My honest thoughts on the 2.0 update (SPOILER WARNING!)

What would you rate the 2.0 update?


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VanitasFan26

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Since the update and DLC has been out for a week now I figure I would give my thoughts on what I think about it. This thread may contain spoilers so if you don't want to be spoiled click away from the thread.

The first thing I checked out when the 2.0 update came out was Brewster, since that was the NPC that everyone wanted. To get Brewster you first have to have your museum upgraded and have donated a bug, fish, sea creature, and piece of art. Lastly you must've had K.K Silder visit your island in order to trigger the mission to find Brewster. To do this talk to Blathers and he will mention how there was no sign of Brewster and you basically have to find him. Thats when you find Kapp'n by your dock and he will give you a ride to an island (its important to note that he will not let you ride if you haven't been to any nook mile island). Once you get to the island you will find Brewster wandering around, go and talk to him, tell him that Blathers sent you and he will accept your request and he gives you a Gyroid in return. You go back to Blathers and he will be glad you found him and he has to close the Museum for a couple days and then thats when you finally unlocked Brewster and the Roost.

So Brewster functions pretty much the same from past AC games, you can go up to him to get coffee and when you have gotten coffee from him multiple times he will start warm up to you and offer you Pigeon Milk, can give diys for cooking recipes, and having a coffee on the go. Sadly you cannot work for him like you could in New Leaf which is a shame. The amiibo feature is really great and you invite literally every villager and missing NPC that you want to have in the Roost so that really makes up for it. Overall Brewster being added was a nice thing because it gives backstories on NPCs and Villagers.

Next NPC to make a return was Kapp'n and oh boy I have so much to say about this. Let me address the elephant in the room, there are no online mini games with Kapp'n just like in New Leaf so that was a major blow when I found out about this. Kapp'n Tours is a mixed back for me. To me it just seems like Nook Mile Islands 2.0 but you are looking for different seasonal islands with different DIYS. On one hand it is useful to find materials and if your lucky to find an island that has seasonal materials or diys you are looking for, but on one other hand it can feel like luck based when you try looking for island and it doesn't seem to come up often. Also you cannot find villagers on Kapp'n Tours. The good thing is whenever you're riding with him, you can mash B to skip singing and when you have multiple users you can go on a boat trip with Kapp'n as many times as you want. Overall, Kapp'n feels underwhelming while it is cool to go to seasonal islands I was hoping he had more to offer.

Harvs island is no longer useless, now that they added in a shop plaza to it. So basically you have all these gyroids that are accepting donations, but you can only do them once per day. They will unlock shops to familiar NPCs that you remember seeing on your island and they will unlock other shops for returning NPCs like Katrina and Tortimer. I have to say my favorite has to be Reese and Cyrus, because now you can customize any furniture item you wanted. Before it used to be annoying having to restart your island to get different variants but now with Cyrus's help you no longer have to do that, you can just customize the item that does cost bells but its a fast and simple thing. All the other shops like Saharah, Kicks, Leif, and Redd are there, but if they are on your island they will not shop up to the plaza. This is a much welcome change.

They added more other things like the workout area at Resident Services, More Storage Space, a lot of new reactions, and new features like the Storage Shed to store away items on the go and ABD to deposit or withdraw bells, Lastly they added cooking which I am not too keen on but its good for those who like it so much. This update feels so much needed and it was great to have the game feel a lot more better. So I am pretty much impressed with this update. If I were to rate it I will give it like a 8.5/10 there are other stuff that could've been better, but I enjoyed my time with this update along with the DLC.
 
Overall, I am happy with the update. Leaving aside HHP and its addition to the base island with villager home remodeling, which is a phenomenal tool, I have pretty positive views on 2.0 itself.

Brewster and the Roost were very well done, although I wish the RNG dropped more customers to make it feel less desolate. I think the mini-game job from ACNL would have helped with this, and added more replay to the Roost, but overall, they did well for Brewster.

I loved Kappn for the first week, but he is slowly becoming less of an urgent chore each day as I complete my crop and gyroid collections. It is a shame they did not go down the minigame route, but I think the new mystery islands help refresh that mechanic in the game.

Didn’t think I would like gyroids, but since they can be arranged on walls and customized, I do find them enjoyable.

Harv’s Island is fine and has its purpose. I enjoy Katrina, and Cyrus is a gamechanger (good bye, Nookazon!), but the slow turnover in inventory makes the other vendors a bit stale.

Finally, I think villager interactions have been boosted greatly, but there is still room for improvement. Had they introduced some of the item interactions for villagers like they did in HHP (we need villagers on floaties!), it would have made the base island a little mote lively. However, I enjoy home visits, and the plaza stretches were a cute touch. Cooking helps pad DIY recipe hunting a bit, but otherwise, it is not a huge magnet for me personally.

