So while building my island I always looked for good sources of bells to be able to build quickly. While there are many of these options like fishing, bugs, sea creatures, mystery islands, money rocks, money trees and golden roses, some of these are later game and some are active work. So while it is important to gather those, having that passive income on the side is equally important. This is why iv looked into the growth potential of trees versus vegetables to help all new people to decide, which should you get to maximize your profits
Right of the bat a lot of people would say that foreign fruit trees are better. They have a higher sale value of 500 pr fruit so 1500 with 3 fruits. While the vegetables in their basic form only have 1 unit with a sale price of 350. So a loss of 1150 pr harvest? Maybe not!?
In term of deciding on these there are several variables that are key to decide how we need to calculate.
1. Growth time. While fruit trees need 3 days to get fruit, vegetables needs only 2 days (after the initial 4 days plant). Its thus important to evaluate not on the value when harvesting, but pr day to equalize the value.
2. Water/rain. While fruit trees care nothing for water, vegetables wil double or even triple their output if it rains or if your good at watering your vegetable orchards.
3. Space/area. The number of trees vs vegetables viable in an area is often overlooked. This is by far the most important value, since a fruit tree orchard needs 1 free space on all side to grow, and vegetables do not. To illustrate iv made a basic excel picture illustrating this:
As can be seen above the green and blue is where a fruit tree in a orchard would grow, with 1 spot open on all sides. But if instead vegetables are grown all those open spaces can be utilized. Hoever its often quick to think that that means 8 more spots pr tree, but that is not correct. By looking at those 8 spots, its possible to evaluate how they are divided amongst neighbouring trees. This beeing shared 50% or 25% with their neighbour orchard trees. By extracting this its possible to add together and see that a total of 3 spots(sum sides) would be allocated to the central green tree. In addition offcource is the tree spot itself, this meaning that for each 1 tree in a tree orchard, 4 vegetables plants could be planted in its stead.
So knowing this we can add together these 3 variables to evaluate how they compare:
As seen above the basic graph values(black) are seen for native fruit, vegetables and foreign fruit. At this point variable 1 growth time is added, so these values are pr day. All these 3 values are for 1 spot of land pr day. With no other added values its clear that the foreign fruit is hands down the winner.
The second set of graphs values(blue) shows foreign fruit trees and vegetables put in maximized orchards. On this the variable of space/area is added, thus making vegetables able to plant 4 spots where the fruit tree only have 1. At this level vegetables are already pulling away from fruit trees and becomming more profitable.
At the third graph values(green) we can add the variable water/rain to see what happends if the orchard of the vegetables from the last values gets 1 or 2 days of water or rain during its growth. While the trees at this point does not change with water the vegetables pulls clearly ahead. As can see this doubles and tripples the value and now its clear that vegetables at this point far outshines the fruit trees.
So as can be seen above, if an vegetable orchard is planted then this wil even with no watering increase the daily yield from 500 to 700bells compared to fruit trees so it will at all time be more profitable. If hoever any active watering or happy rain would occure the yield would draticly improve. We can thus comfortable say that in terms of daily bells potential, vegetables are worth more than fruit trees if planted in an dence orchard.
For other bonuses of an vegetable orchard these can be mentioned:
- No weeds in between vegetables as would be between trees.
- Easy to spot land based bugs(taratula etc) in vegetable orchard, "impossible" between trees.
- Much easier to find neighbours, CJ, Flick, Wish or other characters in a vegetable orchard then in between trees.
- More often bells, every 2 days instead of 3.
- "Easier to harvest". While vegetables are easier to walk amongst and easy to harvest. Often several units at once(with water) and no need to shake trees blindly in an tree orchard before doing button maching while running in the rows.
- Drawback of vegetable orchard: More trips to the store due to general more spots and thus harvest, and harvest every 2. day.
Anyway I hope you have enjoyed this break down, quick and dirty but I hope it wil help someone enjoying their game even more!
