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I often time travel to try and get rid of villagers who I dont like but have villagers I want to keep. How do I prevent them from moving out?
I talk to the ones ilike daily; do them favors; and write/send them gifts. Will that work? or will they still leave if I keep time traveling.

When they tell you they want to move out, you tell them to stay.
 
Hi I was wondering what's the fastest way to get 1.1 million HHA points. I really want to get the gold exterior :p, thanks.
 
Does buying flowers and saplings in another player's town count to getting the Golden Shovel/Axe?
 
This is more of an opinion question. To start off, I am very against time travel. I feel that it ruins the game experience. Obviously I don't care if others do it, because Animal Crossing is about making your own play style. I prefer casual.

Moving on- my favorite villager is Roald. He was in my first Wild World town. He was the only villager who gave me their picture in that town :p He has always been my favorite. So, naturally, I wanted him in my New Leaf town. I had 10 villagers, and Coco was moving out.

I wanted to trade Coco for Roald with another player. But Roald was moving out before Coco (that demon bunny AHH). So I time traveled to the day she was moving out (July 10th), and let the other play take her. Then I time traveled to the next day (July 11th) so a spot was free. I went to the other player's town and convinced Roald to move into my town.

With Roald convinced, I decided I needed to get back onto my time. So I time traveled to the day before what day it really is in my time. I traveled to July 7th, and noticed that Roald's house was being built. Then I time traveled to July 8th, what the day actually is for me.

Now my game is on real time. But I feel incredibly guilty, like I've somehow tainted my game. I promised myself I would NEVER time travel in New Leaf. I didn't do it for personal gain, I just swapped villagers :X Was this wrong? SHOULD I RESTART MY TAINTED GAME? *SOBS* guilt is written all over :X

Note: I didn't do anything whatsoever on the time traveled days other than force the demon bunny Coco to leave and collect my cute Roald.

Was it cheating what I did? :X What should I do? Am I over thinking this? Is my game cursed for all eternity. Is my precious Diana going to move out while my town is overrun with weeds and cockroaches roll forth from my very eye balls?
 
How much space do houses/buildings need to have between each other? My house, Re-Tail, and a pond are very close together - it looks like a resident could theoretically set up their house there, but I'm not sure. How many grid spaces does a house need free around it?
 
This is more of an opinion question. To start off, I am very against time travel. I feel that it ruins the game experience. Obviously I don't care if others do it, because Animal Crossing is about making your own play style. I prefer casual.

Moving on- my favorite villager is Roald. He was in my first Wild World town. He was the only villager who gave me their picture in that town :p He has always been my favorite. So, naturally, I wanted him in my New Leaf town. I had 10 villagers, and Coco was moving out.

I wanted to trade Coco for Roald with another player. But Roald was moving out before Coco (that demon bunny AHH). So I time traveled to the day she was moving out (July 10th), and let the other play take her. Then I time traveled to the next day (July 11th) so a spot was free. I went to the other player's town and convinced Roald to move into my town.

With Roald convinced, I decided I needed to get back onto my time. So I time traveled to the day before what day it really is in my time. I traveled to July 7th, and noticed that Roald's house was being built. Then I time traveled to July 8th, what the day actually is for me.

Now my game is on real time. But I feel incredibly guilty, like I've somehow tainted my game. I promised myself I would NEVER time travel in New Leaf. I didn't do it for personal gain, I just swapped villagers :X Was this wrong? SHOULD I RESTART MY TAINTED GAME? *SOBS* guilt is written all over :X

Note: I didn't do anything whatsoever on the time traveled days other than force the demon bunny Coco to leave and collect my cute Roald.

Was it cheating what I did? :X What should I do? Am I over thinking this? Is my game cursed for all eternity. Is my precious Diana going to move out while my town is overrun with weeds and cockroaches roll forth from my very eye balls?

No it is NOT cheating. Game manipulation is never cheating unless you are doing it to win something over somebody else. Since Animal Crossing is not a game of "winning" or "losing" it all boils down to making the game fun for you without hurting anyone else. You made the game fun for you by getting rid of a neighbor that you didn't want, but obviously somebody else did, and you got a neighbor you really wanted, and nobody was harmed or damaged in the process. Don't think of it as Time Traveling, think of it as a "Glitch in the Matrix" If the only cost to getting a beloved neighbor to move into your town is to have to pull a few more weeds than normal, and maybe a roach or two to kill, then I think that's an easy price to pay.


How much space do houses/buildings need to have between each other? My house, Re-Tail, and a pond are very close together - it looks like a resident could theoretically set up their house there, but I'm not sure. How many grid spaces does a house need free around it?
the closest I have seen two structures together is 3 spaces between them.
 
This is more of an opinion question. To start off, I am very against time travel. I feel that it ruins the game experience. Obviously I don't care if others do it, because Animal Crossing is about making your own play style. I prefer casual.

Moving on- my favorite villager is Roald. He was in my first Wild World town. He was the only villager who gave me their picture in that town :p He has always been my favorite. So, naturally, I wanted him in my New Leaf town. I had 10 villagers, and Coco was moving out.

I wanted to trade Coco for Roald with another player. But Roald was moving out before Coco (that demon bunny AHH). So I time traveled to the day she was moving out (July 10th), and let the other play take her. Then I time traveled to the next day (July 11th) so a spot was free. I went to the other player's town and convinced Roald to move into my town.

With Roald convinced, I decided I needed to get back onto my time. So I time traveled to the day before what day it really is in my time. I traveled to July 7th, and noticed that Roald's house was being built. Then I time traveled to July 8th, what the day actually is for me.

