I'm making a comp team because the games have gotten boring and I like going around and collecting Pokemon and battling. I used all my favorite pokemon and I made this really stupid comp team (it sorta works bc each one has the good movesets) but it is:
Milotic (Not going to bother with levels since it's set to 50.)
Item: Nothing atm.
Nature: Docile Ability: Marvel Scale
Moveset: Toxic, Dragon Pulse, Ice Beam, Surf
Notes: So most of these are stab moves, but toxic is there just for control, and the others are STAB.
Kingdra
Item: Nothing atm.
Nature: Quiet Ability: Swift Swim
Moveset: Rain Dance, Hydro Pump, Ice Beam, Dragon Pulse
Notes: I was gonna put a scope lens but I haven't gotten to it yet. I put rain dance first for that speed buff, and the rest are for STAB.
Ninetales
Item: Nothing atm.
Nature: Modest Ability: Drought
Moveset: Confuse Ray, Will-O-Wisp, Solar Beam, Flamethrower
Notes: This is one of my favorite pokemon, so there's a reason I put her in. I confuse ray and will-o-wisp for that constant damage, which is extremely annoying, then the drought powers the solar beam to be one turn, and flamethrower is a STAB. Will put a heat rock on so it elongates the drought duration.
Haxorus
Item: Persim Berry
Nature: Rash Ability: Mold Breaker
Moveset: Swords Dance, Brick Break, Outrage, Earthquake
Notes: I put the persim berry because after the outrage STAB the confusion will easily be healed. Swords dance is my set up move to power everything up, brick break for pesky shields, and earthquake is for STAB as well as outrage.
Lucario
Item: Nothing atm.
Nature: Hasty Ability: Steadfast
Moveset: Aura Sphere, Dragon Pulse, Earthquake, Stone Edge
Notes: Thinking about an air balloon for earthquake, haven't gotten it yet. The aura sphere is a key fighting type move, and the others are for control and STAB. I thought these moves were pretty self-explanatory, and lucario will just be for stab and control.
Sylveon
Item: Rocky Helmet
Nature: Timid Ability: Cute Charm
Moveset: Calm Mind, Shadow Ball, Psyshock, Moonblast
Notes: Rocky Helmet because Sylveon defense is trash, and cute charm makes them infatuated, which is extra. Calm Mind to power the moves, the rest of the moves are for control and to counter the poison types. If steel, I'll switch out.
As you can tell, not very balanced. Can anyone recommend a team, or help my team become better? Thanks, I appreciate all comments.
NOTE: I played two games, I got sweeped by an Azumarill in the first (belly drum + play rough = choke me) and another one with an actual comp team, and I won that one because of Kingdra <3
Milotic (Not going to bother with levels since it's set to 50.)
Item: Nothing atm.
Nature: Docile Ability: Marvel Scale
Moveset: Toxic, Dragon Pulse, Ice Beam, Surf
Notes: So most of these are stab moves, but toxic is there just for control, and the others are STAB.
Kingdra
Item: Nothing atm.
Nature: Quiet Ability: Swift Swim
Moveset: Rain Dance, Hydro Pump, Ice Beam, Dragon Pulse
Notes: I was gonna put a scope lens but I haven't gotten to it yet. I put rain dance first for that speed buff, and the rest are for STAB.
Ninetales
Item: Nothing atm.
Nature: Modest Ability: Drought
Moveset: Confuse Ray, Will-O-Wisp, Solar Beam, Flamethrower
Notes: This is one of my favorite pokemon, so there's a reason I put her in. I confuse ray and will-o-wisp for that constant damage, which is extremely annoying, then the drought powers the solar beam to be one turn, and flamethrower is a STAB. Will put a heat rock on so it elongates the drought duration.
Haxorus
Item: Persim Berry
Nature: Rash Ability: Mold Breaker
Moveset: Swords Dance, Brick Break, Outrage, Earthquake
Notes: I put the persim berry because after the outrage STAB the confusion will easily be healed. Swords dance is my set up move to power everything up, brick break for pesky shields, and earthquake is for STAB as well as outrage.
Lucario
Item: Nothing atm.
Nature: Hasty Ability: Steadfast
Moveset: Aura Sphere, Dragon Pulse, Earthquake, Stone Edge
Notes: Thinking about an air balloon for earthquake, haven't gotten it yet. The aura sphere is a key fighting type move, and the others are for control and STAB. I thought these moves were pretty self-explanatory, and lucario will just be for stab and control.
Sylveon
Item: Rocky Helmet
Nature: Timid Ability: Cute Charm
Moveset: Calm Mind, Shadow Ball, Psyshock, Moonblast
Notes: Rocky Helmet because Sylveon defense is trash, and cute charm makes them infatuated, which is extra. Calm Mind to power the moves, the rest of the moves are for control and to counter the poison types. If steel, I'll switch out.
As you can tell, not very balanced. Can anyone recommend a team, or help my team become better? Thanks, I appreciate all comments.
NOTE: I played two games, I got sweeped by an Azumarill in the first (belly drum + play rough = choke me) and another one with an actual comp team, and I won that one because of Kingdra <3
Last edited: