) title. It was scary as hell and rated M, something not seen enough of on the DS.

Moon sounds interesting enough, although there aren't a lot of details known. From an IGN interview,
Jools: Yes, Moon is viewed from the first-person perspective. Although Moon features both first-person shooter and adventure qualities, at its heart Moon is a shooter. We have paid special attention to how the player's weapons and the enemies compliment each other, providing challenging gameplay that require skill from the player to progress.
I can't wait to see more details and screens, and I hope Moon will be available for a holiday purchase at the latest. In addition, this is Jools' Youtube channel, where he posts game design vlogs and Moon development vlogs.

Hopefully I've put this on some of your radars. What are your thoughts about Moon?
 
IGN just did a preview that contains a bit of new info, and 3 new videos. Link.

July 2, 2008 - We were all about Dementium: The Ward when it hit the Nintendo DS last year, and after that release we couldn't wait to get our hands around Renegade Kid's next DS first-person shooter. That game is Moon, which will be published by Mastiff later this year. Mastiff made the rounds to the IGN offices earlier today where the company let us wander around the moon in a very early look at a very early version of the game in development.

Moon, like Dementium: The Ward, is a single-player first-person action adventure game. Instead of waking up with amnesia in an abandoned insane asylum, though, in this game you're Major Kane, part of a military crew on the moon who's made the discovery of a lifetime: evidence of an alien structure right there on Earth's natural satellite. Like Dementium, the mysterious story in Moon unfolds as you work your way through the levels. In the version Mastiff showed us, Moon features extensive pre-rendered cutscenes to fill players in on what's going on. Players will also learn details through Metal Gear Solid-like CODEC calls to home base.

Much of the gameplay will be action-based, but Moon will also have a few puzzles to figure out. Many of the challenges revolved around utilizing a remote droid to scurry through small holes in the wall in order to open locked doors from the other side. The droid may be tiny but it still packs a whallop with its own set of weapons to get it through the hazards.

Because Moon uses Dementium's game engine as its foundation, expect the same fast and fluid 60 frames per second 3D visuals as well as the same tight stylus based controls. The development team is still tweaking the engine to allow for a more impressive experience
 
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