All the above numbers are based on maximized space, and offcource would not be as correct if used with a lot of decorations and or fences in between. Also the combination of 1 fruit tree with 3 added vegetables are not added because there would in such a setup be impossible to harvest the fruits from the trees due to no avalible space around the trunks to land.
Right of the bat a lot of people would say that foreign fruit trees are better. They have a higher sale value of 500 pr fruit so 1500 with 3 fruits. While the vegetables in their basic form only have 1 unit with a sale price of 350. So a loss of 1150 pr harvest? Maybe not!?
In term of deciding on these there are several variables that are key to decide how we need to calculate.
1. Growth time. While fruit trees need 3 days to get fruit, vegetables needs only 2 days (after the initial 4 days plant). Its thus important to evaluate not on the value when harvesting, but pr day to equalize the value.
2. Water/rain. While fruit trees care nothing for water, vegetables wil double or even triple their output if it rains or if your good at watering your vegetable orchards.
3. Space/area. The number of trees vs vegetables viable in an area is often overlooked. This is by far the most important value, since a fruit tree orchard needs 1 free space on all side to grow, and vegetables do not. To illustrate iv made a basic excel picture illustrating this:
As can be seen above the green and blue is where a fruit tree in a orchard would grow, with 1 spot open on all sides. But if instead vegetables are grown all those open spaces can be utilized. Hoever its often quick to think that that means 8 more spots pr tree, but that is not correct. By looking at those 8 spots, its possible to evaluate how they are divided amongst neighbouring trees. This beeing shared 50% or 25% with their neighbour orchard trees. By extracting this its possible to add together and see that a total of 3 spots(sum sides) would be allocated to the central green tree. In addition offcource is the tree spot itself, this meaning that for each 1 tree in a tree orchard, 4 vegetables plants could be planted in its stead.
So knowing this we can add together these 3 variables to evaluate how they compare:
As seen above the basic graph values(black) are seen for native fruit, vegetables and foreign fruit. At this point variable 1 growth time is added, so these values are pr day. All these 3 values are for 1 spot of land pr day. With no other added values its clear that the foreign fruit is hands down the winner.
The second set of graphs values(blue) shows foreign fruit trees and vegetables put in maximized orchards. On this the variable of space/area is added, thus making vegetables able to plant 4 spots where the fruit tree only have 1. At this level vegetables are already pulling away from fruit trees and becomming more profitable.
At the third graph values(green) we can add the variable water/rain to see what happends if the orchard of the vegetables from the last values gets 1 or 2 days of water or rain during its growth. While the trees at this point does not change with water the vegetables pulls clearly ahead. As can see this doubles and tripples the value and now its clear that vegetables at this point far outshines the fruit trees.
So as can be seen above, if an vegetable orchard is planted then this wil even with no watering increase the daily yield from 500 to 700bells compared to fruit trees so it will at all time be more profitable. If hoever any active watering or happy rain would occure the yield would draticly improve. We can thus comfortable say that in terms of daily bells potential, vegetables are worth more than fruit trees if planted in an dence orchard.
For other bonuses of an vegetable orchard these can be mentioned:
- No weeds in between vegetables as would be between trees.
- Easy to spot land based bugs(taratula etc) in vegetable orchard, "impossible" between trees.
- Much easier to find neighbours, CJ, Flick, Wish or other characters in a vegetable orchard then in between trees.
- More often bells, every 2 days instead of 3.
- "Easier to harvest". While vegetables are easier to walk amongst and easy to harvest. Often several units at once(with water) and no need to shake trees blindly in an tree orchard before doing button maching while running in the rows.
- Drawback of vegetable orchard: More trips to the store due to general more spots and thus harvest, and harvest every 2. day.
Anyway I hope you have enjoyed this break down, quick and dirty but I hope it wil help someone enjoying their game even more!
All the above numbers are based on maximized space, and offcource would not be as correct if used with a lot of decorations and or fences in between. Also the combination of 1 fruit tree with 3 added vegetables are not added because there would in such a setup be impossible to harvest the fruits from the trees due to no avalible space around the trunks to land.
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