CoD Black Ops Reveal

Oh shi-

I just read that the Dragunov will be returning to multiplayer in Black Ops.

Guess I'm buying it now.
 
BLUE PERK:

Lightweight = Move faster. (Lightweight)
Scavenger = Resupply from dead bodies. (Scavenger)
Ghost = Undetectable by Spy plane, and blackbird. (Clod blooded)
Flak Jacket = Reduces explosion damage. (Forget)
Hardline = Kill streaks are one less kill. (Hardline)

Each Perk costs 2,000 and Lightweight is the default unlock.
Pro-feature enabled.

RED PERK:

Hardened = Bullets penetration better. (Stopping power Much?)
Scout = Hold breath longer. (Iron lungs much)
Steady Aim = Increased hip-fire accuracy. (Steady ai- wait what...)
Sleight of hand = Faster reloads. (Wow.)
Warlord = Equip two weapons to your primary weapon. (Bling)

All perks are 2,000 and Hardened is the default unlock.
Pro-feature enabled.

YELLOW PERK:

Marathon = LONGER sprint. (Call it extreme condition. NOT marathon.
Ninja = Silent movement. (Really? <_<)
Second Chance = Pull out your pistol before dying. (Last stand)
Hacker = Ability to detect enemy equipment and explosives. (Maybe they got rid of the grenade danger indicator?
Tactical Mask = Reduces the effect of flash and concussion grenades. ( There stuns.)

All perks cost 2,000 and Extreme Conditioning Marathon is the default unlock.
Pro-feature enabled.

<div class='spoiler_toggle'>Overall</div><div class="spoiler" style="display:none;"> Wtf... NO NEW PERKS! all they did was either recycle them or change the names, and put them in a different color. Sure they could change it but I doubt it.

somebody said:
But Garrett they got rid of the bad ones and kept the good ones!
Great I'm happy no more stupid perks, and yes they are useful (most) but I would have liked some change even if this works.

The last hope is there are some really good "Pros" in there.</div>

TI IS BACK! D =
 
SSgt. Garrett said:
Hardened = Bullets penetration better. (Stopping power Much?)

Hacker = Ability to detect enemy equipment and explosives. (Maybe they got rid of the grenade danger indicator?
No, wrong. Not stopping power. That means it goes through the walls. There was one that did this in CoD4 if you forgot.

@the Hacker perk, think Sitrep.
 
AndyB said:
SSgt. Garrett said:
Hardened = Bullets penetration better. (Stopping power Much?)

Hacker = Ability to detect enemy equipment and explosives. (Maybe they got rid of the grenade danger indicator?
No, wrong. Not stopping power. That means it goes through the walls. There was one that did this in CoD4 if you forgot.

@the Hacker perk, think Sitrep.
FMJ I forget which one in CoD 4.

I knew that about Hacker. But I wanted to say that instead.

ATTACK DOGS 11 killstreak I REALLY hope they up'd the power. In WaW Never once died from one. Too easy Shot or Knife, too easy.

Anybody know how to get money in CoD BO? Only Wager matches?
 
SSgt. Garrett said:
AndyB said:
SSgt. Garrett said:
Hardened = Bullets penetration better. (Stopping power Much?)

Hacker = Ability to detect enemy equipment and explosives. (Maybe they got rid of the grenade danger indicator?
No, wrong. Not stopping power. That means it goes through the walls. There was one that did this in CoD4 if you forgot.

@the Hacker perk, think Sitrep.
FMJ I forget which one in CoD 4.

I knew that about Hacker. But I wanted to say that instead.

ATTACK DOGS 11 killstreak I REALLY hope they up'd the power. In WaW Never once died from one. Too easy Shot or Knife, too easy.

Anybody know how to get money in CoD BO? Only Wager matches?
I think you get it the same way you could get xp in older cod's
 
SSgt. Garrett said:
BLUE PERK:

Lightweight = Move faster. (Lightweight from MW2)
Scavenger = Resupply from dead bodies. (Scavenger from MW2)
Ghost = Undetectable by Spy plane, and blackbird. (Cold Blooded from MW2)
Flak Jacket = Reduces explosion damage. (Flak Jacket from WAW)
Hardline = Kill streaks are one less kill. (Hardline from MW2)

Each Perk costs 2,000 and Lightweight is the default unlock.
Pro-feature enabled.

RED PERK:

Hardened = Bullets penetration better. (Deep Impact from CoD4)
Scout = Hold breath longer. (Iron Lungs from CoD4)
Steady Aim = Increased hip-fire accuracy. (Steady Aim from CoD4)
Sleight of hand = Faster reloads. (Sleight of Hand from CoD4)
Warlord = Equip two weapons to your primary weapon. (Overkill from CoD4 or Bling from MW2? "Two weapons to your primary weapon" must be a mistake.)

