Ask AC:NL Questions here! (Please read before posting here or making a new thread!)

It's not so much complicated as it the fact that there are so many ways to screw up. The concept of moving a villager to one town and back is not complex. It's the fact that so many things can just blow up in your face. In a way, it's the Hunger Games. The concept is simple: Survive to the end and be the last one standing. Doing it, however, isn't easy, of course, with obstacles, and other people trying to shoot your head off.
 
Right. What I could do is just make sure no villager moves out of the second until I'm done cycling with my main town.
Thank you very much for your help! :)

Also, was your town a mess after? If I do it I'll take all my hybrids and put them in the beach but I'll also gather fruits in case villagers move on every tree...

I didn't have any hybrids or bushes when i did this so i would suggest probably moving them to the beach
 
I didn't have any hybrids or bushes when i did this so i would suggest probably moving them to the beach

I think I'll do it. I may reset for the second town so I have at least one of my actual dreamie as a starter villager...
 
^ that's deep
Thanks, I guess. Haha.

I didn't have any hybrids or bushes when i did this so i would suggest probably moving them to the beach
Remember to use the beautiful ordinance if you have any hybrids. I know you probably know that, but it's just a reminder in the case you have Bell Boom and end up TTing a month forward with it.
 
@FireNinja1: Yeah it's on in my main town anyway :)
Thanks for the reminder though that's nice of you!
 
I have a weird question, and I'm not sure if it's depended on luck or not, but... for some odd reason I don't have any walking leafs in my town...at all! I walk around my town during the timeframe they are supposed to be there, I walk around my trees, etc... no furniture resembling item walking around... It's so weird...

I find this weird because when I play my sisters ACNL game, I find/catch tons of walking leafs. (Though, I'm pretty sure you can't catch them when wi-fi is in place.)... But still... I can find a ton on her game, but none on mine =(
 
Last edited:
I have a weird question, and I'm not sure if it's depended on luck or not, but... for some odd reason I don't have any walking leafs in my town...at all! I walk around my town during the timeframe they are supposed to be there, I walk around my trees, etc... no furniture resembling item walking around... It's so weird...

I find this weird because when I play my sisters ACNL game, I find/catch tons of walking leafs. (Though, I'm pretty sure you can't catch them when wi-fi is in place.)... But still... I can find a ton on her game, but none on mine =(

If you have paths, they do block the walking leaves from spawning.
 
is there an easier way to get katrina to open shop on mainstreet? feels like its taking foreverrrr
 
is there an easier way to get katrina to open shop on mainstreet? feels like its taking foreverrrr

You can unlock it in one day if you want to. If you make a new character and visit Katrina, you can then delete the character, remake them, and visit Katrina again. This counts as separate visits to the 20 total needed. If you have the 20th fortune told on your mayor, you will then be able to get the shop request. So basically you can create a character, get a fortune, and delete a character 19 times, and then get the 20th fortune told on your mayor to get it in one day. Best of luck unlocking it, I know it can take a while doing it the 'intended' way. :)
 
Two questions, one regarding the caf?:

Is the mayor the only person in a town who can have a part time job at the caf?? (Would be nice to get another caf? set xD)

And my other question, regarding cycling:

When a new villager first shows up in Main Street, what does it implies for the cycling state? In other words, how many villagers have you cycled when you first see the desired villager in Main Street?
 
Two questions, one regarding the caf?:

Is the mayor the only person in a town who can have a part time job at the caf?? (Would be nice to get another caf? set xD)

And my other question, regarding cycling:

When a new villager first shows up in Main Street, what does it implies for the cycling state? In other words, how many villagers have you cycled when you first see the desired villager in Main Street?

I think i've heard that other characters can have a part time job.

But your second question- from my understanding, you've cycled four or five when they appear on main street.
 
I think i've heard that other characters can have a part time job.

But your second question- from my understanding, you've cycled four or five when they appear on main street.

...I've cycled five for Hamphrey and he hasn't showed up ;_;
Maybe it depends? I hate cycling.
 
Last edited:
And my other question, regarding cycling:

When a new villager first shows up in Main Street, what does it implies for the cycling state? In other words, how many villagers have you cycled when you first see the desired villager in Main Street?

I'm not too sure about that but if you're moving out all your dreamies to a 2nd town to cycle them back. It's best to keep a list on the side of who has moved out. I cycled out 25-27 villagers just so I could move back my dreamies in whichever order I wanted.
 
I'm not too sure about that but if you're moving out all your dreamies to a 2nd town to cycle them back. It's best to keep a list on the side of who has moved out. I cycled out 25-27 villagers just so I could move back my dreamies in whichever order I wanted.

I'm not too sure anymore. I logged up my game this morning and just thought I liked my town the way it is, even if it's not perfect, so I guess I'll stick with the basic cycling way, hence the question.
I'm too lazy to plot reset... To be honest... ._.
 
My town is 10 days backwards from today's date and I want to change it back so I'm not confused. I have eight villagers so I know no one will move but I don't want someone new to randomly move in.
Could a new villager have already built their house if I time travel forwards 10 days? I know a plot would probably appear, that's why I'll set the time to 5 in the morning and create a new character first, but would the villager have already successfully moved in by then?
 
No, it would just be a plot. You don't need to set it to 5, though. To travel that far ahead, you need to use the 3DS clock. Anything else will lock in the plot. Just travel to the present via the 3DS clock and use a new character until you find the plot you like.
 
I am adopting out one of my villagers who is currently in boxes. Is it possible to time travel back a couple hours within that same day to keep the day from switching over and make sure he stays in boxes (ie, doesn't move yet) until said person can come to my town to get him? o: (For example, time traveling back from 10 pm to 10 am that same day.)

I'm still really new to the concept of time traveling asdfghjkl.​
 
Last edited:
Back
Top