2002, which thanks to those e-reader cards is easy to prove, since I found an old invoice in my official Nintendo Power Player's Guide from March, 2003, for 5 Series 2 e-reader packs I bought directly from Nintendo's store. I only got it at the time because they Trojan Horsed me- no Virtual Console at the time, and I had an NES in the 80's, so I bought it for the emulated NES games. As I played it though, it was so much more. That crunching of the snow in December totally made me fall in love with it, as well as the fact it actually used the GameCube's clock (at the time no other game tied directly to the hour and minute of it). I totally fell in love with this game of animals and one human! Of course, once my favorite moved out, it was the worst experience I ever had. Thankfully, Wild World came along shortly after, and I fell back in love with it- more so now, since I could take it with me, and never missed any events, along with experiencing new events, many of which have never returned (I miss Cornimer). City Folk when it had the same layout landscape and graphical design as the GameCube's version brought back that sad memory, and felt like they had just mushed the prior 2 games together, only adding in the city, so while I didn't technically fall out of love with it, as it still was high enough for me to get New Leaf, a game I still have yet to miss playing (although it's not surprising I still crank up Wild World). With Happy Home Designer and Amiibo Festival, I've got plenty of new content to suffice me for a good year- possibly when we hear about another game, especially given how long it takes to write the insane amount of text for these full-size games (approximately 1.5 million lines of text are used per game, or about a 4,000 page novel- PER GAME!).