ComradeSch
Inactive Member
Now, seeing as I'm a huge Animal Crossing fan, I decided to pick up Animal Crossing: Happy Home Designer, and seeing as everyone I know on Tumblr loves it to death, I decided to give it a chance.
Personally, I don't like it very much at all. In my opinion, the game doesn't reflect what an Animal Crossing game should be. It feels almost like it was a totally different game with Animal Crossing characters slapped onto it, with some ACNL features. Things that are intrinsically Animal Crossing, such as fishing, catching bugs, digging for fossils, filling the museum, and working on making your home nicer, aren't possible in this game.
There is also absolutely nothing related to money in the game- There's no buying and selling, and every item you use in the game is given for free. Expanding animal's homes is free. Building local businesses and structures is also free. And you only have to design one thing before the game decides you're done for that in-game day (Yes, they deleted the day-night cycle too).
But some things I just couldn't take seriously? For one, build a hospital, and I swear on Resetti's mother's grave, the place will instantly fill with patients, as if there was an anthrax attack on the town that somehow got missed. That, and when I built a department store and put a "furniture exhibit" where a restaurant was supposed to be, they still had the restaurant dialogue.
Overall, this game gets a rather substantial seal of disapproval from me. Feel free to discuss or debate this at your own leisure below.
Personally, I don't like it very much at all. In my opinion, the game doesn't reflect what an Animal Crossing game should be. It feels almost like it was a totally different game with Animal Crossing characters slapped onto it, with some ACNL features. Things that are intrinsically Animal Crossing, such as fishing, catching bugs, digging for fossils, filling the museum, and working on making your home nicer, aren't possible in this game.
There is also absolutely nothing related to money in the game- There's no buying and selling, and every item you use in the game is given for free. Expanding animal's homes is free. Building local businesses and structures is also free. And you only have to design one thing before the game decides you're done for that in-game day (Yes, they deleted the day-night cycle too).
But some things I just couldn't take seriously? For one, build a hospital, and I swear on Resetti's mother's grave, the place will instantly fill with patients, as if there was an anthrax attack on the town that somehow got missed. That, and when I built a department store and put a "furniture exhibit" where a restaurant was supposed to be, they still had the restaurant dialogue.
Overall, this game gets a rather substantial seal of disapproval from me. Feel free to discuss or debate this at your own leisure below.