Question about the campsite method

Maewyn

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Does anyone know if it's at all possible to get a campsite visitor who has lived on your island before? I know that the campsite excludes villagers you've encountered before normally, but the wiki says that if the campsite rolls for a personality you're missing, and you have already encountered every villager of that personality, then it will pick one without any exclusions. But can anyone CONFIRM that you can get a previous resident as a camper again, if you've seen every villager of their personality?

So, story time: I've been hunting for Raymond using the campsite method for the last week or so, because I don't have hundreds of NMTs to spend looking for him on an island. I really wanted to find him on my own instead of getting him from someone else, so I wouldn't run the risk of him having been given weird clothing or furniture. It was going well at first, I had every personality except smug and was getting smug campers about 50% of the time, but eventually I had come across every single smug villager EXCEPT Raymond. I thought for sure the next one would be Raymond, but it was a repeat (Chops again). I assumed he had to be in my move-in queue. I moved a villager out, and sure enough, Raymond bought the plot.

Only problem: he was from an island with a pretty inappropriate name (pen island) and had been given a hideous hot dog costume, as well as a bunch of furniture and bugs that completely ruined his house interior. I was DEVASTATED. So I gave him away and decided to try again.

I've been through 85 campers since then, and I've seen most of the smug villagers again at this point, but not any of the 4 (Julian, Shep, Zell and Raymond) that have previously lived on my island. Am I just horribly unlucky? Or does the campsite continue to exclude former residents even if you've seen every villager of that personality type? I'd really like to know if I'm wasting my time or not. x_x
 
I don't know about the campsite, but for future reference, villagers who move from other islands only mention them once, when they first tell you where they moved from. You would have never heard him reference the island called Pen again. As for the rest, it's a little time consuming, but fixing a villager's clothes and house is possible. It won't restore it to the exact default, but you can cycle out the unwanted things with enough time and persistence. And if whoever had him before had given him a new catchphrase, Isabelle could have changed it back to the default, and it would have stayed that way.

I hope that someone is able to help you with the campsite question. And if the answer turns out to be that you can't get Raymond that way, I'm sure that you could find someone able to get you an ungifted Raymond right here on this site, though he might be expensive because he's so popular.
 
I don't know about the campsite, but for future reference, villagers who move from other islands only mention them once, when they first tell you where they moved from. You would have never heard him reference the island called Pen again. As for the rest, it's a little time consuming, but fixing a villager's clothes and house is possible. It won't restore it to the exact default, but you can cycle out the unwanted things with enough time and persistence. And if whoever had him before had given him a new catchphrase, Isabelle could have changed it back to the default, and it would have stayed that way.

I hope that someone is able to help you with the campsite question. And if the answer turns out to be that you can't get Raymond that way, I'm sure that you could find someone able to get you an ungifted Raymond right here on this site, though he might be expensive because he's so popular.

I've seen Skye on my old island mention the island I invited her from one more than one occasion, normally when she was wearing a design she got from that island. It certainly isn't a one-time thing, but its definitely a rare conversation to be brought up by a villager, for sure.
 
Wait a sec...maybe I'm not understanding something here...

I've had all but 2 smugs (Raymond and Huck). Are you telling me if I let a campsite villager appear (which I never do because I'm always scanning in amiibo) if the campsite rolls for smug, it'll just hand me either Raymond or Huck?
 
@Khaelis It sounds like your Skye was referring to the person who made the design ("This custom design was made by So-and-So from Somewhere!") rather than saying, "I used to live on X Island!" If you have Isabelle change a villager's clothes from a custom design back to their default, then I'm pretty sure the custom design goes away forever, so they can't talk about it again. If you displayed a custom design made by someone from another island in your shop, I'd imagine your villagers would also mention the person who made it and where they were from, even if they never lived anywhere but your island. But that's just my theory based on what I've heard and my own experiences.
 
I don't have personal experience with this, so I can't confirm the information below, but I was curious and did some searching and found this. (source)

Villagers that have been to the player's campsite before or have previously lived on the island are excluded from entering the campsite, with some exceptions listed below. This means if the game chooses to pull a villager from any personality, the chances of getting a specific villager are 1/(391 minus the excluded villagers). The game does not roll first on personality then on camper.

Villagers that have somehow been picked up from other player's voids (there can be up to 4) are excluded from appearing in the campsite. They act as though they do not exist when rolling the campsite villager. This is called the "move in queue" and is different from villagers that enter naturally through Tom Nook.

Villagers that have been to the player's campsite before or have lived on the island are excluded from entering the player's campsite again, unless:

  • The game rolls all personalities for a campsite villager and the player has encountered every single villager, then the game will roll all personalities with no exclusions
  • The game rolls missing personalities and the player has encountered every single villager of missing personalities, then the game will roll all missing personalities with no exclusions
 
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