Currently EXPLODING IN ANGER! v.v

laurenx

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One of my most vital paths was RUINED by Flo and her ginormous hassle of a house! I now no longer have one of my favorite paths, but the bush starts that I freshly planted and spent time to get are gone, and her house is smack dab in the middle of the reason of it all! Anyone else had an earth shattering experience like this?:mad:
 
I've never had the problem (all mine move too dar from paths or perfectly. But I understand the anger :c )
 
Yes. Not the exact same, I don't have paths yet. But someone moved right in front of my house, you couldn't even see it! AND as soon as they moved out? Next move-in - the exact same spot! D:
 
Yes. Not the exact same, I don't have paths yet. But someone moved right in front of my house, you couldn't even see it! AND as soon as they moved out? Next move-in - the exact same spot! D:

Nooo way! Thats horrible, not even being able to see your own house? >o<
 
I had someone move in just a few feet from my house and completely ruin my bamboo garden u.u
 
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One of my most vital paths was RUINED by Flo and her ginormous hassle of a house! I now no longer have one of my favorite paths, but the bush starts that I freshly planted and spent time to get are gone, and her house is smack dab in the middle of the reason of it all! Anyone else had an earth shattering experience like this?:mad:

This is yet another example why the mayoral concept of an "Animal Crossing" badly needs … ZONING CONTROL.

If we had Zoning Control, a town mayor could work with Isabelle to determine locations where incoming villagers may be located.

Another reason is this: It would encourage a player to fully use the capacity of four human residents. Not having Zoning Control means limiting oneself to three fully active humans, and using the fourth for plot-resetting. For those who use four anyway, but want to manipulate plot-resets, they have to eliminate the fourth human for the direct purpose of plot-resetting an incoming villager.

The team at "Animal Crossing" has to know, through their research of some of how we play "Animal Crossing: New Leaf," that this needs to become feature. That we need to have the ability to control housing locations because, after all, they have that sewing machine so we can get some codes; so they know many of us design paths.

I will not buy another version of "Animal Crossing," one with a mayoral concept, that does not include Zoning Control.
 
Man, that must suck! The trick to preventing this is plot resetting. I'm not entirely sure how it works, but you can actually choose where the villager lives that way.
 
One of my most vital paths was RUINED by Flo and her ginormous hassle of a house! I now no longer have one of my favorite paths, but the bush starts that I freshly planted and spent time to get are gone, and her house is smack dab in the middle of the reason of it all! Anyone else had an earth shattering experience like this?:mad:

Youre not alone. She did the EXACT same thing in my town after she unexpectedly moved in. Thankfully she moved out the other day.
 
This is yet another example why the mayoral concept of an "Animal Crossing" badly needs ? ZONING CONTROL.

If we had Zoning Control, a town mayor could work with Isabelle to determine locations where incoming villagers may be located.

Another reason is this: It would encourage a player to fully use the capacity of four human residents. Not having Zoning Control means limiting oneself to three fully active humans, and using the fourth for plot-resetting. For those who use four anyway, but want to manipulate plot-resets, they have to eliminate the fourth human for the direct purpose of plot-resetting an incoming villager.

The team at "Animal Crossing" has to know, through their research of some of how we play "Animal Crossing: New Leaf," that this needs to become feature. That we need to have the ability to control housing locations because, after all, they have that sewing machine so we can get some codes; so they know many of us design paths.

I will not buy another version of "Animal Crossing," one with a mayoral concept, that does not include Zoning Control.

Agreed! If we had zoning control the game would be *much* less stressful to play. :D

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Man, that must suck! The trick to preventing this is plot resetting. I'm not entirely sure how it works, but you can actually choose where the villager lives that way.
Welcome to Animal Crossing! Have you heard of plot resetting?

Been playing Animal Crossing ever since I can remember and i've never heard of plot resetting! Sounds like something I need to look into :p

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Youre not alone. She did the EXACT same thing in my town after she unexpectedly moved in. Thankfully she moved out the other day.
Not gonna even bother moving my paths around her. Gonna try the whole "ping" thing. Hopefully its not too difficult.
 
Plot resetting works like this: When you KNOW that someone will be moving into your town on a particular day you need to load in a new (created) character BEFORE you start up your mayor. When you start your mayor first the game saves before you even get in but when you create a new character you don't save until you pick a spot for your home. This allows you to see your entire town and where new villagers have placed their houses. If it's in a spot you don't like, just quit and start another character and repeat until they plot in an area that you like.

