selling/buying duped items with real money

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That sounds very sketchy to me… even if I were a new player, I can’t see myself spending money on in game items on eBay. Amiibo stuff, sure, but things that are obtainable in game at no cost? Yeah, no.
I’m with the person who said they’re concerned kids will find the listings and ask their parents to buy the stuff and actually get it.

And, isn’t it against Nintendo’s ToU (or whatever) to sell in game stuff for real money anyways? If that’s true that creates another major red flag, imo.

and there’s also been sellers/players who have been making their own amiibo cards but i guess that’s a discussion for another day lol
 
TIL: There's 590+ DIYs

Well...that's gonna be a wild ride.
I'm not actually sure how many DIYs there are. I remember reading in another thread that you can obtain up to 591 DIYs at the moment.

Regardless, the labor needed to legitimately collect all of the DIYs, no matter how many there are, is very high. I can't see anyone wanting to sell at such a price, at least those that want to compete with hackers on these real-money markets.

Then again, the concept of paying real money for hacked Animal Crossing items is already pretty absurd to me.
 
i think it’s pretty silly - i guess it could be argued with the fact that people pay for stuff in mobile games but still, $79 is a lot of money to be dishing out for diys ;u;

xara (as usual) is mighto righto. 80 buckeronies is simply too....riche. DLC themselves that change the entire game (welcome amiibo) have been released for AC for FREE. it's simply an astronomical amount that really shifts the market for people like us, and that's the real damage of hackers - the surplus of goods creates inflation creates inability for more casual and less financially capable players to get those goods or not be ripped off in the process.

to op's point about the AC economy making up for the current RL economy - that's....not its job lmfao. AC isn't intended to replace marketplace transactions for goods, digital or not. plus it feels like this would be considered price gouging in RL, so i fail to see how it's making a reasonable and morally just profit out of the situation.
 
I'm not actually sure how many DIYs there are. I remember reading in another thread that you can obtain up to 591 DIYs at the moment.

Regardless, the labor needed to legitimately collect all of the DIYs, no matter how many there are, is very high. I can't see anyone wanting to sell at such a price, at least those that want to compete with hackers on these real-money markets.

Then again, the concept of paying real money for hacked Animal Crossing items is already pretty absurd to me.
Yeah. It's absurd. Even Gacha games who let you buy any adventurer you want (one only + 10fold draw) is only at 30$. Like dang. It's not worth it.
 
I'm not actually sure how many DIYs there are. I remember reading in another thread that you can obtain up to 591 DIYs at the moment.

Regardless, the labor needed to legitimately collect all of the DIYs, no matter how many there are, is very high. I can't see anyone wanting to sell at such a price, at least those that want to compete with hackers on these real-money markets.

Then again, the concept of paying real money for hacked Animal Crossing items is already pretty absurd to me.

genuine question, would you have a guess as to who makes up the majority of customers in real-money markets? younger children having their parents buy them the items, adults who are newer to the game, continuing players, etc. because it is absurd to me.
 
Wow $79 is a lot of money! For DIYs you can get by just playing the game is really strange to me. Then again, people will sell anything.
 
Doing trading outside of TBT, I've met a lot of new players to the series, and they have said they bought NMTs, or items with real money, people do buy these things more often than you'd think!

Buying stuff as a sort of 'pay 2 win' ideal, is a very common thing in other games, like some MMOs where people sell gold, or cosmetics or super nice weapon drops etc. New players think its just like those other games so to them its fine to pay 30 bucks, or 79$ for something in AC, cause they don't really know how easy it may be to earn on their own, or just want it as quickly as they can to feel like they are progressing at the same rate everyone else is. :0

obviously tho selling/buying in game stuff for IRL money is usually super heavily frowned upon, and can get you banned or face some sort of consequences, whatever they may be, so its always a sort of a black market that shouldnt exist, but what can you do lol.
 
