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So, should snooty and crankies be mean again?

Should snooties and crankies villagers be mean again?

  • I think they should ALWAYS be mean, even if we have a high frienship with them.

    Votes: 12 14.6%
  • I think they shoud threat us, depending on our friendship with them.

    Votes: 62 75.6%
  • I just want them villagers to be nice and peaceful. AC should NOT be about meanness.

    Votes: 8 9.8%

  • Total voters
    82

Shawna

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Note: I am remaking this because I made a poll typo in my orginal thread that I am not able to edit. -.-

In GC, befriending snooty and cranky villagers becomes frustrating, because you don't really see them warming up to you, even if you send letters, talk to them, do favors, etc. (looking at you Static)

But in NL, they sometimes feel so lifeless and emotionless, that even provoking them leaves you unpunished, which is just... unrealistic, and really actually boring, in my opinion.

Now don't get me wrong. I love that snooty villagers and cranky villagers are basically parental figures to us, upon befiending them.

So, to some extend, yes, I do think they should be mean to us again. This allows them to feel more lively and three-demensial.

However...

I would like to see them treat us differently, depending on our friendship with them. When we are just starting out on the befriending process, they should be mean to us, even GC-level mean. But as we build our frienship with them, we should start unlocking not-as-mean dialouge with those villagers, and as we get to the high points of our friendship with them, then, and only then, we can start unlocking the warm and loving dialouge that we love.

We want them to like us, but we want it to feel rewarding right? <333

It would be even better of they had motives for their meanness/rudeness that they opened up to us about if we have really high frienships with them.

. . .

So, what do you guys think?
 
I think they should definitely act more abrasive or aloof when you are not friends with them.

One of the biggest parts of the gameplay with Animal Crossing is our relationships with villagers, and it’s something I certainly hope has been expanded upon with New Horizons to feel a bit more challenging, yet rewarding (like earlier games). I want certain villagers to really make me work for their respect and trust over a good amount of time. That feeling of finally earning a villager’s trust after they were quite opposed to being my friend right away would make me feel like I’ve worked to accomplish something special.

At the same time, I think there should be other villagers, such as Rosie, Kiki, Fauna, etc. who, mostly, warm up to you right away.
 
Yes, I want the old personalities back! They were mean, or rude, as I preferred to call it, but that was part of the fun. And I did feel like they warmed up to me over time. I remember getting some nice letters and gifts from Grizzly in the GameCube version after I eventually won his friendship. I want that rewarding feeling of having to earn a villager's friendship again. In New Leaf, they're just too nice right off the bat and it's boring.

To be honest, that's one of the main things I'm holding out for before committing to buy the game. I don't own a Switch and would be buying one solely for New Horizons. If the villager and NPC dialog is still as dull and repetitive as it is in New Leaf, I can't justify the cost regardless of other features and potential improvements. I'd rather go back to playing one of the older games because I play first and foremost for the villager interactions.
 
My take on the rude villager topic

Some people worry that the villagers won't have varied dialogue and will become quickly repetitive in New Horizons. A lot of people wish that the villagers would be rude again like in the GCN version. Of course I want varied dialogue from the animals, but are we merging rudeness and spiced-up dialogue together?

Really, the main reason why certain GCN villagers were testy was because of their bedtimes. The normal villagers went to bed at 9:00 PM and wake up super early. So that explains why they are cheerful in the mornings and are a little peeved if you visit them for the first time in the night. The opposite is true for grumpy villagers. They wake up super late at 11:00 AM because they went to bed late. Visit them in the morning, they'll be aggravated. Visit them at night when they are more awake, and they'll be a little mellowed out. The sleep times really set the mood for the villagers for GCN. In newer installments, all of the villagers are happy to see you no matter what time of day.

I remember playing the GCN version and I'm glad the animals no longer do forced trades or have the ability to take all of your bells. Sometimes just talking to them unprovoked would result in them getting angry at you. Declining a trade would make most of them upset/angry. In NL, I'm glad they don't act bratty simply because you didn't want to trade your rare fish for a garbage can. Really, the grumpy and snooty animals could get away with that because it's their whole thing. I like the grumpy and snooty animals, and I like how they've matured. They don't have to be outright mean. They can be sassy and crabby sometimes!

Of course, if you mistreat a villager, I think they should act mean because you provoked it, and it shows the consequence of being mean to people in real life. And let's talk about the running errands thing. In GCN, because [you're asking for work, and you decline their request, they do get huffy because they're thinking, "Why did you ask if you were going to say no?" In the other installments, because they ask you for a favor, and you can't do it, then they are more understanding because they came to you first, and they don't know if you had to do something else. Just like in real life, if someone asks for a favor, and you can't do it, (hopefully) they'd understand that maybe you have another obligation.

I never saw a friendship improvement in GCN like how most people claim. If anything, NL captured improved friendships by animals sending letters occasionally and animals coming over to your house unannounced. Were the animals bland at times? Yes. Were they kind and understanding? Yes.

The animals should be civil with you at first. They should get angry with you when provoked. They should really become friendly when you've spoken with them for a good while. Depending on their personality, some animals can get away with being a little rude. However, not all of the animals should be rude. That's the same as having them be all nice and then people would complain about the opposite problem.