Knowing that this is pretty much it for ACNH, I am not disappointed. I hope the next title includes a lot of this on launch— that is probably my biggest gripe. I also hope Switch 2.0 has a stronger engine to better optimize the game and ensure even more can be included in the next title all the while avoiding lag and other issues that result from a lighter system.
 
I'm generally happy with the update and rated it a 9.

I'm really happy with the Kapp'n tours. I didn't play the minigames very often in NL after I reached a certain point and the new islands are REALLY worth it. Iirc, in NL the main bonus of visiting them were the beetles, but here you can get a ton of seasonal or special DIY materials, gyroids, etc. so I enjoy them. They do make the Dodo islands a bit pointless. As much as I love Kapp'n, I think the Dodo islands should have been tweaked to fit this update instead of being separate features.

I'm kind of disappointed about Brewster... I was really hoping we'd get some of the added features from older games, like working for him or storing gyroids. :(

Harvey's island is a bit "meh" to me. The only BIG thing you can do with it is changing the items you get from the Nooklings but that's about it. Don't get me wrong, a lot of the other shops have nice bonuses and I'm happy Katrina's back. It just feels like they tried to find reasons to fit these NPCs into the game because people wanted them to return. I love Kicks and I'm happy to see him again but let's be honest, there's no reason why his shop couldn't have just been a shop expansion for the Ables or why he couldn't travel to your island on specific days.

I still think the update is great for the things it does differently from the other games. I love that there's cooking and crops now and I love the new DIYs and materials. I really like that gyroids are back and how nice their new designs look with the graphics. It's just added so much more to do, especially if you pace yourself and set smaller goals.

Basically, I really like that the update added features we didn't have in the older games. For the returning ones, I feel like they're lacking and wish they'd done them differently to make them feel more substantial even if that meant fewer returning NPCs.
 
I rated the update a 10 because the content that we got is more than enough to satisfy me for a long time. These are a few things that I personally liked.

~ I love the new gyroids! The gyroids from NL were too clunky but the new ones are very cute. I've collected many gyroids so far and haven't done anything with them yet. They're just in random places where I dug them up but I think I'll put them on the walls in one of my homes.
~ Kappn and the new islands are a very nice addition. Its a great way to get diys and materials that you need. The islands are very diverse. You may get a seasonal island, a cooking island, a vine/glowing moss island, and even the rare (and my favourite) island: Star Fragment Island. Star Fragment island is my favourite! Not only can you find a celeste diy and wish as long as you need...the rocks that look like landed meteorites are important to use your shovel because they contain zodiac frags.
~ Cooking with the crops has been so much fun! I like the selection that they gave us. Its great to go to the restaurant on HHP and get new recipes from the chef villager! I miss having food items. Now I can use them for all sorts of purposes.
~Vines/Glowing moss diys are my favourite new furniture sets. Its made me redecorate my island with moss everywhere. The moss is aesthetically more pleasing for me than the weeds. I love the natural look so much. The ancient ruins theme also gives my island a little bit of mystery and lore.
~ HHP perks: These include shining/effecting, ambient sounds, and lighting. All which you can use on your island home. I really wish I could expand my room size but maybe they'll add that in the future. Ambient sounds are really great if you dont feel like having a music player and want some sound for your home.

These are just a few things. Overall I'm very satisfied.
 
Rated it an 8. Reasons I didn't give it a ten:

- Neighbor visits? Great. Neighbors coming over almost constantly when I just stop in for 14 seconds? Eh. Now I have to be here for longer than I wanted or make my neighbors feel bad.
- Still not able to place things on a slant. Sad. Yet, we can rotate villagers and NPCs in such a way at Harv's and in HHP. They're fully modeled, just let me place them at an angle, for the love of all that is holy.
- No rugs outside still. :[
- I actually don't like the new Gyroid skins for the most part. There's only three I enjoy the appearance of, and I really miss the old ones. I wish they had skins / customizations to look like the old ones, so everyone could enjoy them.
- You can place paths under buildings in HHP, why can't we place them under buildings on our island, still?
- Brewster being inside the museum, and no option to take it out, leaving the museum uneven in amount of tiles across it is, where its door placement is, and inside with where the cafe is with nothing on the other side. It's now literally the most frustrating building I own, and it's really sad, because it's very pretty inside the museum exhibit rooms and The Roost is snazzy, but I just can't enjoy the museum as it stands.
- No upped limit on how many things you can order from the catalogue, and mail still only comes once a day instead of twice. I wasn't expecting that to change at all, but I sure wished anyway, haha.
- All these new fences and the customizations, and none of them really have a rust / damaged look. :< The new corrugated fence sort of does, but that's not a fence I feel like I can use in many places without it looking gross. There's a way around it with one of the new items that DOES look like a fence and DOES have a rusted customization, however, it doesn't count towards fencing, so it affects my island star rating ...
- Speaking of fences, why did the wedding fence get a customization when the hedge fence doesn't? We could have had the colors matching the topiaries/seasons, as well as the differing flowers found on shrubs, but nope ...
- Why can the villagers play with sand and float in the water in HHP, but they still can't on our islands?
- The dialogue STILL needs to be fixed, desperately. For literally the past 9 days of TTing, the first thing Audie has said to me was the moon wolf quote. 9 days in a row. :/
- Let me hang things on partition walls or choose if it uses the accent wall's wallpaper or the main wallpaper, please.

