Is Switch Online Worth It?

I got included on my friends family plan for free, so I do have it, but I more than likely wouldn't bother otherwise.

It's "only" ~?20, sure, but I'm a strong believer of not throwing money at crap. I'm not paying money for something if it's substandard/crap just because it's cheap/cheaper than the competition. I don't pay for PS4 online either. Add to that, I'm against having to pay for playing online anyway, so Nintendo presenting such a mediocre """"service"""" isn't exactly enticing me to part with what little money they're asking.

About the only thing I can say about it that's positive so far is that playing Splatoon 2 and Mario Kart 8 online, it works. That's my biggest compliment I can give about this, that it does in fact work. It does the absolute minimum I expect for online play and I can indeed play with friends via the internet.

Voice chat via that stupid app will always be my biggest issue with it. Just WTF. It's like they looked at every other platform and said "these guys have had this concept nailed for over 15 years but we're going to be different, even if what we do is really really crap, just for the sake of being different". Just follow the crowd once in a while, damn. It's more convenient and efficient for me to set up my laptop and open Discord than it is to use their needlessly stupid system, not to mention how inconvenient it would be in a portable scenario rather than the alternative of 'just put your headset directly into the system' like literally every other platform.

The NES games? No. Most of them are just a curiosity I won't play for more than 2 minutes. The ones I do like I've played enough times to not really care about. I just don't understand the obsession they have with their NES games, nor the value they seem to think they still hold. At least whack some SNES games on there, they're a lot more desirable IMO...Would rather play F-Zero than friggin' Balloon Fight.

Cloud saving. I'll be honest, I don't usually care about cloud saving. The most use I've gotten out of it so far with gaming is when I got a new PC and my saves carried over, something I didn't even realise until I booted up a game and my saves were there...But the Switch? A portable system that's more likely to be lost, stolen or broken simply due to the nature of it not necessarily being stationary 99% of the time? I can accept that not all third party games may have the feature if developers have to implement it themselves (though it baffles me to why it's not just a universal console wide feature), but what I can't understand is why Nintendo's own games don't all have this feature by default if this is supposed to be a selling point. "Some people may use it to cheat", yea, some people might use it to make sure 100's of hours aren't wasted when some douche steals their system.
It's a portable system, so when the only way of securing my save data is hidden behind a paywall and then it doesn't even work for all my games, I have to question what the hell they're doing.

The 'members'/rewards stuff is just rubbish. Half of it is tied to their crappy mobile games, the rest is via the measly amount of 'coins' they give you when you buy a game...And the rewards themselves aren't worth the time or money it takes to get them.
You know what was cool? MyNintendo, where I got codes in games, that gave me a big Yoshi plush, some soundtracks and other random novelties.

So yea, ~?20 for what ultimately amounts to "I can play online with limited and inconvenient communication options, also a bunch of NES games I'll never play" ain't worth it. If I ever get taken off of the family plan, I'll just stop playing Splatoon.
 
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