Shinylatias
~A wild Latias appeared!~
Here are the rules I found online:
I just started one and wanted to know if anyone else is doing this locke run.
You may only catch the first Pokemon you encounter in each new area you explore. Fail to catch it and you get nothing for the area. (Rule doesn't apply until the player first obtain Pokeballs)
Whenever you obtain a new Pok?mon, you must wonder trade it off for a random new Pok?mon.
Once the trainer reaches the Elite Four/Champion the trainer must then switch his first and last pokemon, in order of when they were received through Wonder Trade. For example, if the first pokemon received was a Kadabra, and the last pokemon received was a Shinx, then by the Elite Four/Champion, the trainer must switch the order of these two which would make Shinx in the first slot and Alakazam in the last slot of the trainer's party.
When a trainer runs into a double wild pokemon battle he/she must immediately try to catch both pokemon that appeared (in different battles) by running around the grass. The trainer may not catch any other additional pokemon in the area. After doing this, the trainer must Wonder Trade both pokemon away. The trainer may not progress until this task is complete.
(Optional) Dupes Clause: If you obtain a duplicate Pok?mon from Wonder Trade, you may wonder trade it back off. This does NOT apply to normal captures.
(Optional) If you gain a pokemon that is too high leveled and won't listen to you, you may wonder trade it back off.
(Optional) After every gym battle, wonder trade every Pokemon that was in your party during the battle.
You may not keep your starter Pok?mon
Wonderlocke Rules Extras
If one of your Pokemon faints it is considered dead and needs to be released or permanently put into the PC
You may choose to keep pokemon given to you by NPC's as long as they are not the first pokemon you come accross in a route. If they are, then you must Wonder Trade it away.
(Optional) You must give each Pok?mon you catch a unique nickname, so that anyone who receives one of your Pok?mon knows for sure that it is from you.
(Optional) Do not have the Exp Share turned on when battling trainers, you may only use it when grinding.
Wonderlocke Rules
Catching & Trading
First, the player will catch any 6 Pokemon in an area including the starter, then they wonder trade off all the Pokemon and those Pokemon Wonder Traded back shall be the players team until the challenge is over.
(Optional) Dupes Clause: If you obtain a duplicate Pokemon from Wonder Trade'', you may wonder trade it back off. This does NOT apply to normal captures.
(Optional) If you gain a Pokemon that is too high leveled and won't listen to you, you may wonder trade it back off.
Other
If one of your Pokemon faints it is considered dead and needs to be released or permanently put into the PC
Once the trainer reaches the Elite Four/Champion the trainer must then switch his first and last pokemon, in order of when they were received through Wonder Trade. For example, if the first pokemon received was a Kadabra, and the last pokemon received was a Shinx, then by the Elite Four/Champion, the trainer must switch the order of these two which would make Shinx in the first slot and Kadabra in the last slot of the trainer's party.
When a trainer runs into a double wild pokemon battle he/she must immediately try to catch both pokemon that appeared (in different battles) by running around the grass. The trainer may not catch any other additional pokemon in the area. After doing this, the trainer must Wonder Trade both pokemon away. The trainer may not progress until this task is complete.
(Optional) You must give each Pokemon you catch a unique nickname, so that anyone who receives one of your Pok?mon knows for sure that it is from you.
(Optional) Do not have the Exp Share turned on when battling trainers, you may only use it when grinding.
(Optional) If you would like to keep your starter pokemon, you may choose to do so.
(Optional) Wonder trade every Pokemon in your party right after defeating a gym leader.
My team is: Pinsir (awesome moveset >) Ralts (Female modest!!), togepi (NO ATTACKING MOVES OMG) and Nincada
If anyone else is doing it whats your team and how many deaths?
I just started one and wanted to know if anyone else is doing this locke run.
You may only catch the first Pokemon you encounter in each new area you explore. Fail to catch it and you get nothing for the area. (Rule doesn't apply until the player first obtain Pokeballs)
Whenever you obtain a new Pok?mon, you must wonder trade it off for a random new Pok?mon.
Once the trainer reaches the Elite Four/Champion the trainer must then switch his first and last pokemon, in order of when they were received through Wonder Trade. For example, if the first pokemon received was a Kadabra, and the last pokemon received was a Shinx, then by the Elite Four/Champion, the trainer must switch the order of these two which would make Shinx in the first slot and Alakazam in the last slot of the trainer's party.
When a trainer runs into a double wild pokemon battle he/she must immediately try to catch both pokemon that appeared (in different battles) by running around the grass. The trainer may not catch any other additional pokemon in the area. After doing this, the trainer must Wonder Trade both pokemon away. The trainer may not progress until this task is complete.
(Optional) Dupes Clause: If you obtain a duplicate Pok?mon from Wonder Trade, you may wonder trade it back off. This does NOT apply to normal captures.
(Optional) If you gain a pokemon that is too high leveled and won't listen to you, you may wonder trade it back off.
(Optional) After every gym battle, wonder trade every Pokemon that was in your party during the battle.
You may not keep your starter Pok?mon
Wonderlocke Rules Extras
If one of your Pokemon faints it is considered dead and needs to be released or permanently put into the PC
You may choose to keep pokemon given to you by NPC's as long as they are not the first pokemon you come accross in a route. If they are, then you must Wonder Trade it away.
(Optional) You must give each Pok?mon you catch a unique nickname, so that anyone who receives one of your Pok?mon knows for sure that it is from you.
(Optional) Do not have the Exp Share turned on when battling trainers, you may only use it when grinding.
Wonderlocke Rules
Catching & Trading
First, the player will catch any 6 Pokemon in an area including the starter, then they wonder trade off all the Pokemon and those Pokemon Wonder Traded back shall be the players team until the challenge is over.
(Optional) Dupes Clause: If you obtain a duplicate Pokemon from Wonder Trade'', you may wonder trade it back off. This does NOT apply to normal captures.
(Optional) If you gain a Pokemon that is too high leveled and won't listen to you, you may wonder trade it back off.
Other
If one of your Pokemon faints it is considered dead and needs to be released or permanently put into the PC
Once the trainer reaches the Elite Four/Champion the trainer must then switch his first and last pokemon, in order of when they were received through Wonder Trade. For example, if the first pokemon received was a Kadabra, and the last pokemon received was a Shinx, then by the Elite Four/Champion, the trainer must switch the order of these two which would make Shinx in the first slot and Kadabra in the last slot of the trainer's party.
When a trainer runs into a double wild pokemon battle he/she must immediately try to catch both pokemon that appeared (in different battles) by running around the grass. The trainer may not catch any other additional pokemon in the area. After doing this, the trainer must Wonder Trade both pokemon away. The trainer may not progress until this task is complete.
(Optional) You must give each Pokemon you catch a unique nickname, so that anyone who receives one of your Pok?mon knows for sure that it is from you.
(Optional) Do not have the Exp Share turned on when battling trainers, you may only use it when grinding.
(Optional) If you would like to keep your starter pokemon, you may choose to do so.
(Optional) Wonder trade every Pokemon in your party right after defeating a gym leader.
My team is: Pinsir (awesome moveset >) Ralts (Female modest!!), togepi (NO ATTACKING MOVES OMG) and Nincada
If anyone else is doing it whats your team and how many deaths?
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