Now my game is on real time. But I feel incredibly guilty, like I've somehow tainted my game. I promised myself I would NEVER time travel in New Leaf. I didn't do it for personal gain, I just swapped villagers :X Was this wrong? SHOULD I RESTART MY TAINTED GAME? *SOBS* guilt is written all over :X

Note: I didn't do anything whatsoever on the time traveled days other than force the demon bunny Coco to leave and collect my cute Roald.

Was it cheating what I did? :X What should I do? Am I over thinking this? Is my game cursed for all eternity. Is my precious Diana going to move out while my town is overrun with weeds and cockroaches roll forth from my very eye balls?

In repentance for these sins against the purity of the game, High Priest Rover demands that you surround your house with pitfalls and eat nothing but durian fruit for a week. You must also sacrifice a pile of Gracie Bow Wigs in a bonfire on the beach, with Pascal as your witness. Only these actions will cleanse your game. :p

...anyway. Honestly, I would try to be a little more forgiving of myself, if I were you. You were attached to a particular villager- you didn't TT to buy a bunch of out of season crap and then overcharge for it on the trading forums. I don't see the problem.
 
No it is NOT cheating. Game manipulation is never cheating unless you are doing it to win something over somebody else. Since Animal Crossing is not a game of "winning" or "losing" it all boils down to making the game fun for you without hurting anyone else. You made the game fun for you by getting rid of a neighbor that you didn't want, but obviously somebody else did, and you got a neighbor you really wanted, and nobody was harmed or damaged in the process. Don't think of it as Time Traveling, think of it as a "Glitch in the Matrix" If the only cost to getting a beloved neighbor to move into your town is to have to pull a few more weeds than normal, and maybe a roach or two to kill, then I think that's an easy price to pay.

Thank you, I just needed a clear conscience. I guess you are right :) Welcome to Gallup, Roald! :D Thank you again.

And I agree, the closest I've seen between PWP is about 3 spaces. But even that is really tough to get.. I think in my town the closest is 5 spaces between projects.
 
the closest I have seen two structures together is 3 spaces between them.

And I agree, the closest I've seen between PWP is about 3 spaces. But even that is really tough to get.. I think in my town the closest is 5 spaces between projects.

The closest I have seen is two spaces, and that was between residents' houses. Maybe PWPs have different space requirements? Either way, my plot of land is probably safe from intruding villagers :p

By the way, there's nothing wrong with time-traveling. People who say it's wrong are just trying to shame you for "taking short-cuts" - but who's watching? This isn't a competition. At the end of the day, your town is your town. It doesn't matter if someone took their time or time-traveled: the final products will ultimately be the same. Whereas in competitions, cheaters try to gain an upper edge on others. There's no such thing as an upper edge in a life sim that revolves around what YOU want.
 
How long does it take to put down paths in your town? Also is there any way to increase your chances for a villager to suggest a Public Works Project?
 
I was wondering if there is a site or anything out there that lists all items that can't be ordered from the catalog?
 
Is it true that if you play for long periods of time, the grass will die at a faster rate?
 
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When you convince a camper to move in, when can you expect them to arrive? Does it vary at all?

Sequence of events:

Day 1: Apollo at my campsite. Convinced him to move in.
Day 2: Apollo still at my campsite. Said he was looking for a good location.
Day 3: No one at the campsite.
Day 4: Plot of land fenced up with Nook's notice saying it's for Apollo.
Day 5: Apollo moves in. (I hope. I'm at Day 4 right now.)

Hope that helps. :D
 
So today my villagers started gossiping about Marshal wanting to move out of town. Marshal is one of my favorite villagers so I don't want him to go anywhere.

I've spent the entire day talking to him and he hasn't mentioned anything about leaving. I keep running around him, but he won't approach me... :/ So I like go inside Re-Tail and come back and run around him again to see if maybe refreshing the page will work, but nothing... T___T This is the first time that I hear about him leaving, and it was from another villager so I don't even know when Marshal will be leaving.

I'm really worried right now because it's 1am, which means that I only got a few hours left today.... and I'm worried that it'll be too late to convince him to stay tomorrow.

Is it possible that the villager gossip was wrong? Whenever one of my villagers gossips about another villager wanting to move, it's always right. But I don't know if maybe it's possible for them to be wrong.
 
So today my villagers started gossiping about Marshal wanting to move out of town. Marshal is one of my favorite villagers so I don't want him to go anywhere.

I've spent the entire day talking to him and he hasn't mentioned anything about leaving. I keep running around him, but he won't approach me... :/ So I like go inside Re-Tail and come back and run around him again to see if maybe refreshing the page will work, but nothing... T___T This is the first time that I hear about him leaving, and it was from another villager so I don't even know when Marshal will be leaving.

I'm really worried right now because it's 1am, which means that I only got a few hours left today.... and I'm worried that it'll be too late to convince him to stay tomorrow.

Is it possible that the villager gossip was wrong? Whenever one of my villagers gossips about another villager wanting to move, it's always right. But I don't know if maybe it's possible for them to be wrong.

It's gossip. Sometimes it's right, sometimes it's wrong.
 
Sequence of events:

Day 1: Apollo at my campsite. Convinced him to move in.
Day 2: Apollo still at my campsite. Said he was looking for a good location.
Day 3: No one at the campsite.
Day 4: Plot of land fenced up with Nook's notice saying it's for Apollo.
Day 5: Apollo moves in. (I hope. I'm at Day 4 right now.)

Hope that helps. :D
Thanks much!
 
You have to wait 7 days after you become the mayor of [insert your town's name here] and then, catch Isabelle sleeping at the Town Hall.

It costs about 248.000 bells.
 
You have to wait 7 days after you become the mayor of [insert your town's name here] and then, catch Isabelle sleeping at the Town Hall.

It costs about 248.000 bells.

I am already 9 days into the game, and I have not caught her sleeping. Is this going to be a problems?.
 
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