Except, to be fair, Ocarina of Time 3D is not a remake. It's a remaster
it's pretty much just upgraded graphics and added details. It wasn't advertised to be a completely new game.
It *was* advertised as a remake, and it is, begrudgingly for me to state, a remake. It most certainly does not look like one... However, when one does a screenshot to screenshot comparison, you will see that the environments are actually remade. That's the most painful part of this, actually. They remade everything to resemble the N64 version. The environments are all just as blocky as ever and look like they were never actually remade, but they were. I can not understand why a company would go through so much effort just to make it look like no effort was put in whatsoever.
The Wind Waker HD and Twilight Princess HD are remastered ports. Frustratingly enough Nintendo also advertised them as full-on remakes, even though they aren't.
And I have to disagree with you on the music. The music that's on the game originally are classics and I would have been mad if they changed the music, of all things.
This is a bad excuse. Ocarina of Time's MIDIs were outdated by well over a decade when OOT3D was released (and the time between 1998 and 2011 was a MAJOR time for technology to allow for higher quality OST output). I don't care how "classic" they are. Being "classic" does not mean that you get to release a remake 12 or so years after the original release and just use the same OST. This game is a remake, not a rerelease. Releasing the same OST on a remake is lazy and inexcusable. OOT's OST was great for a 1998 game. It will always be great, but OOT3D is not a 1998 game. It was developed in at earliest the late 2000s (probably not even that).
I mean in Pokemon games, they always fully remake the OSTs. Do the individual songs always stack up to the originals IMO? No... But that's not the point, the point is that effort was put into the game, and a new OST does a whole lot to help a customer of the original title feel like they're getting their money's worth with this remake. The OST is ever present. Leaving it exactly the same is a killer. It takes a whole lot away from a game even beginning to feel like an actual remake.
For people who not accept the change of an OST, I wonder why in the world they're buying a
remake. As I stated before, when OOT3D was released, the original OOT was readily available to purchase through the VC on the Wii. It's now available in more formats. The purists have their pure original. A remake does not change the original.
Nintendo with the release of games like OOT3D, MM3D, WWHD and TPHD really have this strong ideal going that they are perfect and need absolutely no improvement. It's really making Nintendo look out-of-touch. When Square-Enix can release remastered ports of Kingdom Hearts titles in COLLECTIONS which drop in price very fast, yet have the same quality of visual remaster as TPHD , while having fully-remade OSTs that use actual real orchestral instruments something is wrong.