While I know some are pleased with today's update announcement, I've noticed a lot of the community is feeling disappointed. I can only speak for myself, but I know for better or worse, my expectations for updates have been influenced by all the datamining that has come from the game. I thought it might be interesting to revisit the first big datamine we got back in April 2020.
I don't want to give people false hope, and it's important to note that just because something is in a datamine doesn't guarantee it will be coming to the game. At the same time, many things on this list have come to fruition, and I do think there is reason to remain optimistic about future updates.
Source: NintendoLife
I don't want to give people false hope, and it's important to note that just because something is in a datamine doesn't guarantee it will be coming to the game. At the same time, many things on this list have come to fruition, and I do think there is reason to remain optimistic about future updates.
Source: NintendoLife
- Two extra museum upgrades are mentioned
- All three house levels (after the tent) appear to contain an art section
- Two new stand-alone buildings are mentioned: the museum shop, and the museum cafe – the latter of which incorporates a Gyroid section
- Redd appears to have a ship which will dock on the ‘secret beach’ at the north of the island
- The ‘fake art’ mechanic will make a return
- The code that pops up a “select an item” box (to gift a villager, to sell, to swap a fish out for, and so on) has a “cTunekichi” (Redd) option – more evidence that he's perhaps coming back
- Bushes are mentioned: azalea, hibiscus, holly, hydrangea, camellia, osmanthus (although those might change; the list actually changed between version 1.0.0 and 1.1.4)
- Vegetables which can be grown are mentioned: tomato, wheat, sugar cane, potato, carrot, pumpkin
- Update 1.0.0 has a file for a “Seafood” Critterpedia page that’s supposed to contain 33 items – the only one actually in the released game is the manila clam
- There’s a third Nook’s Cranny upgrade referenced
- Swimming is mentioned; diving will allow you to obtain fish (a different set from fishing) and seaweed – there’s a portion of the save file reserved to store them already
- There are unused shopping interfaces in the game: ‘cGardening’, ‘cMuseum’ (possibly the aforementioned museum shop), ‘cRealEstate’, ‘cGallery’
- There’s a function that stores a ‘play report’ (Nintendo’s aggregate stats on gameplay) with three variants: get_recipe_diy, get_recipe_clothing, get_recipe_cooking – only the DIY one is actually ever used, so the other two might be in the plans
- Some mentions of stuff here have been removed from 1.1 onwards; the list mentioning ‘FlowerBush’ and vegetable names has been modified to list ‘FlBu, V0, V1, V2, …’ instead, one mention of Redd’s shop has gone from ‘TsunekichiShop’ to ‘TShop’ – ‘TShop’ is in what seems to be a list of doors that buildings can have
- Since 1.1 they’ve added ‘WOffice’ as well, which isn’t actually used yet
- There’s a list of types for items where every type is used in the game, except for “Art” and “Dishes"