I was just curious if anyone else here considers "Pitfalls" a waste of time?
With the exception of them being a time destroying hazard on the tours, they are a complete waste of space on my game, so I purposely trigger them just to get rid of them.
When I walk my town in the mornings to dig up fossils and gyroids, I purposely walk over every digging star before I dig it up, just in case its a pitfall and I can trigger it and have it gone.
I was just wondering if anyone else felt similar to me on pitfalls.
With the exception of them being a time destroying hazard on the tours, they are a complete waste of space on my game, so I purposely trigger them just to get rid of them.
When I walk my town in the mornings to dig up fossils and gyroids, I purposely walk over every digging star before I dig it up, just in case its a pitfall and I can trigger it and have it gone.
I was just wondering if anyone else felt similar to me on pitfalls.