(News) Nintendo's anti-piracy measures arrive on the 3DS with the latest update.

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Last month, we reported that Nintendo was banning Switch consoles used for piracy from going online. This was a result of the company's new anti-piracy system which allowed it to identify when a game had been pirated thanks to a unique identifier that was included with every copy of the game.

Now, it seems this anti-piracy system has been backported to the Nintendo 3DS through the latest software update (version 11.8) released yesterday. The official changelog published on the support page only cites improvements to the stability and user experience, which has become synonymous with anti-piracy measures for the company. The new system was discovered by Twitter user SciresM, who was also the source of the Switch related news last month:


Captura.jpg

While Nintendo has always taken some steps to minimize piracy of the software on its consoles, this seems to be a more aggressive approach than before, as SciresM goes on to say that there's not much that can be done to fight back should the company aim to crack down on the hackers.

With the 3DS nearing the end of its lifetime, it's likely that those who wish to pirate the games won't feel too affected by the measure, but it's still interesting to see Nintendo going after these users on a seven-year-old system. It remains to be seen whether the hacking community manages to find a way to circumvent the bans.
Source:Nintendosoup
I had my console with homebrew,so im on troubles.
 
Okay, wow Nintendo you really don't have anything better to do than this? i don't pirate myself but considering how **** they handle some stuff they should just act up on that instead o_O
 
The article is misleading when it comes to understanding how Nintendo's new anti-piracy measure actually works since the 11.8 firmware update.

During the installation process that occurs after downloading from Nintendo servers, your console will send the title's ticket you used. A server-side check will be then executed to determine whether of not the game was legitimately acquired. In case it doesn't match with the one the server is expecting, that console gets flagged for potential ban.

This'll only affect to those using an unofficial eShop application to illegally download a game off from Nintendo servers starting July 31st 2018. Otherwise, you're perfectly fine.
 
The article is misleading when it comes to understanding how Nintendo's new anti-piracy measure actually works since the 11.8 firmware update.

During the installation process that occurs after downloading from Nintendo servers, your console will send the title's ticket you used. A server-side check will be then executed to determine whether of not the game was legitimately acquired. In case it doesn't match with the one the server is expecting, that console gets flagged for potential ban.

This'll only affect to those using an unofficial eShop application to illegally download a game off from Nintendo servers starting July 31st 2018. Otherwise, you're perfectly fine.

Yeah it's still pretty loltastic on an almost "dead" system to even care, like let people download what they want...
 
Yeah it's still pretty loltastic on an almost "dead" system to even care, like let people download what they want...

Actually, the 3DS isn't that dead at all, there are still lots of people who play with that thing, it
still gets supported and there are even still new games (the new WarioWare game seems to be
pretty popular right now, as far as I see). So it's no big surprise (at least for me) that Nintendo
do care about this.
 
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Actually, the 3DS isn't that dead at all, there are still lots of people who play with that thing, it
still gets supported and there are even still new games (the new WarioWare game seems to be
pretty popular right now, as far as I see). So it's no big surprise (at least for me) that Nintendo
do care about this.
Key word there being "almost." Hypothetically, as has happened in the past with other consoles, 3DS support will over time be dropped in favor of the more recent and powerful Switch. The 3DS family have been around for a while and they're not getting any younger. A lot of the staples are working on making or have already made that jump anyway.

That said, I agree that it makes sense that they would want to do this. I also agree with LambdaDelta that it seems nonsensical to connect to their servers if you're doing that kind of stuff, though I have little knowledge or familiarity with these matters as I've never messed around with consoles in such a way. Judging by what JCNator posted, it seems like a perfectly sensible measure for Nintendo to take. It also doesn't really seem to be all that big of a deal.
 
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The article is misleading when it comes to understanding how Nintendo's new anti-piracy measure actually works since the 11.8 firmware update.

During the installation process that occurs after downloading from Nintendo servers, your console will send the title's ticket you used. A server-side check will be then executed to determine whether of not the game was legitimately acquired. In case it doesn't match with the one the server is expecting, that console gets flagged for potential ban.

This'll only affect to those using an unofficial eShop application to illegally download a game off from Nintendo servers starting July 31st 2018. Otherwise, you're perfectly fine.

I had installed freeshop, but I uninstalled it together with my pirated games.
In any case,i didn't play the most of the pirated games i donwload (except japanese SMB2,Super Mario Maker and Pokemon UltraSun)
 
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I don't know what to say that its real or is it just fake news.
But still that is a very dumb thing.
 
I'm honestly surprised Freeshop never got attention until now, seems insane being able to freely get $40 games for free.
 
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