xara (as usual) is mighto righto. 80 buckeronies is simply too....riche. DLC themselves that change the entire game (welcome amiibo) have been released for AC for FREE. it's simply an astronomical amount that really shifts the market for people like us, and that's the real damage of hackers - the surplus of goods creates inflation creates inability for more casual and less financially capable players to get those goods or not be ripped off in the process.

to op's point about the AC economy making up for the current RL economy - that's....not its job lmfao. AC isn't intended to replace marketplace transactions for goods, digital or not. plus it feels like this would be considered price gouging in RL, so i fail to see how it's making a reasonable and morally just profit out of the situation.

no it’s not intended to replace the current rl economy that’s practically on its death bed but i do have concerns if it has something to do with the situation, seeing as video game sales have gone exponentially up and it being a driving factor to exploit and have some sort of justification for them.
 
Back in the days of ac gc there were in game codes you could get and give nook in store for various items. A friend of mine bought all the codes from someone on ebay. Don't remember what she paid but I gave her half to share them with me. They did work but they were for a character named Link in a town called Hyrule(zelda). So you had to make a 2nd town and character, get the items there and send it to your other character in your other town. Big pain in the butt but back then it was all we had cause you couldn't trade with people like you can now(to go to another town you had to have both memory cards plugged in the same gc). Then in WW I found someone who had a town filled with pretty much everything(crowns,bells,rare items you name it.) He was offering unlimited trips to his town for i cant remember but like $10-$20. Me and the same friend both did it and we got a lot of good stuff and bells. The trouble was sometimes his gate wasn't open so we couldn't get in. In time his gate stopped being open at all or at least anytime we tried. But I got a lot so it didn't bother me. And yes I figured his town was hacked but I didn't think it could hurt my game and in fairness it didn't. I haven't done anything like that since and I don't intend to but at the time I felt it was worth it. I would never pay the prices people are asking now for sure. But it is a lot easier to get things and trade now without having to pay real money.
 
I think completion is cool and all, but it takes the fun out of the game. It's easier to buy DIYs with real money, and maybe for a bit it'd feel good to have all the DIYs. But after a while, I feel like the game will become boring. You won't feel the frustration of waiting for balloon DIYs and the excitement you get when you finally get that one DIY you were hoping to get.

I mean switch games are already pretty pricey. People could at least be patient and make the game worthwhile 🤷‍♀️
 
Back in the days of ac gc there were in game codes you could get and give nook in store for various items. A friend of mine bought all the codes from someone on ebay. Don't remember what she paid but I gave her half to share them with me. They did work but they were for a character named Link in a town called Hyrule(zelda). So you had to make a 2nd town and character, get the items there and send it to your other character in your other town. Big pain in the butt but back then it was all we had cause you couldn't trade with people like you can now(to go to another town you had to have both memory cards plugged in the same gc). Then in WW I found someone who had a town filled with pretty much everything(crowns,bells,rare items you name it.) He was offering unlimited trips to his town for i cant remember but like $10-$20. Me and the same friend both did it and we got a lot of good stuff and bells. The trouble was sometimes his gate wasn't open so we couldn't get in. In time his gate stopped being open at all or at least anytime we tried. But I got a lot so it didn't bother me. And yes I figured his town was hacked but I didn't think it could hurt my game and in fairness it didn't. I haven't done anything like that since and I don't intend to but at the time I felt it was worth it. I would never pay the prices people are asking now for sure. But it is a lot easier to get things and trade now without having to pay real money.

definitely is a lot easier now imo.. the only downside is having to pay for the nintendo online membership
 
$79 dollars omg.. I could never lol

I can see people wanting to buy a ton of NMT for maybe $3-5, Kind of like how things work in Pocket Camp, but the fact that the items are sketchy dupes from random players is the part I don't like so much..
I would be extremely unhappy if Nintendo added in microtransactions in their mainstream games. By far I prefer a weird cheaty grey market.

Once games have microtransactions, it impacts gameplay. They want to incentivize you to give them extra money, not play a game at a regular pace. I would much rather the player base be scamming us than Nintendo.
 
genuine question, would you have a guess as to who makes up the majority of customers in real-money markets? younger children having their parents buy them the items, adults who are newer to the game, continuing players, etc. because it is absurd to me.

