Ideas for the next game: Museum Ideas

Alolan_Apples

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After four museum related entries to the StarFall Journal and two consecutive museum entries to my entire blog, I'm actually going over museum ideas today. I had a few Idea Blog entries that introduced new options and items (such as PWPs), and today is another new options idea.

The ninth entry to the Idea Blog is about an idea that will alter one thing that has never changed throughout Animal Crossing history. I'm talking the museum exhibits. For four games in a row, we only had paintings (now art), fossils, insects, and fish to donate, although we did have new features to the museum in Wild World and New Leaf. I had this idea for a while. In fact, I had this idea all the way back before City Folk even came out. But we still had four exhibits to donate to.

Here are the four exhibits I want to see in the next game, along with a new feature and a returning feature.

Exhibits:

I have four exhibit ideas to come up with, three of them coming from my pre-City Folk ideas. Not only we should have 10 more seafood, 7 more paintings (including the both paintings that were in previous games that aren't in New Leaf and the more famous paintings from the 1930's), 2 more statues, 8 more fish, 8 more insects, one 3-piece dinosaur, and one 2-piece ice age beast fossils, but we should also have four new categories to donate. In the beginning, the museum will have a basement and a first floor, where both have four exhibits.

Gyroids:

The first of the four exhibit wings I'm going over is the Gyroid wing. While we dig up fossils for the museum, we also have gyroids. Although some of you like these wooden or metal train-steam shaped statues that make sounds, I am getting sick of these. Either they put a special use in them, or they should get rid of them altogether. Since there are some people who like that, I don't think the latter is a good idea, so having a gyroid exhibit will be better. This will increase the demand for finding gyroids since we have to donate them to the museum. Besides, they are art.

Since they make sounds, a gyroid exhibit wing wouldn't be easy to make, so maybe more than one gyroid can make a sound at once, but not more than one gyroid family. You can press A on the green sign to turn on the gyroids, but the brown sign tells us what family they're from. To bring a gyroid alive, the entire family has to be completed. The Brewstoids will not be donatable, but there are 130 to donate. So along with the other 127 gyroids, a new gyroid family has to be introduced, making it 130 gyroids.

Botany:

I like the fact that we have more plants, but I would like to see an exhibit where all of them are on display. Although there could be some conflict with donations since I talked about the biome feature the other day based on compatible plants to grow, I think Leif's store should sell every plant no matter what, even if they aren't compatible with the town. They can be donated to the museum. That's right, fruits, saplings, shrub starts, and flowers that are already grown would be the stuff to donate, with dandelions, clovers, and Jacob's Ladders being the only plants that can't be donated. This will increase the demand for breeding hybrid flowers.

There are six types of flowers. All of them should have 8 different colors (say hello to the blue tulips guys), which yields 48 flowers. We should also have 2 of each shrubs (3 are jungle, 3 are forest, and 3 are desert shrubs), which adds 18 more. There are 6 types of trees, 3 types of other trees (vine tree, bamboo, and cactus), and 15 fruits (persimmons, coconuts, bananas, and the 12 fruits that can be local fruits). The total is 90.

Minerals:

Before the introduction to the ore feature in New Leaf, I thought of an idea where you can break rocks to get minerals, but mainly to donate to the museum. I cannot believe that I told the future. They really do have minerals in New Leaf, but only for refurbishment agents and not museum collectibles. I believe that it needs to be a museum thing.

Just like fossils, rocks should emit unidentified ore. In fact, there should be three rocks with unidentified ore each day. You can take them to Blathers and he'll identify it for you. It can be gold, silver, amethyst, ruby, emerald, sapphire, or 34 other minerals such as plagioclase, muscovite, fluorite, pyrite, or any other mineral. In college, I was in Introductory Geology class, and I learned a lot about rocks in the first half of the semester. Those money rocks in Animal Crossing could be phaneritic igneous rocks, aphanitic igneous rocks, glassy igneous rocks, fragmental igneous rocks, detrital sedimentary rocks, chemical sedimentary rocks, foliated metamorphic rocks, or non-foliated metamorphic rocks. So yeah, there should be 40 minerals to donate to the museum. They can also be used as refurbishing agents too.

Models:

New Leaf was a great game, but one thing I missed were the town models. The only models in New Leaf are the museum model, the gold house model, and the 7-Eleven Model. I think we should bring back the models. Although they were earned differently in previous games, all of them should be obtained in the same way. Completing the museum will only unlock the golden museum model rather than a plain museum model.

Town models will be carried by the balloons you can shoot down. So they can be either balloon series furniture or town models. The models include the Nookling Store model, the Able Sisters model, the museum model, the four house models, and so on. There are 28 to collect and donate.

Other Features:

Although I liked the gift shop and the custom exhibits, the museum needs two more features. One of them is an improved returning feature while the other is a new feature.

Observatory Revival:

Something that we had in Wild World and City Folk that we don't have in New Leaf was the observatory. I think it's time to bring that back. While the museum at the beginning has the first floor and the basement, the second floor is a PWP. Along with the second floor project is the third floor, where the observatory takes place. Celeste's best friend is now in charge of the gift shop while she (Celeste) returns to working in the observatory. You can create contellations and view the stars. Along with the constellations are four other areas. You will unlock more information about other astronomical stuff like the solar system and the seasons change if you donate more artifacts to the museum. Those areas will cover the following:

  • Area #1 - Stars: this area will teach you a little about the Sun and other stars. It may cover the life cycle of stars too.
  • Area #2 - Solar System: this area will teach you a little about the eigt planets, along with Pluto.
  • Area #3 - Earth's movements: this area would teach you about the rotation, revolution, and tilting of the Earth.
  • Area #4 - Moon: this area would teach you more about the moon.

Arrangements:

All exhibits will have the same arrangement no matter what. However, there will be another change. You get to choose where the exhibit wings can take place. For example, you can have your fish, insects, plants, and minerals in the first floor while you can have the fossils, art, gyroids, and models in the basements. Basically speaking, you can arrange the exhibit wings in the museum the way you want to. This will add more diversity to other towns, so the museums won't exactly be the same in all towns.

You can't donate items to the museum on the first day, but when you load up your game for the first time after town creation, Blathers will arrive at your house, even in the daytime. He will tell you to go to the museum as you choose where certain exhibit wings go. When you go to each exhibit wing, you have one of the eight choices to choose to reserve. You can change reservation if you want, but beware. Once you set up the last exhibit wing, your museum is completely set up, so make sure you actually get the layout you want.

That is all for today's entry. Feel free to comment if you wish.
 
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