But, despite all these negatives and probably others I'm just forgetting, this update breathed in so much new life to the game for me. I do love it a lot more than I have found disappointments in it, but ... that's just how it be!
 
I rated it an 8. I do love the update and it has me playing more then I did before the update. There are some things that would have made it a 10 for me .

Being able to store flowers and bushes would make redecorating my island for seasons so much easier.


the ability to put rugs outside. I don’t mean the really big rugs. Just the small and medium would help some areas on my island.

Brewster: I love that he is back. It’s nice to go get a cup of coffee and see villagers and NPC’s there. I like take out coffee and being able to use amiibo’s. It’s too bad you can’t work there. It’s weird to me that you can’t hold the take out coffee when in the roost. Also that you have to stand next to whoever you invite via amiibo to talk to them. I thought you could sit with a cup of coffee next to them and talk to them that way.

I love that they let you have extra bridges and inclines. It would have been nice if we could use the bridges to connect cliffs without rivers.

I would have loved to be able to put items on a diagonal.

I would have liked to be able to expand my villagers houses and use partitions to give them more space. Also being able to have more villagers plots.

I’m sure there are a few things I’m forgetting but more nick picky things. The update really is great and I definitely have the joy back in playing.
 
I would have liked to be able to expand my villagers houses and use partitions to give them more space. Also being able to have more villagers plots.
I pretty much agree with this. That still bothers me how thats not a thing we can do on our islands.
 
Overall, not bearing the dlc in mind, I rated it an 8 overall.

It was a great update, there are a lot more things to decorate with so that alone is amazing! I can’t speak for how many sets were added, as I haven’t even discovered a quarter of the new items, so on that premise alone I’m happy with the amount added. However, I do wish some of the items had more functionality I guess? Though I’ve had that issue from the beginning, i just think it’d be neat to like jump in the baths and stuff?

The outside storage linking to the house storage is HUGE. I use nookazon frequently, now that there’s two less load screens in the way I can’t trade much faster! It also helps for redecorating! I’m clearing my island currently to do a new theme and the storage has been super handy.
On the same line of storage, I think it’s handy to be able to throw diys into storage now :D still bummed I can’t store plants away, though it’s understandable— it makes sense that you can’t put a whole tree in the closet LMAO
Harvey’s island was also very nice, being able to just fly over and buy what I want from Leif whenever is amazing. Plus, having older npcs come back is always nice!

Piggy backing on Leif, the new veggies are great! I’m going to have a field day (literally) with planting the wheats everywhere. I do wish they’d have added some more fruits (bananas and durian ;-;) but I can’t complain much! The new moss and vines are also very cool!

Finally, my man Brewster! Honestly, they could’ve added him in any form and I would’ve been happy lol but I love how the cafe looks! Not to mention being able to call in characters using the amiibo cards is great! I also think it’s hilarious that if you don’t have enough money he brings you a glass of water 😭 like I’d have rather you just call me broke LMAO
 
It would have been a 10 for me if they had added bulk crafting, a Nook store expansion and the ability to place rugs outside.
My favorite thing is the new storage shed. It is such a big quality of life improvement.
The 1200+ new items (not including recolors) give the game new life. Without them the dlc would not work. I love cooking too. Though I actually do not like that the food is edible. I do not find this useful and am worried about accidentally eating something.
I would say that the update is a 9.5 for me. Completely exceeds expectations.
 
It would have been a 10 for me if they'd added a Nook's upgrade/Gracie's. But I love the update overall so that's just a small nitpick for me.
 
0/10 No sugar for my coffee Brewster >:C I see the packs there behind the counter why you holding out on me?
Honest review, 8/10
I am in love with almost everything. From the new furniture, to the HHP staff being actual characters with character arcs in the story to Cyrus destroying the dumb variant market economy (Looking at you, Nookazon), Harv's island, and the ability to order ANY furniture you unlock in HHP. (Though I will still probably go to a catalogue island because I don't TT and you can only get 5 a day).

The only ONLY things bringing this down to an 8 are the QOL updates we still need. We are still missing:
>Crafting items in bulk
> TURNIPS IN STORAGE WHY IS THIS NOT A THING
>Accessing storage from other's islands (correct me if this is actually a feature now)
>Flower plants in storage again Nintendo, whyyyyyy?
 
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