My (completely baseless) conjecture would be adults who are newer to the game. Most likely, returning players either a. know full well that hacked items make the game kinda not fun, or b. have figured out how to hack items themselves. I don't doubt that there might be parents who are buying items for their children, but my gut tells me that there are that many compared to those that are buying these kinds of items for themselves.

Again, completely baseless guess. Take from it what you will, lol.
 
People selling in-game items for real money has been going on for a super long time now outside of Animal Crossing. It's extremely common for MMOs, for example. But people will do it for other games too. For example, people sell event and shiny Pokemon.

People selling in-game items for real money in Animal Crossing actually isn't new with NH. It happened with HHD. In HHD, you could actually save items onto amiibo cards. This was the only way to get the download items once their limited giveaway period was over. I definitely saw people selling the 7-11 HHD items, Felyne's Monster Hunter items, etc on eBay that way.

With NH's popularity, I'm not surprised it has gone even farther. It's really too bad. There are people out there who might not know that they can just trade for them. Or maybe there's people who have the disposable income and feel too impatient to even try to find multiple people to trade with to get it all.

I worry that this could negatively impact AC in the future. People are proving there's a market out there for paid DLC and/or microtransactions.
 
and there’s also been sellers/players who have been making their own amiibo cards but i guess that’s a discussion for another day lol
I do that for myself and my friends (not for profit). It's literally impossible to buy them from Nintendo or any direct distributors. I'd rather pay a few bucks for an NFC producer than someone selling a legit one for $50 online. I don't begrudge etsy amiibo producers either. There are some cards that never even made it to market in America. They're filling a void Nintendo's left with a product that works exactly the same. Very different than duping or hacking and selling the in-game items for profit, imo.
 
I do that for myself and my friends (not for profit). It's literally impossible to buy them from Nintendo or any direct distributors. I'd rather pay a few bucks for an NFC producer than someone selling a legit one for $50 online. I don't begrudge etsy amiibo producers either. There are some cards that never even made it to market in America. They're filling a void Nintendo's left with a product that works exactly the same. Very different than duping or hacking and selling the in-game items for profit, imo.

i see! and yea i’ve noticed the higher prices now that’s come along with the scarcity of some of the cards. i’ve never gotten into amiibos personally, so this makes sense.
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People selling in-game items for real money has been going on for a super long time now outside of Animal Crossing. It's extremely common for MMOs, for example. But people will do it for other games too. For example, people sell event and shiny Pokemon.

People selling in-game items for real money in Animal Crossing actually isn't new with NH. It happened with HHD. In HHD, you could actually save items onto amiibo cards. This was the only way to get the download items once their limited giveaway period was over. I definitely saw people selling the 7-11 HHD items, Felyne's Monster Hunter items, etc on eBay that way.

With NH's popularity, I'm not surprised it has gone even farther. It's really too bad. There are people out there who might not know that they can just trade for them. Or maybe there's people who have the disposable income and feel too impatient to even try to find multiple people to trade with to get it all.

I worry that this could negatively impact AC in the future. People are proving there's a market out there for paid DLC and/or microtransactions.

yep! people can spend their money however they like, but this just seems so baffling.
 
Pretty sure selling in game items for real world currency is also against Nintendo's ToS. It's definitely very very shady

EDIT: the spoofed amiibos are slightly different I think because there is actually a physical item tied to it (the amiibo coin or card or whatever it is) so you're not just paying for some pixel goods, but also technically a physical good as well
 
If you check on ebay, there are lots of sellers, and lots of SOLD numbers you can see.

I think game is to make people happy, if people think they want to spend some money to make them more happier, they can do that, it's all about freedom.

I got all 591 DIYs by myself, and I enjoyed very much, even though sometimes spending whole day waiting for the balloons, but that's fine.

Maybe those sellers need those money for living, but for me that's just too little, I have lots of works and business need to do in real life.
 
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