It's a hot topic, but really, people shouldn't give some players a hard time for liking the nicer villagers. If you like mean villagers, that's great. If you like nicer villagers, that's great too. I think we all can agree that a variety of dialogue is good. Of course it should be based off their personalities, but I don't think there's any reason for them to be outright nasty.

I like the nicer villagers. Sometimes I like the meaner ones. I like sassy dialogue as well as wholesome dialogue. In the end, don't feel bad for liking the nicer villagers. This is a video game. People can be rude to you to the nth degree in the real world. Why should a cute video game with talking animals have to sometimes follow real world logic?
 
Make them Wild World cranky.
Not mean. :)

I miss the hilarious arguments between the crankies and snooties.

Nobody is saying anything against nice/normal villagers as far as I know.

I think it's just about villagers being truer to their personalities in NH, than they were in NL.

There aren't any nasty villagers.
Crankies are kind and generous when you get to know them.

I think every personality has it's pro's.
I like them all.
Cranky just happens to be my favorite, and Wolfgang has been my favorite villager for fifteen years. :)
 
I can definitely see where people are coming from with this. It just makes cranky and snooty villagers more different from the other personalities. After all, in real life, you're bound to meet some rude people along the way.
 
I don't mind if they're back to be mean again, but their meanness should be based on the level of the friendship we have with them. I play AC to relieve my stress, so if they change them to total meanie most of the time whether the friendship is high or not, i'll be like "That's it, i'm gettin' me mallet"
 
Absolutely not.

I haven't played the GC game but I've seen screenshots. If they're mean like that again, then it'll be a shame the devs spent the time writing a ton of their dialog because they'll be kicked off my island. And probably a lot of other people's too, so that's wasted time and effort.

Many people play AC to relax from their hectic or stressful lives and I don't go to my island to be called an idiot! You can express a snooty or cranky personality without being mean, and you can be kind without being boring. NL's dialog was likely hampered (samey, repetitive) by the size of 3DS carts because NL was just under 1 GB in size. In contrast, the Switch carts can fit 32 GB of data on them. So I feel fairly confident that there will be a lot more variety to villager personalities and dialog.

For example, instead of being mean a Snooty can be inadvertently rude or thoughtless by simply being aloof and out of touch ("you got your hair done! Wow you look so much better, my pet!"), or accidentally implying that other villagers are less cultured or sophisticated ("how can anyone live without artwork, daaahling? Fetch some for me quick, before I go feral!", "they should bulldoze this and build a GracieGrace!", "no electronics? I knew it was a deserted island but I didn't expect it to be so barbaric, me meow!") While a Cranky can just be a cynical grump ("Don't talk to me before I've had my morning coffee, snarrrl" <it's nearly noon!> "Then don't talk to me until I've had my coffee and my lunch!" *walks off in a huff*, "Figured it'd rain today, pah! I was planning a picnic")
 
I will agree that the villager's dialogue can be very repetitive in New Leaf and somewhat boring, so having a little bit of rudeness would be nice. Maybe they can be rude, but open up and become nice to you once you become good friends and even be good friends with everyone else? I mean, I don't want them to be excessively rude, like calling you stupid among other things, but maybe say something along the lines like, "don't bug me right now, I just woke up and need a little time to wake up." Something along those lines. A little rude, but nothing extremely "mean".
 
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i think it would be much better to get there old personalities back, and having to befriend them to have them become a bit nicer.
it gives the game a bit more personality, and makes you want to talk to them more.
some of the things they say are lowkey funny too lmao
 
I don’t mind them being mean even once we befriend them. I’d probably be disappointed once their hilariously mean dialogue turns into the sweet old man dialogue in NL for the remainder of their time on my island.

I think they can make a consistently grumpy/snooty villager befriend you. They could still question your taste, make snarky/sarcastic comments, be dismissive etc but every now and then say something like “I know I’m not the nicest to you, but you’re probably my favorite person on this island... now get out of my house, I’m busy.” I think moments like that would be sweet, lol.
 
I hate how they watered down the personalities in New Leaf, way too friendly in my taste, especially the snooty and cranky villagers, so I would welcome it a lot if they are mean again in New Horizons. However, they should acting depending how your friendship is with them, like I wouldn't mind if they become more nicer to you once you are friends with them, but should still be sneaky/sassy to you here and there to represent their personality.
 
absolutely. what's the point in snooty and cranky personalities if they are going to be inoffensive and watered down? literally makes no sense.
 
In my old Wild World town, Tipper asked me how her makeup looked, and I accidently selected "Clownish".

She had steam coming out of her, and that sound they make when they're pissed off.

She stormed up and down the beach for over 45 minutes.
I thought my game was glitched. :)
 
I don't think it's a great message that you should put up with mean abusive friends and try to appease them in the hopes they'll eventually like you and treat you better!
 
Rude? Yes. Be a bit snarky or standoffish, tell me how you feel

Mean? Absolutely not, I?ve had enough of those people in my life and do my best to avoid them.
 
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