All perks are 2,000 and Hardened is the default unlock.
Pro-feature enabled.

YELLOW PERK:

Marathon = LONGER sprint. (Extreme Conditioning from CoD4)
Ninja = Silent movement. (Dead Silence from CoD4)
Second Chance = Pull out your pistol before dying. (Last Stand from CoD4)
Hacker = Ability to detect enemy equipment and explosives. (Bomb Squad from CoD4)
Tactical Mask = Reduces the effect of flash and concussion grenades. (Shades from WAW)

All perks cost 2,000 and Extreme Conditioning Marathon is the default unlock.
Pro-feature enabled.
Dude... your comments were so... wrong. Fix'd.

I'm glad to see Commando gone, but Last Stand and some others really didn't need to make a return.
 
SSgt. Garrett said:
AndyB said:
SSgt. Garrett said:
Hardened = Bullets penetration better. (Stopping power Much?)

Hacker = Ability to detect enemy equipment and explosives. (Maybe they got rid of the grenade danger indicator?
No, wrong. Not stopping power. That means it goes through the walls. There was one that did this in CoD4 if you forgot.

@the Hacker perk, think Sitrep.
FMJ I forget which one in CoD 4.

I knew that about Hacker. But I wanted to say that instead.

ATTACK DOGS 11 killstreak I REALLY hope they up'd the power. In WaW Never once died from one. Too easy Shot or Knife, too easy.

Anybody know how to get money in CoD BO? Only Wager matches?
Lord, dogs gave me so much trouble on WaW,...Probably because I got it on the wii **censored.2.0*ty controls*

But all in all I'm still looking forward to this, are claymores coming back? If so, I can tell what my dad will be doing for 2 months after christmas >_>.....well, other than his job XD.
 
*trevor said:
SSgt. Garrett said:
BLUE PERK:

Lightweight = Move faster. (Lightweight from MW2)
Scavenger = Resupply from dead bodies. (Scavenger from MW2)
Ghost = Undetectable by Spy plane, and blackbird. (Cold Blooded from MW2)
Flak Jacket = Reduces explosion damage. (Flak Jacket from WAW)
Hardline = Kill streaks are one less kill. (Hardline from MW2)

Each Perk costs 2,000 and Lightweight is the default unlock.
Pro-feature enabled.

RED PERK:

Hardened = Bullets penetration better. (Deep Impact from CoD4)
Scout = Hold breath longer. (Iron Lungs from CoD4)
Steady Aim = Increased hip-fire accuracy. (Steady Aim from CoD4)
Sleight of hand = Faster reloads. (Sleight of Hand from CoD4)
Warlord = Equip two weapons to your primary weapon. (Overkill from CoD4 or Bling from MW2? "Two weapons to your primary weapon" must be a mistake.)

All perks are 2,000 and Hardened is the default unlock.
Pro-feature enabled.

YELLOW PERK:

Marathon = LONGER sprint. (Extreme Conditioning from CoD4)
Ninja = Silent movement. (Dead Silence from CoD4)
Second Chance = Pull out your pistol before dying. (Last Stand from CoD4)
Hacker = Ability to detect enemy equipment and explosives. (Bomb Squad from CoD4)
Tactical Mask = Reduces the effect of flash and concussion grenades. (Shades from WAW)

All perks cost 2,000 and Extreme Conditioning Marathon is the default unlock.
Pro-feature enabled.
Dude... your comments were so... wrong. Fix'd.

I'm glad to see Commando gone, but Last Stand and some others really didn't need to make a return.
Okay sure they were on CoD4 but don't you tell me they weren't on MW2 as well. < ____<


lol@two weapons on your primary weapon. two ATTACHMENTS. : <
 
I'm glad to see most of the best perks are returning, and they threw out the cheap ones. But honestly, would it kill 'em to make some new ones?
 
Pear said:
I'm glad to see most of the best perks are returning, and they threw out the cheap ones. But honestly, would it kill 'em to make some new ones?
I have 2 responses
1.That might not be the final list but just the returning
2.It might be for the best
 
Animefan said:
Pear said:
I'm glad to see most of the best perks are returning, and they threw out the cheap ones. But honestly, would it kill 'em to make some new ones?
I have 2 responses
1.That might not be the final list but just the returning
2.It might be for the best
The thing is, if they beta tested like other games, they'd be able to experiment with new perks and figure out which are cheap and exploitable.
 
Animefan said:
Pear said:
I'm glad to see most of the best perks are returning, and they threw out the cheap ones. But honestly, would it kill 'em to make some new ones?
I have 2 responses
1.That might not be the final list but just the returning
2.It might be for the best
K.
The way they're taking the game now, doesn't seem they screw up the perks.


@Pear We'll have to see what the "PRO." is.
 
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