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So you Donate 700k to Harvey's Island Shops and all he says is *Spoiler* lol

Thanks for changing it! I’m sorry if I sounded a bit cranky.

I get what you mean about not having considered it a spoiler. I think for me it counts as one precisely because AC doesn’t have much of a story—it just means that I want to be surprised by these small things even more, if that makes sense.

On the actual topic though…I haven’t gotten to that point yet obviously, but I don’t think it’s that disappointing. I also wouldn’t have really expected more. A thank you would be nice though—I guess maybe Harvey is just too spaced out to realize that we funded his dream? I dunno. I think I’m just used to being taken advantage of by these animals by now lol

Yeah that does makes sense. Luckily I didn't post the specifics of what he said or the entire thing he said so you still have something new to look forward to in regards to what he says about the completion of the shops.

Lmaooo true. He is a hippy after all. Who knows, maybe he even smokes weed and does psychedelics when we're not around xDDD and lmao *CoughReddCoughCoughTomNook*

Yeah I thought it was a bit shocking the amount it cost to make Harvey's island dream come true with no reward for the player or players involved.

Exactly right? I mean even a hug would've been cool haha

isn’t the reward in itself being able to use all these shops? i think if it was something like the museum where you provide all the items and get no actual output for it (until the posters came along, anyway) a reward would be nice, but that 700,000 bells doesn’t just go into harv’s pocket. the co-op is more use to you than it is him. it’s the same as how you don’t get a reward in any AC game for shops upgrading even though you invested plenty of bells to get things there. your reward is access to what the shops provide you.

Yes but think about in terms of principal. The reward is the shops from the develops of the game's standpoint. The game developers are rewarding us with the shops. That goes without saying and is blatently a given. But Harvey himself doesn't give you anything lol. It's just funny. Like imagine doing stuff for villagers and then they never gave you anything in return. You could argue "but the reward is the satisfaction of doing stuff for them." And yes, this is true, but still tho lol. Again it's just principal. And again I don't even care, I'm just pointing out that it doesn't make sense lmao and mostly being facetious.
 
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I dont think any extra reward is needed.
The reward is the shops you opened as well as hair cuts for doing it.
That's basically my thoughts. I mean, I donated everything for the convenience of having all the shops. I mean, yah, they're expensive... but super useful, so it makes sense. And compared to the home loans and stuff, it's basically pocket change.

I never expected more than a "hey, neat, they're all open!" from him, lol.
 
For some reason I thought maybe we would get to decorate the area a bit after unlocking all of the shops. Oh well, missed opportunity I guess. Other than that I wasn't really expecting any kind of reward!

You probably got confused with the whole DLC designer homes thing lol an intermixed it with Harvey's Island subconsciously or something
 
It is great to have the shops yeah being able to tidy up Harvey's island would be nice. Katrina she is one spooky cat already had 2 bad luck reading's 😆 but got a neat present of her for my home on my island so hope my luck changes 😆
 
It is great to have the shops yeah being able to tidy up Harvey's island would be nice. Katrina she is one spooky cat already had 2 bad luck reading's 😆 but got a neat present of her for my home on my island so hope my luck changes 😆

Wait Katrina gives you presents? Whaatt. I got a reading from her and she said something about me having luck with other villagers in some kind of space together and I was like rrriiighttt and then just assumed she was there soley for fun like Roost.
 
Wait Katrina gives you presents? Whaatt. I got a reading from her and she said something about me having luck with other villagers in some kind of space together and I was like rrriiighttt and then just assumed she was there soley for fun like Roost.
If she gives u a bad fortune it sometimes comes up with an option that she can purify ur reading for 10.000 bells. Next day in the post u can receive a lucky item from her for your home.x
 
If she gives u a bad fortune it sometimes comes up with an option that she can purify ur reading for 10.000 bells. Next day in the post u can receive a lucky item from her for your home.x

Wowww how did I not know this. Smh. Thanks for this info lol
 
I really didn’t expect a big reward other than the shops and prefer to have it feel more natural in the game. The shops were their own reward.

I don’t need to feel like the characters are treating me in a subservient or overly idolizing way, or like there is some need for quid pro quo. I’d rather just feel like we are cooperating in building the community.

for me 700,000 bells also didn’t seem like much. I generally collect about 100,000 per day just from my normal daily activities (money tree, selling assessed fossils, selling miscellaneous items).

