Friendship is important-

Lucas4080

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Citizen Satisfaction is a big part of Animal Crossing New Leaf, it needs to be raised to a certain level to get a perfect town which is one of the 'official' goals of the game I suppose, but it only considers the cleanliness and the town itself, but I want it to include other factor such as friendship levels, if you love all your citizens and are best friends with all of them, the Citizen Satisfaction would be MUCH higher than someone who sends garbage and refuses requests of everyone on the daily, this would give more incentive to help out the neighbors rather than bash on them and ignore them if they're unwanted. So if you have a Villager that you have neglected or have been rude to, Isabelle can ask you to be friendlier to them to increase the town rating.

Leading on from this, I want Villagers to somewhat dislike the player if enough has been done. (bashing with nets, letters with trash etc.) and the only way to repair the friendship is to help them out more and send kinder letters with gifts that the Villager likes in colour and style. What happens when a villager dislikes you will decrease the amount of pings you get from them and they may move without notice. The consequences could also change depend on the personality, Cranky would be rude and have a chance to storm off if you try to talk to them, Normal could be giving easier or less tasks, be less sociable to you or stop sending letters as they're personality could make them feel like they're annoying you, as if it's their fault that you don't like them, making them not want to bother you. Just a idea that I doubt can and would be implemented and just my thoughts, but might not be exactly the spirit of AC.

- - - Post Merge - - -

Extra note: I don't mean PC friendship levels, please don't bring them into main series pls nintendo
 
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It’s be great for ac friendships to be more complex like this!

I really like the idea of it having part to do with your town rating. Who wants a neglectful mayor? :p
 
i'd hope friendship doesn't rely on giving them items or gifts, i like the option to have their houses stay how they originally were without being punished for it. if it's just when they request fruits/fish/bugs then fine.

plus honestly.... i never liked the idea of physical gifts = friendship. friendship doesn't work like that lmao. i think if friendship is incorporated it should have more to do with conversing with the villagers and very little if not absolutely nothing to do with giving them anything.
 
i'd hope friendship doesn't rely on giving them items or gifts, i like the option to have their houses stay how they originally were without being punished for it. if it's just when they request fruits/fish/bugs then fine.

plus honestly.... i never liked the idea of physical gifts = friendship. friendship doesn't work like that lmao. i think if friendship is incorporated it should have more to do with conversing with the villagers and very little if not absolutely nothing to do with giving them anything.

On one hand, I agree with this. This is how friendship functions in real life. On the other hand, you have to have some sort of system like this in a game because you have to work for everything. I like the idea of you having to collect items of a certain series or color to make a villager like you instead of just sending them whatever. They get so excited over toilets and trash baskets.
 
On one hand, I agree with this. This is how friendship functions in real life. On the other hand, you have to have some sort of system like this in a game because you have to work for everything. I like the idea of you having to collect items of a certain series or color to make a villager like you instead of just sending them whatever. They get so excited over toilets and trash baskets.

i don't disagree with the gift system entirely, i'd just like it to not be heavily gift-based, or have many more other options for people who don't want villagers to change their in-house furniture. writing letters was a good idea, or completing their non-item favours such as petitions. being able to suggest them new clothing like you can in pocket camp would be an interesting feature too, and their friendship can increase depending on if it matches their interests or not.

i'd just like a friendship feature to be expanded more if it's included, something so simple as "give gift me happy" is just way too emotionless and boring to me, plus i wouldn't find it very engaging at all.
 
Very interesting! This might actually make the game more fun! I try my best not to be a bad mayor after all and this might make me work even harder with my town. A more complex system would be really cool!
 
I enjoy the notion of a more complex and intertwined friendship based system in AC for the switch, because you're right it is more realistic. However in playing AC I do have one concern and that is disliked villagers. We all have at least one villager in which you really don't enjoy having in your town and I honestly think that it's alright to have that mindset. No one should dictate how someone else plays, and in my own case I prefer having my dreamies or at least villagers that I can pallet opposed to one's in which I really don't. I do think that outwardly pestering villagers should have an adverse affect on other villagers (hitting with nets or shoving them around, etc.) however I also think that their should be a limit - for example maybe villagers could try to encourage you to talk to that ignore villager or even ask why you dislike them but ultimate it doesn't completely ruin your relationship with the others.
 
I have to agree with gyro.
Gifting a lot would feel like it was a HM/SoS type ordeal, and I'm not sure I'd be for it.

I do think gifting is fine, but having to gift to just be friends is a bit much.
Communication would be key here.

I'd like to see more diversity between characters depending how much they like you. It's sorta shown but not near enough.
 
One of my memories of the GCN Animal Crossing is that villagers used to start out a lot colder and grumpier toward you - some even straight up insulting you, though never in a mean way

I liked the effect it had on how you approached the game. You felt like an awkward outsider at first, and then over time you began to feel accepted and I think that's such a cool feeling and far better than being accepted and loved on your first day
 
I would definitely like to see more complex friendships in AC:S! It would really add to how real the world feels.
 
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