Pricing please?

That Zephyr Guy

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Would anybody be able to tell me what they pay for this in RLC preferably? TBT is also appreciated.

mfybMb8.png



EDIT:

6Um0SFe.jpg
 
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Forum name should be changed to "Price check" instead of museum lately. :p

The lines are nice, (although they lack dynamics, they're all the same thickness and don't blend with the coloring, so you might want to look into it) but work on your shading bro. In my opinion though, I'd probably say around $35 or so for one like this, perhaps, not sure. Definitely much more after you improve your coloring.
 
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Forum name should be changed to "Price check" instead of museum lately. :p

The lines are nice, (although they lack dynamics, they're all the same thickness and don't blend with the coloring, so you might want to look into it) but work on your shading bro. In my opinion though, I'd probably say around $35 or so for one like this, perhaps, not sure. Definitely much more after you improve your coloring.

Could you recommend some ways to practice coloring? Right now the only way I really practice the coloring is by going through the entire sketch -> color -> shade process so I don't get to practice it much.


Also shiiiit I forgot to mess with the colors of the lines. I always want to but always forget. I might actually adjust that right now actually because I've been meaning to do that but I always forget. I can't do much about the line thickness though because my tablet has very wonky sensitivity levels.
 
tbh, should be much more than 5k TBT but people undervalue art a lot here

(converting from dA points (1 pt:3 TBT) for example, it should be much more)
 
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Could you recommend some ways to practice coloring? Right now the only way I really practice the coloring is by going through the entire sketch -> color -> shade process so I don't get to practice it much.


Also shiiiit I forgot to mess with the colors of the lines. I always want to but always forget. I might actually adjust that right now actually because I've been meaning to do that but I always forget. I can't do much about the line thickness though because my tablet has very wonky sensitivity levels.

Hmm, what really helps me with shading is looking at photo references of similar pose/lighting I am doing. Also, you might want to look into doing some realism studies - I know they can be boring, but like, just try to paint even one thing from a photo, as in, copy the photo as study (but if you're gonna post the study, remember to credit the photo.) Ever since I did something like that it helped me to understand how shading on faces works (since my study was a portrait.)

Also a good shading practice in my opinion would be making a piece where you scrap the idea of lineart entirely (just for practice) and instead, paint the character without lines. Not having them forces you to define the character's form in 3D, since there are no lines to help you. This is the general way I draw myself actually, found it much easier than shading lined things.

You could also reverse your process as you've described it and do shading before you color. As in, create a grayscale shademap for your drawing, and then apply colors to that afterwards. Grayscale shading really helps with values, it makes defining contrast easier, because when we shade while coloring, many beginner-intermediate artists (and not only these, frankly! We all suffer) get too focused on color and don't notice the values. Some colors our eyes consider darker may not actually be darker. Here is a silly little thing I made to explain that to my friend:
value_blobs_by_vexnir-da74dj3.png


BTW. The lineart on the new version looks fantastic! Up my suggestion to $40 plz.
 
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"5k TBT"

Divi9yo.png




I'm flattered, but really, you guys are too nice.

- - - Post Merge - - -

Hmm, what really helps me with shading is looking at photo references of similar pose/lighting I am doing. Also, you might want to look into doing some realism studies - I know they can be boring, but like, just try to paint even one thing from a photo, as in, copy the photo as study (but if you're gonna post the study, remember to credit the photo.) Ever since I did something like that it helped me to understand how shading on faces works (since my study was a portrait.)

Also a good shading practice in my opinion would be making a piece where you scrap the idea of lineart entirely (just for practice) and instead, paint the character without lines. Not having them forces you to define the character's form in 3D, since there are no lines to help you. This is the general way I draw myself actually, found it much easier than shading lined things.

You could also reverse your process as you've described it and do shading before you color. As in, create a grayscale shademap for your drawing, and then apply colors to that afterwards. Grayscale shading really helps with values, it makes defining contrast easier, because when we shade while coloring, many beginner-intermediate artists (and not only these, frankly! We all suffer) get too focused on color and don't notice the values. Some colors our eyes consider darker may not actually be darker. Here is a silly little thing I made to explain that to my friend:
value_blobs_by_vexnir-da74dj3.png

I've done a lot of these - but I've stopped them in recent practice. I should continue doing so because I have a feeling that's where a lot of my practice came from.

Thanks for the advice, I'll be sure to put it to good use.
 
I've done a lot of these - but I've stopped them in recent practice. I should continue doing so because I have a feeling that's where a lot of my practice came from.

Thanks for the advice, I'll be sure to put it to good use.

Most welcome, I hope my rambling can help you in any way haha.

Also I edited my post too late for you to see, so I'll just add it here as well: I noticed the new version after posting my reply, and the lineart looks fantastic now, it just feels like it's in harmony with the rest of the drawing. Really good. Looking like this, absolutely up my suggestion to $40.
 
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