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Ah, I'm sorry to say we can't help you then. :( I believe a villager can move in as early as the next day when they're moving out of someone's town. Hopefully you can get her to move, soon! And who knows, maybe she'll grow on you?

Best of luck!

No...she moved out of my sisters village over a week ago... probably even longer... and I didn't care for her either T^T... Diva must have still been in her void even though she took her DS out for a walk while w/ streetpass on, so i figured it might have been passed on to someone else...

*cries*
 
No...she moved out of my sisters village over a week ago... probably even longer... and I didn't care for her either T^T... Diva must have still been in her void even though she took her DS out for a walk while w/ streetpass on, so i figured it might have been passed on to someone else...

*cries*
Ah, I see.. Yeah, villagers can stay in the void for quite a while. I've even heard of instances where the villager wasn't passed on to a family member's game until like half a year later! It's possible the people your sister has streetpassed with just had full towns, thus keeping Diva in the void.

But cheer up! Any villager that moves in can also move out again. :)
 
Next time, go talk to a villager your sister is moving out, and when they say, "I don't know where I'm moving," choose the second option--something like, "Well, good luck!" That's you telling the game you don't want the villager and you won't get them. I did that when I was voiding Rocket, and she never showed up in my other towns even with streetpass on.
 
Next time, go talk to a villager your sister is moving out, and when they say, "I don't know where I'm moving," choose the second option--something like, "Well, good luck!" That's you telling the game you don't want the villager and you won't get them. I did that when I was voiding Rocket, and she never showed up in my other towns even with streetpass on.

Oh! This is really helpful for the future! Thank You for this bit of advice!
 
Hopefully this is the right place to post this orz
Is there a site or can someone list all hybrids available in the game?
I need to know which ones I'm missing ;;
 
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Hopefully this is the right place to post this orz
Is there a site or can someone list all hybrids available in the game?
I need to know which ones I'm missing ;;
carnations: white
cosmos: black, orange, pink
lilies: black, orange, pink
pansies: blue, orange, purple
roses: black, blue, gold, orange, pink, purple
tulips: black, orange, pink, purple
violets: blue

21 total :)
 
carnations: white
cosmos: black, orange, pink
lilies: black, orange, pink
pansies: blue, orange, purple
roses: black, blue, gold, orange, pink, purple
tulips: black, orange, pink, purple
violets: blue

21 total :)

Thanks! :blush:
 
dump cheap easy to acquire items in mass quantites in your re-tail to sell for way higher prices than they would normally go for (999,999 is max you can sell a single item for) and then have someone else buy it

its used to save time if someone makes a large purchase (say they bought a set for 5mil from someone) instead of just dropping the bells everywhere

- - - Post Merge - - -

though on re-tail method, is it possible to restock your re-tail if the gates are open or no?

also what's the average market value for all the various post office items?
 
dump cheap easy to acquire items in mass quantites in your re-tail to sell for way higher prices than they would normally go for (999,999 is max you can sell a single item for) and then have someone else buy it

its used to save time if someone makes a large purchase (say they bought a set for 5mil from someone) instead of just dropping the bells everywhere

- - - Post Merge - - -

though on re-tail method, is it possible to restock your re-tail if the gates are open or no?

also what's the average market value for all the various post office items?

yes, you can restock re-tail if the gates are open :) if not it would be pretty annoying doing trades that go over 8 mil so phew!

and i guess is depends but generally they don't go for much until the last two; mailman's hat and abd, i've seen the abd go for crazy amounts (2mil - 10mil +).
also people will buy the safe and piggy bank etc (but those especially) you just might not get too much for them (although it depends on the buyer i suppose)
 
It must have been asked like 85687 times but...

To get a villager to ping (to move out of your town), is it efficient to TT two days forward, save, and then TT two days backwards (back to the current date)?

Thanks!
 
It must have been asked like 85687 times but...

To get a villager to ping (to move out of your town), is it efficient to TT two days forward, save, and then TT two days backwards (back to the current date)?

