SoftCrowbar
Senior Member
I was thinking last night about the implementation of PWPs in AC: Switch. I really loved PWPs in New Leaf and I really loved the designs of the campsite buildings/friendship system in Pocket Camp. I feel like it would be a really cool idea if the player could unlock new PWP ideas by "leveling up" friendship with villagers, much like how you unlock some furniture in Pocket Camp.
It would be really cool to see what types of villagers would request what projects, and maybe it would be more by "themes" rather than "personality"? Kind of like the PC amenities, mixed with how in AC:NL much of the zen-themed PWP came from cranky villagers. (If that makes any sense).
That being said, what if there were exclusive PWP for certain theme/personality combinations.
(For example: a peppy villager that has a natural theme would be able to unlock something like a greenhouse, while an uchi villager with a harmonious theme might have an unlockable fountain with lotuses)
Anyone else kind of imagine it like this? And are there any other thoughts on how they might implement PWPs?
It would be really cool to see what types of villagers would request what projects, and maybe it would be more by "themes" rather than "personality"? Kind of like the PC amenities, mixed with how in AC:NL much of the zen-themed PWP came from cranky villagers. (If that makes any sense).
That being said, what if there were exclusive PWP for certain theme/personality combinations.
(For example: a peppy villager that has a natural theme would be able to unlock something like a greenhouse, while an uchi villager with a harmonious theme might have an unlockable fountain with lotuses)
Anyone else kind of imagine it like this? And are there any other thoughts on how they might implement PWPs?