Nintendo's Conspiracy!

Tola

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Okay, so - I know this game isn't too bad - it's still fun and probably beats Wild World by a long shot, but doesn't it seem really odd how neglectful they were of obvious priorities? Honestly now - you can argue all day with a core Animal Crossing zealot about how awful this game is and you will not win - but this topic is unavoidably truthful.

They either rejected obvious duties, or completely forget to attend to them. I'm not saying in complete seriousness that there's some conspiracy going on, it doesn't make sense. What DOES make sense is this, however. They tried to make the game JUST as fun as the last one - without making it a big whoop. Casual gamers, this game's primary focus, would find it great. After all, this game is addicting; I feel the need to play even when there's nothing to do it on - it's almost obligatory.

What if the designers actually TRIED to avoid making the game as great as it could be? They didn't even offer OPTIONS. Every fan who is ANY fan realizes that the first game's music, for example, is better - but not even an auditory option?

The town can - apparently - only fit 10 villagers. This is the WII - the Gamecube's version could fit 15 - why can't this fit more than a measley 10? You started with 6 to gain only 4? They could have done better.The game is, practically, a port. Great online retouches, but they had YEARS to compile a better game than this.
The MAIN point is - since the game is addicting, but at the same time, not much different from the predecessors, it will DRAW the audience to expect more, and therefore WANT more. They will WANT to EXPECT more, and therefore will BUY the next game in an effort to improve this experience. The disappointment is not enough in general, for this game to fail or have failed, but it is enough to draw people closer. This, perhaps, turned those core gamers even more core, as they now realize what they want in this game as a whole. I think it's another midway point. It's not, after all, very impressive for its weight as a Wii game.
 
I get grounded from the computer for two days and come back to find this topic? well this may be so since alot of recent games have disapointed me maybe everything will make a comeback and all video game companies are working together and one makes crappy games while the other makes good games and then they use this to make more money until they swtich places in which Nintendo will make epic games like on the N64 again.
 
Megamannt125 said:
I get grounded from the computer for two days and come back to find this topic? well this may be so since alot of recent games have disapointed me maybe everything will make a comeback and all video game companies are working together and one makes crappy games while the other makes good games and then they use this to make more money until they swtich places in which Nintendo will make epic games like on the N64 again.
My topic is sided against the game, but it's generally neutral. I don't see the problem with telling the truth. There's no getting around how lazy they were with this.
 
Tola said:
Megamannt125 said:
I get grounded from the computer for two days and come back to find this topic? well this may be so since alot of recent games have disapointed me maybe everything will make a comeback and all video game companies are working together and one makes crappy games while the other makes good games and then they use this to make more money until they swtich places in which Nintendo will make epic games like on the N64 again.
My topic is sided against the game, but it's generally neutral. I don't see the problem with telling the truth. There's no getting around how lazy they were with this.
True, they were lazy in some ways but they did improve alot of things in Wild World but I remember in the GC version when you talked to a villager they rarely said the same thing twice it seemed like they always had something new to say and the lack of villager interaction in Wild World and City Folk bugs me.
 
I always forget to mention the interaction concept, but that's still being debated. As 1UP said, they had an opportunity to improve this game in every way.
 
Tola said:
I always forget to mention the interaction concept, but that's still being debated. As 1UP said, they had an opportunity to improve this game in every way.
Yesterday i was talking to Mitzi on the Gamecube and Samson on Wild World to compare how many times they said the same thing twice
Mitzi: Said something twice only 2 times in 10 minutes of talking
Samson: Said something twice 5 times in 2 minutes
>.>
 
Conspiracy is stretching it, I said it somewhere else on here, with each release of Animal Crossing, it feels like they're just working on the perfect AC game, take out features that didnt work, add in some new ones here and there.

I look forward to the ideal release, but this sure isnt it yet, that said, its still an entertaining game, which is better than I can say about a lot of things Nintendo has been pushing on us lately...
 
Zephent said:
Conspiracy is stretching it, I said it somewhere else on here, with each release of Animal Crossing, it feels like they're just working on the perfect AC game, take out features that didnt work, add in some new ones here and there.

I look forward to the ideal release, but this sure isnt it yet, that said, its still an entertaining game, which is better than I can say about a lot of things Nintendo has been pushing on us lately...
I already clarrified the jocularity in my statement, if you read it.
 
there is only one way i will ever be extremely disapointed in City Folk, and thats if the Rain Music is gone like in Wild World
 
Well, it was raining today, and although I don't recall Wild World's rainy-day music, the music is twinkly and calmer.
 
Tola said:
Well, it was raining today, and although I don't recall Wild World's rainy-day music, the music is twinkly and calmer.
Wild World didnt have rain music.... :'(
 
Megamannt125 said:
Tola said:
Well, it was raining today, and although I don't recall Wild World's rainy-day music, the music is twinkly and calmer.
Wild World didnt have rain music.... :'(
I thought by "like in Wild World," you meant "like in Wild World." I guess I misread you.

Well, the rainy day music is the same as it was in Wild World, which is a slight bit different. If you're talking about this;

http://www.youtube.com/watch?v=63hlrkSeWiM

then no, unfortunately it's been dodged again.
 
Tola said:
Megamannt125 said:
Tola said:
Well, it was raining today, and although I don't recall Wild World's rainy-day music, the music is twinkly and calmer.
Wild World didnt have rain music.... :'(
I thought by "like in Wild World," you meant "like in Wild World." I guess I misread you.

Well, the rainy day music is the same as it was in Wild World, which is a slight bit different. If you're talking about this;

http://www.youtube.com/watch?v=63hlrkSeWiM

then no, unfortunately it's been dodged again.
there was NO wild world rain music the music was the same as the time music >.>
 
I recall it having the twinkly affect. SAME SONG; twinkly effect.

I didn't play it too much though, so forgive me if I'm mistaken.
 
You know what would be funny? If this 'DLC' that's been going around is improvements to the save file, eh?

Download more Animal Interactions, download more furniture, options, different music. It can be done, the Wii can do so much, especially with WiiC24.

Nintendo missed the mark on this game, but that DLC is still up in the air. The biggest reason why Nintendo didn't improve AC:CF in every way is because AC's native home (Japan) is fine with it. They're too busy playing Dance Dance Revolution anyway.
 
I understand your feelings about City Folk; they stuck to the same formula and more tweaks then additions to the gameplay. I just don't like that with the music from Wild World, they didn't add the ones from the GameCube version. I liked the piano music. They said that it took 2 years to make this game and before that, they were busy designing other things like the Wii Channels. I don't know if they were low on time or they were simply taking the "Easy way out". Either way, I still like the Wii version, but I agree with the reviewer's statements about how it is similar to previous versions. I'm glad they added a save button in the corner :D
 
Because they know lots of chumps will still go out and buy the game, even though it hasn't been changed at all.
 
I don't think they were LAZY, but maybe just short on musicians. With mixed reviews like we have, you'd be confused too. They were gonna get hate mail no matter what, I bet you.
 
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