Satora Iwata's Famous Quote - Is it a fact?

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"Innovation is the key to success."

Satora Iwata's famous quote is Nintendo's way of becoming successful. Innovation is very good, but is it good enough? Recently Nintendo released an innovative system, the DS. The DS has become very successful. Is innovation the key to success for games, themselves, though? I believe not. As you can see by the facts, games are looking for the best games, not the most innovative.

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Nintendogs (6.91 million)
Animal Crossing: Wild World (4.44 million)
Mario Kart DS (4.43 million)
Super Mario 64 DS (3.72 million)
Brain Age: Train Your Brain in Minutes a Day (2.85 million)
Dr. Kawashima
 
Good article, although there was 1 mistake, I think. No matter...

I don't really know where I am in terms of opinion on innovation now. In the past, when Nintendo first announced the Touch Generation, I went ga-ga for it, but once I got my hands on Electroplankton... It was cool, but was it a game? Nah, it wasn't. Was it art? Yes... But just art isn't going to get anywhere.

These "Touch Generation" games aren't going to become legendary. They're just momentarily there as placeholders until the real big hitters come out, like Metroid Prime 3 or Twilight Princess, or they are just for non-gamers/casual gamers looking for a somewhat good time...

While I appreciate that Nintendo's trying to open the market, there are LOTS of people that hate videogames no matter what, and this Touch Generation branding isn't going to convince them otherwise. Why, take my mom, for example. She hates videogames. Period. Sees them as a waste of time. I gave her Nintendogs... She played for 5 minutes, then gave it back to me.

Now, the only time she uses my DS is for the alarm clock.

Honestly... What I see as innovation isn't what Nintendo sees it as... They think that for a game to be innovation, it has to be innovative from the core... Instead, I think basic mechanics should survive, while innovative gameplay should still be there, it just shouldn't be core... Very few games turn out to be successful that have innovation as their core... A notable game is Metroid Prime Hunters.

I honestly hope the Wii will be free of gimmicks and that it'll have more games like TP, Mario Galaxy, Metroid Prime 3, etc...

And as a note, I think I wrote a longer reply than the article itself. >_>
 
PKMNMasterSamus said:
"Innovation is the key to success."

Satora Iwata's famous quote is Nintendo's way of becoming successful. Innovation is very good, but is it good enough? Recently Nintendo released an innovative system, the DS. The DS has become very successful. Is innovation the key to success for games, themselves, though? I believe not. As you can see by the facts, games are looking for the best games, not the most innovative.

---------------------------------------------------------------------------------------------

Nintendogs (6.91 million)
Animal Crossing: Wild World (4.44 million)
Mario Kart DS (4.43 million)
Super Mario 64 DS (3.72 million)
Brain Age: Train Your Brain in Minutes a Day (2.85 million)
Dr. Kawashima
 
PKMNMasterSamus said:
Actually my thread is about innovative games not being successful, but the innovative systems are.
Could you reply to my post? I wanted to get a discussion going. >_>
 
Bulerias said:
Good article, although there was 1 mistake, I think. No matter...

I don't really know where I am in terms of opinion on innovation now. In the past, when Nintendo first announced the Touch Generation, I went ga-ga for it, but once I got my hands on Electroplankton... It was cool, but was it a game? Nah, it wasn't. Was it art? Yes... But just art isn't going to get anywhere.

These "Touch Generation" games aren't going to become legendary. They're just momentarily there as placeholders until the real big hitters come out, like Metroid Prime 3 or Twilight Princess, or they are just for non-gamers/casual gamers looking for a somewhat good time...

While I appreciate that Nintendo's trying to open the market, there are LOTS of people that hate videogames no matter what, and this Touch Generation branding isn't going to convince them otherwise. Why, take my mom, for example. She hates videogames. Period. Sees them as a waste of time. I gave her Nintendogs... She played for 5 minutes, then gave it back to me.

Now, the only time she uses my DS is for the alarm clock.

Honestly... What I see as innovation isn't what Nintendo sees it as... They think that for a game to be innovation, it has to be innovative from the core... Instead, I think basic mechanics should survive, while innovative gameplay should still be there, it just shouldn't be core... Very few games turn out to be successful that have innovation as their core... A notable game is Metroid Prime Hunters.

I honestly hope the Wii will be free of gimmicks and that it'll have more games like TP, Mario Galaxy, Metroid Prime 3, etc...

And as a note, I think I wrote a longer reply than the article itself. >_>
*cough*
 
Everyone wants the big shot games (zelda, mario, link, metroid, etc.). They make the most money, they're the most popular, and they're the most successful games. TG games are just there to let non-gamers and some gamers to have some fun. I don't think they're out there to become game of the year.
 
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