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Thanks for the fast answer! I guess turnips will still spoil, like always when TTing?
I don't really care about those little changes - there won't change anything important at all, and the shops etc are meant to open an hour later from then on. :)
 
Thank you guys for the answers! What I'm trying to do ultimately is get my natural paths faster, and what I'm gathering is maybe playing on multiple characters and running over the paths more will help?



Once you have your new villager's plot set, you can safely TT backwards any amount of time, and it'll count as one day, and when you next load up they'll be in their house unpacking.


Thank you! :)
 
Thank you guys for the answers! What I'm trying to do ultimately is get my natural paths faster, and what I'm gathering is maybe playing on multiple characters and running over the paths more will help?

hm, i wonder if it would help? i honestly feel like it doesn't matter. i have gotten dirt paths (and gigantic dirt patches) all over my town before i made my other two charas, and i don't even use them that much. i just think it depends on duration of time played on the grass.
 
Here's a question for all you villager cyclers: has anyone ever successfully done a sixteen villager cycle (gotten that particular villager back) with plot resetting? Or have you all had a friend hold that villager for you and just go back to get them?

See, I lost Claudia several months ago and just now completed the sixteen villager cycle. I've been plot resetting for nearly five hours now and I haven't seen her...and I made it so that after the sixteenth villager moved I'd be stuck on Snooty.
 
Does Pascal show up once a day per character, or just once a day period?
 
I've had Pascal show up for my mayor more than once in a day, as long as you catch a scallop he will pop up
Oh!... Really? I've read in a bunch of places that he only shows up once a day. Can anyone else confirm?
 
What does cycling mean, and do you get the EXACT same villager (eg do they have the memories/letters/etc. as before?
 
What does cycling mean, and do you get the EXACT same villager (eg do they have the memories/letters/etc. as before?

If you mean cycling for a villager, it basically means you must "cycle" (move out) 16 villagers not including that villager before you get them back. This is because Nintendo likes messing with us.
No matter if you get someone to hold them, or if you get them from someone else's town, they will always remember you.
 
Kabuki sold me a fake painting (?;д;`) I feel betrayed.
What are you supposed to do with a fake painting/statue? Can you sell it or does it require a disposal fee? I'm hanging it in my room for now...
 
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Kabuki sold me a fake painting (?;д;`) I feel betrayed.
What are you supposed to do with a fake painting/statue? Can you sell it or does it require a disposal fee? I'm hanging it in my room for now...

If you want to sell it, it'll require a disposal fee. If you can get hold of a trash bin, they're extremely useful for situations like these/ Fireworks night.
 
@starlark: I don't have a trash bin but luckily, one of my villager does. Thank you for answering!
 
Couple of quick questions that I haven't found a straight answer for:

1. Is there a way to display 'wall items' on a metal rack like Cyrus uses? I wanted to have a museum room dedicated to all the clocks in the game, but I'm 2 spaces short otherwise.

2. Villager happiness - does anyone know for certain if refusing to buy their overpriced junk / go through with an unfair trade will lower their happiness? Also, if I deliver a package to a villager, whose happiness increases? The recipient, sender or both?
 
Couple of quick questions that I haven't found a straight answer for:

1. Is there a way to display 'wall items' on a metal rack like Cyrus uses? I wanted to have a museum room dedicated to all the clocks in the game, but I'm 2 spaces short otherwise.

2. Villager happiness - does anyone know for certain if refusing to buy their overpriced junk / go through with an unfair trade will lower their happiness? Also, if I deliver a package to a villager, whose happiness increases? The recipient, sender or both?
1. I believe that it is impossible to do that, and I don't know of any way to do any sort of thing like that, at least I haven't heard of a way.
2. Probably lowers the happiness. I don't know by how much, but I think denying anything will lower friendship. And for the latter part, methinks both, because you have to go back to the sender to report everything that you have done.
 
@molas Since Gar is available at 4pm-9am, you need to find a tour that takes place at that time. Ex: Fall bug hunting tour. Haven't tried all the tours yet so maybe someone else who has can help.
 
@molas Since Gar is available at 4pm-9am, you need to find a tour that takes place at that time. Ex: Fall bug hunting tour. Haven't tried all the tours yet so maybe someone else who has can help.

Oh, thank you for that info though! That widens my search perimeters a bit, I wasn't sure which tours were at ideal times.
 
1. I believe that it is impossible to do that, and I don't know of any way to do any sort of thing like that, at least I haven't heard of a way.
2. Probably lowers the happiness. I don't know by how much, but I think denying anything will lower friendship. And for the latter part, methinks both, because you have to go back to the sender to report everything that you have done.
Gah, I was afraid of that. Thanks for answering!
 
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