Once they've plotted in an area that you like you need to go through with the process of picking where you want to place your created character's home, once you do this you can save and exit. Now everything has become permanent. Simply start playing the game as normal with your created character and when Isabelle asks if you would like to get started say no and ask her to delete your HOUSE (not town lol). Once you do that your newly created character's house is gone forever and whichever villager moved in will have placed their house in an area that you like.

The only downside to this is that you cannot physically choose where you want new villagers to place their home, it's completely random every time so you may have to keep plot resetting until you find a good spot and it will take some time because you have to search for their house unless you have a lot of pwps.

Does that pretty much cover it?

Keep in mind that this only works if you KNOW that someone is going to be moving in on that day. If you have 9 villagers and visit a friend's town and you forget or if you have 8 villagers and someone randomly moves in they will be stuck where ever they decide to put their home if you play as your mayor.
 
X_X I completely understand your anger. After someone gave me some golden roses and blue roses for free on here as a gift, I planted them in front of my house. Next day villager moved in and smashed them all. 5 blue roses and 4 gold ones smashed in one day. I'm still very angry at that villager; I surrounded their house with my excess pitfall seeds.
 
I reset my game and spent some time trying to hunt down someone to trade my favorite villager to move in...and the next day I check and they were getting ready to move to my town...except they put their plot right in front of my house. I guess I can't expect it all. I got my perfect map in only two tries and got my favorite villager...but I lost out cause they just HAD to be right in front of my house. -sigh-
 
Plot resetting works like this: When you KNOW that someone will be moving into your town on a particular day you need to load in a new (created) character BEFORE you start up your mayor. When you start your mayor first the game saves before you even get in but when you create a new character you don't save until you pick a spot for your home. This allows you to see your entire town and where new villagers have placed their houses. If it's in a spot you don't like, just quit and start another character and repeat until they plot in an area that you like.

Once they've plotted in an area that you like you need to go through with the process of picking where you want to place your created character's home, once you do this you can save and exit. Now everything has become permanent. Simply start playing the game as normal with your created character and when Isabelle asks if you would like to get started say no and ask her to delete your HOUSE (not town lol). Once you do that your newly created character's house is gone forever and whichever villager moved in will have placed their house in an area that you like.

The only downside to this is that you cannot physically choose where you want new villagers to place their home, it's completely random every time so you may have to keep plot resetting until you find a good spot and it will take some time because you have to search for their house unless you have a lot of pwps.

Does that pretty much cover it?

Keep in mind that this only works if you KNOW that someone is going to be moving in on that day. If you have 9 villagers and visit a friend's town and you forget or if you have 8 villagers and someone randomly moves in they will be stuck where ever they decide to put their home if you play as your mayor.

I looked up a video and it looks fairly simple, thank you. >o< TOO BAD I FOUND OUT SO LATE D: Still devastated, I've been trying to get her to ping for hours!

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X_X I completely understand your anger. After someone gave me some golden roses and blue roses for free on here as a gift, I planted them in front of my house. Next day villager moved in and smashed them all. 5 blue roses and 4 gold ones smashed in one day. I'm still very angry at that villager; I surrounded their house with my excess pitfall seeds.

I'm going to hit Flo with a net, and send in bad reports, and place pitfalls all around her house! No exceptions! And I will not stop until she pings...I...MUST...HAVE...REVENGE! >:D

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I reset my game and spent some time trying to hunt down someone to trade my favorite villager to move in...and the next day I check and they were getting ready to move to my town...except they put their plot right in front of my house. I guess I can't expect it all. I got my perfect map in only two tries and got my favorite villager...but I lost out cause they just HAD to be right in front of my house. -sigh-

Thats the worst! I had a villager move in front of me in my old town, no fun, no fun!
 
Actually, if you abuse neighbors, they're actually LESS likely to ping to move. I don't know why. I mean if you were abused by your neighbors, wouldn't you want to move away?
 
Actually, if you abuse neighbors, they're actually LESS likely to ping to move. I don't know why. I mean if you were abused by your neighbors, wouldn't you want to move away?

I think the makers of AC are trying to punish us... >o<
 
I think calling it 'earth shattering' is a bit dramatic, but whatever.


Is she your tenth? If so, good luck. I've never really cared if someone moved on top of my paths/flowers/planted trees or bushes because, in my case, it's fun to work around problems like those.
 
I think calling it 'earth shattering' is a bit dramatic, but whatever.


Is she your tenth? If so, good luck. I've never really cared if someone moved on top of my paths/flowers/planted trees or bushes because, in my case, it's fun to work around problems like those.

Maybe it is a bit dramatic but oh well. >.> nah shes my 9th, I normally work around but this is a truly vital path that I had like, perfected so it was a bummer to see it go. I'll keep trying to get a ping.
 
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