I DID NOT MAKE THIS GUIDE.
Credit to: accf.wikispaces.com
Time Traveling
Time traveling is setting the time of your Animal Crossing game to a different time in the future or past. You can adjust the clock by selecting
'other things' when talking to Rover before you start or by changing the time and date on the Wii menu, which can be easier to keep track of for some.
There are advantages and disadvantages to time traveling:
Advantages
Disadvantages
Non-Detectible "time travel": use the Wii menu and time travel forward. The game keeps a copy of the last time you were on the game. When you start the game it compares the two times for calculating interest earned, tree growth, fruit, etc... If you use Rover to change the time, then the game know this. If you time travel backwards using the Wii menu, when it compares the time it will know you time traveled. A trick is to time travel back a day or so before, start the game and quit, time travel forward and then play.
Glitches
A glitch in the AC:WW game was if you have Katie (the cat) lost in your town and to time travel, then meet her up with her mom, you won't be able to order from Tom Nook's catalog ever again. Although this is not proven to be in AC:CF, be cautious of time traveling.
Credit to: accf.wikispaces.com
Time Traveling
Time traveling is setting the time of your Animal Crossing game to a different time in the future or past. You can adjust the clock by selecting
'other things' when talking to Rover before you start or by changing the time and date on the Wii menu, which can be easier to keep track of for some.
There are advantages and disadvantages to time traveling:
Advantages
- Getting special items only available on certain dates.
- Skipping forward a few days to when trees have fruit again.
- New Neighbors.
- Being able to get many points by skipping to Tom's Point Special days.
- Ability to get all 36 New Year's shirts (2000 - 2035).
- Can be used to regrow grass/snow by traveling forward one day at a time.
- Can be used to obtain large numbers of gyroids.
- Get 10 item in lost and found if skipping forward enough days (15+).
- Forward into the next month or more via Wii menu - earn interest on deposited money.
Disadvantages
- Weeds
- Inability to buy red turnips
- Backwards time-travel, even by a small amount, will cause white turnips to rot (including ones in lost and found).
- Rumor (needs confirmation) - Higher turnip prices from Joan*
- Neighbors Move Out
- Backwards into November - no mushrooms generated for that day.
- Backwards by more than a day messes up mail for a day or so.
- If current date is more than a week removed from real world time, inability to participate in auctions.
- Rumor (needs confirmation) - Interference with auction participation by other players you have befriended.
- Flowers dying
- Bed Head (Advantage for some people)
Non-Detectible "time travel": use the Wii menu and time travel forward. The game keeps a copy of the last time you were on the game. When you start the game it compares the two times for calculating interest earned, tree growth, fruit, etc... If you use Rover to change the time, then the game know this. If you time travel backwards using the Wii menu, when it compares the time it will know you time traveled. A trick is to time travel back a day or so before, start the game and quit, time travel forward and then play.
Glitches
A glitch in the AC:WW game was if you have Katie (the cat) lost in your town and to time travel, then meet her up with her mom, you won't be able to order from Tom Nook's catalog ever again. Although this is not proven to be in AC:CF, be cautious of time traveling.