Sin and Punishment for Nintendo Switch?

nintendofan85

Good grief.
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I know that there's lots of demand for both an Animal Crossing game on the Switch and Mother 3 to receive a Western release on the console, and those reasons (Animal Crossing especially) are why I have held off buying one. Although, I won't lie, if Nintendo released a third game in the Sin and Punishment series, I would definitely buy one, and I'd even strongly consider it if they did re-releases of the first two that were released on the N64 and Wii. I feel like this is just a pipe dream, probably even more so than AC or any sort of expansion of the Mother/EarthBound series, but since Treasure is still alive and well and says they're committed to still making games as long as they aren't like FarmVille, is there any chance this could happen? These three series are literally the make or break decision for me getting a Switch.
 
I haven’t really been too into shooters aside from Splatoon. I looked up Sin and Punishment on Google. The concept of the game seems pretty cool. I mean, it could possibly become a game for the Switch. Of course, Animal Crossing does have more demand. I may have been living under a rock (and I have been living under a rock with most things so take it easy), but I haven’t heard much about Sin and Punishment until the mention of it on this thread. I finally decided to search it up on Google.
 
I haven’t really been too into shooters aside from Splatoon. I looked up Sin and Punishment on Google. The concept of the game seems pretty cool. I mean, it could possibly become a game for the Switch. Of course, Animal Crossing does have more demand. I may have been living under a rock (and I have been living under a rock with most things so take it easy), but I haven’t heard much about Sin and Punishment until the mention of it on this thread. I finally decided to search it up on Google.

Well, a big reason for that is that for several years, Nintendo did nothing to promote the game outside of Japan, aside from one release the game had in China on the iQue Player.
Sin and Punishment was released in Japan in 2000, which was late in the Nintendo 64's life (the console launched in 1996 and no games were made on it after 2002, this is why Animal Crossing was ported to the GameCube later on in 2001, the year it had originally been released in Japan on the N64). As a result, the game's sales in the Japanese market weren't the best and Nintendo of America wasn't interested in making a translation (which was only necessary for the menus, as all of the dialogue was done in English). Sin and Punishment's poor sales in Japan were already bolstered by the fact that the N64 hadn't performed as well in Nintendo's home country because of strong competition from the PlayStation (which had already been released in the same nation that is the home of Sony in 1994) and the fact that the time that the N64 spent as Nintendo's home console from the mid-'90s to the early 2000s was a time that the Japanese economy was not doing particularly well. By August 2000, Nintendo had already announced the GameCube at SpaceWorld, and it was launched just a little over a year later in September of 2001.
However, aside from the release on the iQue Player in China in 2004, Sin and Punishment was never released outside of Japan until 2007. That year, Nintendo agreed to release the game in North America and Europe, and NOA translated the game's menus into English. The demand from having the first game released on the Virtual Console in 2007 was so large that Nintendo announced the following year that they'd release a sequel, which was released in the Japanese market in 2009 and in 2010 elsewhere. Both games did well critically, although the first game had better sales on the Virtual Console in the West than the second game did as a standard Wii game. Still, I'd rather not have Nintendo and Treasure leave this series to die.
 
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