Thanks!
I would not suggest that method, I tried it and lost one of my dreamies in the process.

I would recommend you read through this guide carefully. It's the only one that worked 100% for me.
http://www.belltreeforums.com/showthread.php?82107-Guide-Fool-Proof-Guide-to-Moving-Villagers-OUT
 
It must have been asked like 85687 times but...

To get a villager to ping (to move out of your town), is it efficient to TT two days forward, save, and then TT two days backwards (back to the current date)?

Thanks!
Barely. I recommend the safety net method or the 2y5d method, depending on your exact situation. The former is much safer, and you don't have to run around for pings, the latter is way faster, but only use it if you don't have villagers you want to keep.
 
I would not suggest that method, I tried it and lost one of my dreamies in the process.

I would recommend you read through this guide carefully. It's the only one that worked 100% for me.
http://www.belltreeforums.com/showthread.php?82107-Guide-Fool-Proof-Guide-to-Moving-Villagers-OUT

Thanks for the info! I will use that one :)

Barely. I recommend the safety net method or the 2y5d method, depending on your exact situation. The former is much safer, and you don't have to run around for pings, the latter is way faster, but only use it if you don't have villagers you want to keep.

Trying to kick Coco and Deirdre out (been trying for two months), but I want to keep eight villagers. I'll use the method Sholee gave me.

Thank you both! n_n
 
Thanks for the info! I will use that one :)



Trying to kick Coco and Deirdre out (been trying for two months), but I want to keep eight villagers. I'll use the method Sholee gave me.

Thank you both! n_n

Safety net method = Sholee's link FYI. But, you're welcome. :)
 
Safety net method = Sholee's link FYI. But, you're welcome. :)

Duh, I'm so dumb, forgot you also stated it >//<

But, this method can't really work if you have ten villagers... so I can't use it right now ._.
 
Duh, I'm so dumb, forgot you also stated it >//<

But, this method can't really work if you have ten villagers... so I can't use it right now ._.

it works for 10 or 9 villagers

Taken from Guide said:
What happens if I have 10 villagers? Can I still use your guide?

Absolutely! The only difference that occurs when you have 10 villagers is as follows. So let’s say your 10th villager just moved in because you asked them to (you couldn’t pass up a dream villager in the campsite). After that 10th villager moves in, you basically follow the guide from Step 7 and on, as if they were your 9th villager. Once you boot a villager out, you’ll have 9 villagers, and here is where the difference comes into play.

Before, when you’d have 9 villagers and drop down to 8, you’d switch to the Entering Period, meaning a villager would be moving in. However, if you drop from 10 to 9, you will still be in an Exiting Period, which means you follow the guide accordingly (from Step 7 and on again).

So the difference is that there’s two Exiting Periods instead of one because the game is designed to only make villagers move once you’re at 9-10 villagers, and designed to move villagers in when you’re at 1-8 villagers.
 
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I doubt if you'll like this method, but it works for me:

The day I stop a mover, I jump ahead a year, enter as mayor, save and quit.

Return to the present day, look for the mover.

There is guaranteed to be a mover. You should have the beautiful ordinance. Also, I talk to my villagers in the present and they aren't mad or acting like they haven't seen me in a long time. May be risky, but I've never had a problem.
 
I doubt if you'll like this method, but it works for me:

The day I stop a mover, I jump ahead a year, enter as mayor, save and quit.

Return to the present day, look for the mover.

There is guaranteed to be a mover. You should have the beautiful ordinance. Also, I talk to my villagers in the present and they aren't mad or acting like they haven't seen me in a long time. May be risky, but I've never had a problem.

When you say 'mover', do you mean, a villager that will ping and tell you they're planning to move in X days, or do you mean someone random in boxes?

With my cycling town, I've also noticed that when you TT a year forward, villagers are not mad at you. If you say it doesn't screw up the relationships you have with villagers, maybe I'll give it a try.
 
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