Did the update change visiting NPC rates?

Miss Misty

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I apologize if this has been asked already, but I'm a little confused.

I just found my visiting NPC today was CJ, who I was not expecting. On Monday I had Flick, on Tuesday I had Gulliver (normal), yesterday I had Kicks, and now today I have CJ. Based on how it was for bug-catching, I think I'll have K.K. tomorrow since CJ will be back for the fishing tournament on Saturday. So I won't see Saharah or Leif at all this week (obviously I won't see both) and I thought they were guaranteed weekly visitors.

Is this just a weird week with the fishing tournament, or did Nintendo alter the rates of visiting NPCs in the latest update?
 
Can anyone confirm if they changed how long Celeste stays till? I had her last night and invited my wife over after 10 pm and she was nowhere to be found. We combed over the island 3 times and didn't see her. I don't have any hidden spots that she could have been hiding in, either.
 
Thank you so much! That is amazing to hear. There are still too many of them (cough cough Label) but it's nice to see that Nintendo is taking our frustration at seeing Leif and Kicks so much into account.
 
I think they moved KK to Sunday if there's a fishing or bug tourney, so if true we wont see him tomorrow and have another visitor instead!
 
Can anyone confirm if they changed how long Celeste stays till? I had her last night and invited my wife over after 10 pm and she was nowhere to be found. We combed over the island 3 times and didn't see her. I don't have any hidden spots that she could have been hiding in, either.

From the official companion guide, Celeste stays until 5 a.m. when the next day rolls over. The companion guide does get some things wrong, but I've definitely seen Celeste during late hours. She tends to spawn in some weird places, so maybe next time, you could try just exiting the game and loading the file again, and she'll hopefully have moved to a better spot.
 
From the official companion guide, Celeste stays until 5 a.m. when the next day rolls over. The companion guide does get some things wrong, but I've definitely seen Celeste during late hours. She tends to spawn in some weird places, so maybe next time, you could try just exiting the game and loading the file again, and she'll hopefully have moved to a better spot.
Prior to the update, I know I’ve seen Celeste during late hours. I just thought perhaps they changed it in version 1.3.0. I’ll have to try reloading the game next time.
 
Prior to the update, I know I’ve seen Celeste during late hours. I just thought perhaps they changed it in version 1.3.0. I’ll have to try reloading the game next time.

Ah, yeah, that's my bad. I missed the specific "if they changed" bit of your question. Sorry about that! I definitely haven't heard about her hours changing drastically (I think people would complain if her DIYs are even harder to get, haha). I just had Celeste a few days ago, and I'm pretty sure that I didn't get her DIY until midnight.

She does tend to teleport a lot. I noticed that other characters like C.J. and Flick tend to spawn around the same place for any given day regardless of how many times I load a save file. For example, one day, I had C.J. spawn on a specific cliff with no ramps attached to it, and he stayed there the entire day despite closing the game multiple times. However, the other day, I saw Celeste wandering right by my Resident Services, and when I swapped to my secondary character to get another DIY, she had relocated to another isolated cliff with no ramps attached to it, so she couldn't have just walked there. This could all just be a coincidence, but she does end up in some pretty random spots.
 
Ah, yeah, that's my bad. I missed the specific "if they changed" bit of your question. Sorry about that! I definitely haven't heard about her hours changing drastically (I think people would complain if her DIYs are even harder to get, haha). I just had Celeste a few days ago, and I'm pretty sure that I didn't get her DIY until midnight.

She does tend to teleport a lot. I noticed that other characters like C.J. and Flick tend to spawn around the same place for any given day regardless of how many times I load a save file. For example, one day, I had C.J. spawn on a specific cliff with no ramps attached to it, and he stayed there the entire day despite closing the game multiple times. However, the other day, I saw Celeste wandering right by my Resident Services, and when I swapped to my secondary character to get another DIY, she had relocated to another isolated cliff with no ramps attached to it, so she couldn't have just walked there. This could all just be a coincidence, but she does end up in some pretty random spots.
Not a problem! Appreciate the thought. That’s what happened to me the last time C.J. showed up. He spawned near the campsite and never left even after multiple game reloads.

I hope you’re right in that Celeste is still the same and that I just had trouble finding her because it would be very unfortunate for those who don’t have all the DIYs, myself included.
 
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