I was thinking about it and I have extremely mixed thoughts on NH. And I can’t remember if I’ve ever voiced it, so if I have before, please bear with me.
On one hand, I absolutely love the game and think it’s one of my favorites to come out on the switch. I don’t have nearly as many hours as other people have put into it because I had to work all of lockdowns and stuff (never got quarantined bc I was considered “essential” for working in museum collections so I had to physically go to work), but it is definitely one of my top played games of all time (only falling behind NL (which I literally played 3-4hr/daily from release - 2019 minus a brief 6 months in 2016), Rune Factory Frontier, and Rune Factory 4). There is a lot to love about ACNH and I love pretty much all aspects of it (minus some small petty things). I think it’s a very strong addition to the animal crossing franchise (though that opinion did not happen until over a year after its release).
On the other hand, I am also greatly…. Disappointed (?) with it as well. There are quite a few things that kind of stand out that “upset” (I’m not actually upset, just… missing it I suppose) about.
Don’t get me wrong, I absolutely LOVE the design/customization aspect of it as it’s always been one of my favorite things to do, but I can’t help but feel let down because I loved having a sense of randomness within the series. I enjoy being able to choose where my villagers move in, but I hate that they have to get approval to move out. It takes me out of the feeling of strangeness and nostalgia that AC has always given me—not being able to always control what happens in your life. Personally I would’ve been happier if we could choose the plots and villagers could only move in those plots, but kept the “randomness” of villagers being able to move out.
another thing I was disappointed in was the “lack of content” — the lack of other buildings/stores, characters like the pelican trio disappearing, no cap’n or tortimer, no booker, etc., no mini games, roost, whatever. I find my island feeling empty without these things. I don’t want to hold onto hope that they’ll ever be added (obviously the roost was confirmed, but in terms of other permanent shops, even if they’re accessed via sea plane/boat), but I do miss these aspects from past games terribly.
I’m also slightly disappointed with the personality types. Not that I think they’re bad by ANY means, I just was hoping they’d be varied a LITTLE bit more— I get kind of tired hearing the same convo from two different Cranky or Peppy, for example, every day. Also, I am one of those who misses the personalities from ACGC, so I would *love* for more “mean” characters to come back.
the last thing I’m kind of actually very upset about is the tool system. I used to spend hours upon hours fishing and catching bugs in previous titles, but I find myself not even wanting to do that because of how often the tools break. It’s really frustrating that gold tools even break at all. I think that the DIY was a great addition overall, but the tools aspect was the *worst* decision the devs could have ever made. On top of everything else.
:’)