EDIT: forget this thread. It was more geared toward TTers. I went 3 weeks in and I'm still concerned, only time will tell.
We waited 8 whole years for this game, and the fact of thse things, is extremely disapointing to me:
~ Terrible Villager Dialogue
~ The feeling of "lacking" content in the game
~ no gracie, and potentially most furniture series/sets bein cut
~ those unnecessarily expensive Nook Miles tickets
I want to like the game, I really do, but it's drawng too much from Pocket Camp and I'm really concerned I won't be able to like it enough!
Yup. So many things were downgraded/watered down from New Leaf. So disappointing. I could go off.
So far, here are the characters who have been confirmed to be cut (via datamining):
There's no:
Brewster
Leif
Luna
Pelly
Phyllis
Harriet
Shrunk
Gracie
Kapp'n (and his family)
Katrina
Digby
Lottie
Wendell
Pascal
Lyle
Copper
Booker
Katie
Rover
Tortimer
Redd
Pete
Cyrus
Reese
Note: I didn't even bother listing the characters who were flat out replaced with new characters, such as Chip and Porter.
Here are the features that have been cut/downgraded from New Leaf:
Gyroids
The cafe
Dream Suite (or at least a method of visiting/seeing random people's towns)
Post Office
Police Station
Salon
Club lol
Fortune Telling Booth
Shoe Store (Kicks only visits; he is never given his own store)
Gracie Grace
Accessory Section of Able Sisters (Label also only visits)
An equivalent to Club Tortimer
Pitfalls (Not 100% sure, there's been rumors that they are craftable)
Being able to access your storage when in someone else's town (In New Leaf, you had the lockers at the train station. This game...NOTHING)
Bushes
Banana Trees
Redd's Paintings
Diving and Swimming
Home exterior customization (more than just the roof color; in New Leaf, there were different exterior themes and styles you could choose from)
Minigames like the ones on the Island in NL
Museum gift shop/observatory/personal rooms. Celeste's role has been relegated to an insignificant one-time character. Don't even get me started on how poorly designed the magic wand feature is...Nintendo took something that should've been simple and straight forward and made it complicated. Used it once, then put it away to never touch it again.
Unbreakable tools. Apparently even gold tools break in New Horizons.
A dedicated re-sale shop like ReTail (this one is not that big of a deal in my opinion).
And other things I can't think of right now...
Overall very lackluster and disappointing for an Animal Crossing game. I guess we were wrong for thinking that game was supposed to be an upgrade to New Leaf (it is in many aspects, but there are far too many things that were downgraded/completely cut). Nintendo really did us dirty with this one. Don't get me wrong, I like the game a LOT, it's just that I wouldn't recommend it as a newcomer's first game. I feel like it would give someone a wrong impression of the wonderful things the Animal Crossing Franchise has to offer. I'm hoping that stuff will be added/improved via the updates, but who knows what they will actually do (so far, it looks promising, though. After the day 1 update, lines have been added into the games files referring to the cafe and gyroids....they might be added in a future update!!!) It just seems unlike Nintendo to deliver what feels like an unfinished product...I especially would've never expected them to do us like that on an Animal Crossing game!
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