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Ask AC:NL Questions here! (Please read before posting here or making a new thread!)

Nope. If you are resetting for a character you want, you have to take them where they are. You can only determine the plot location when it's only going to be one character, like when you invite one from the camp or another town.

Any time you have 8 villagers (or fewer), you can villager reset. I don't think there's any ironclad way to know what day they will be arriving, so when the randoms are moving in, you just need to start each day with a new character and check for a plot. Remember that if there is NO plot and you want to get on with your day, you still have to save as the new character or there's a chance when you start up as mayor that there will be a plot, and you'll then be stuck with it.
 
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How do you prove you have a specific dreamie? I'm just curious. Anyone can slap a signature/image together saying they want a specific villager. How else is there to verify?

I see a lot of giveaways/cycling threads, and auctions saying they need dreamie proof.
 
Hi there! I'm still fairly new to this game and I think I read all 82 pages in here but just curious about something that I might of missed and/or need an answer to. Would anybody be kind enough and help me with some of the questions I have? That'd be great.

1) Apart from the campsite, what's another PWP recommended to start with/do first?

2)When you get pitfalls that are planted and dig them up, can you sell them at Re-tail or elsewhere? Or do you just keep them? Also if planting this and pushing say, one of the villagers in, does this get them to move? Now that latter question is something I've heard about but need clarification on and more so of a curious one.

3) Out of curiosity, are the villagers that you get in the beginning of the game default for all the games or does it vary? Say you get Lobo and Cheri in your town but somebody else has another villager? Or is that false?
 
1) Apart from the campsite, what's another PWP recommended to start with/do first?

2)When you get pitfalls that are planted and dig them up, can you sell them at Re-tail or elsewhere? Or do you just keep them? Also if planting this and pushing say, one of the villagers in, does this get them to move? Now that latter question is something I've heard about but need clarification on and more so of a curious one.

3) Out of curiosity, are the villagers that you get in the beginning of the game default for all the games or does it vary? Say you get Lobo and Cheri in your town but somebody else has another villager? Or is that false?

1. Bridges. Build bridges to help you navigate your map!

2. Pitfall Seeds can be sold at Re-Tail for 10 bells. Not sure about the latter part of the question.

3. The villagers you start with are randomized.
 
If someone else's town has a camper in it, can you visit the town and convince them to move to your town? Like, I have Bam in my town. Could a visitor come and convince him to move to their town? Or would it only work with me?
 
How do you prove you have a specific dreamie? I'm just curious. Anyone can slap a signature/image together saying they want a specific villager. How else is there to verify?

I see a lot of giveaways/cycling threads, and auctions saying they need dreamie proof.
Some people have signatures that you can just see a lot of work was put into. But you're right, anyone can just edit their signature, so they can also check your post history to see if you've been searching for the villager before. That's definitely the most trustworthy way, though I don't know how many people actually do check that.

If someone else's town has a camper in it, can you visit the town and convince them to move to your town? Like, I have Bam in my town. Could a visitor come and convince him to move to their town? Or would it only work with me?
Unfortunately, it's not possible to convince a camper from another town to move to a different town than the one they're camping in. So yeah, it only works in your own town.
 
Hi there! I'm still fairly new to this game and I think I read all 82 pages in here but just curious about something that I might of missed and/or need an answer to. Would anybody be kind enough and help me with some of the questions I have? That'd be great.

1) Apart from the campsite, what's another PWP recommended to start with/do first?

2)When you get pitfalls that are planted and dig them up, can you sell them at Re-tail or elsewhere? Or do you just keep them? Also if planting this and pushing say, one of the villagers in, does this get them to move? Now that latter question is something I've heard about but need clarification on and more so of a curious one.

3) Out of curiosity, are the villagers that you get in the beginning of the game default for all the games or does it vary? Say you get Lobo and Cheri in your town but somebody else has another villager? Or is that false?


That's opposite of what you want to do. There is a "Friendship Ladder", And keeping hitting them or pushing them into pitfalls push them down that ladder, but villagers won't move if they are on the botttom of the ladder.
 
Hi everyone

I have been playing new leaf for about 5 months now and I have realised that Mom writes lots of letters but I haven't heard from Dad ever. Is this normal? Will I still get my carnation on Fathers Day? Or is my NL dad a bit of a deadbeat ;)
 
Hi everyone

I have been playing new leaf for about 5 months now and I have realised that Mom writes lots of letters but I haven't heard from Dad ever. Is this normal? Will I still get my carnation on Fathers Day? Or is my NL dad a bit of a deadbeat ;)

Mine is the same, pretty sure it's normal! :D
 
1) Apart from the campsite, what's another PWP recommended to start with/do first?

Like someone else said, bridges are the way to go for convenience. You can have up to three. If you have more than two though, villagers won't suggest new kinds of bridges, so keep that in mind.
I also think it's helpful to start putting in larger pwp that you want first. It's easier to squeeze in small stuff later.
 
How do you make a drop down menu in your signatures and in threads?

Are you thinking of spoiler tags that hide info until you click them?

- - - Post Merge - - -

1) Apart from the campsite, what's another PWP recommended to start with/do first?

BRIDGES BRIDGES BRIDGES. Bridges require a LOT of space on either side of the river to be built. Once they're built, a villager can move in closer to the bridge than the distance the bridge first required, so it makes it nearly impossible to put a demolished bridge back in the same place. Pick your bridge locations early and get them in before a villager gets in the way.
 
If someone in the campsite says they're moving to your town, are you safe to keep talking to them without them changing their mind? :)
 
Yeah. They'll keep playing games, saying their phrases about camping, and say stuff like, "I guess I need to start finding a place to put my house!"
 
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