But I know not everyone’s routines are the same, and I do have quite a bit saved up in excess of what I need because of obsessively playing for a year and a half, which of course not everyone has done, and shouldn’t be a requirement to enjoy the game, so I don’t want to make anyone feel bad if they don’t money hoard.
 
I really didn’t expect a big reward other than the shops and prefer to have it feel more natural in the game. The shops were their own reward.

I don’t need to feel like the characters are treating me in a subservient or overly idolizing way, or like there is some need for quid pro quo. I’d rather just feel like we are cooperating in building the community.

for me 700,000 bells also didn’t seem like much. I generally collect about 100,000 per day just from my normal daily activities (money tree, selling assessed fossils, selling miscellaneous items).

But I know not everyone’s routines are the same, and I do have quite a bit saved up in excess of what I need because of obsessively playing for a year and a half, which of course not everyone has done, and shouldn’t be a requirement to enjoy the game, so I don’t want to make anyone feel bad if they don’t money hoard.
Must admit I was glad I play everyday I really like acnh. So like urself while there was a quiet time I gathered loads a Bells meant that when the update came along I had enough for all the shops. Just thought like most things in acnh there would have been a ceremony involving villagers from our own island and Harvey getting to be proud off opening his island. With at most ceremonys the player getting a few words 😆.x
 
He didn't even say anything to me at all. I paid for the last one and just...nothing.

Exactly lol. He doesn't say anything. You speak to him after donating to the last shop and he goes my dreams came true or something along those lines and then basically goes okaaay baii 😂😂😂🤦‍♂️ if you don't speak to him, you don't even get that lmao. I feel like them not having him say anything goes hand-in-hand with how they screwed up the dialogue of villagers etc this time around and made it a lot more dry and bland compared to previous games. The fact that they did this during the 2.0 update almost makes me think it they're doing it deliberately or something. They seem to want things shifted away from dialogue/deeper socialization and more towards other stuff.
 
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Exactly lol. He doesn't say anything. You speak to him after donating to the last shop and he goes my dreams came true or something along those lines and then basically goes okaaay baii 😂😂😂🤦‍♂️ if you don't speak to him, you don't even get that lmao. I feel like them not having him say anything goes hand-in-hand with how they screwed up the dialogue of villagers etc this time around and made it a lot more dry and bland compared to previous games. The fact that they did this during the 2.0 update almost makes me think it they're doing it deliberately or something. They seem to want things shifted away from dialogue/deeper socialization and more towards other stuff.

Tbh, people were saying this about New Leaf’s dialogue as well? That they were bland, lobotomised, or whatever horrible 90s journo-speak passes for actual in-depth criticism in the AC community.

(well, until NH came out and the game shifted from being a very good, if flawed game, into The Ultimate Example Of What Constitutes Animal Crossing, That New Horizons Could Never Live Up To, and then they started saying blatantly untrue stuff like “oh, villagers used to be MEAN in NL”)

I DO think there’s a problem with AC at the moment, in many ways. The fact that every other game screws up in new and interesting ways, the fact that a lot of people, including the director, go “it’s inconvenient for me to play, change things!” regardless of if it’s actually a good idea, but especially with the dialogue. We’ve been through this a lot in the past few years.
I honestly also like a lot of NH’s dialogue at its best, because it’s got a lot of what I appreciate in AC dialogue, like references to friends and family outside the area you inhabit, references to media that exists in the AC-verse, and bizarre and quirky statements about things like their hobbies… but it’s also got it’s problems, like a lot of stuff that could just be more interestingly worded, or a bit more than one sentence, and (even though I feel people focus on it too much, to the point that most of their discourse around it sounds like the reddest, wettest, most “lost his kids in the divorce” middle aged man in existence) them getting grouchy with you if you screw up, and I think it even suffers a lot with stuff like Harv not really mentioning it at all, or Reece and Harriet basically having nothing to do aside from spout a few lines again and again… or other stuff, like subtypes not being fleshed out, or hobbies playing no factor into villager dialogue whatsoever!

On the other side of things, I also think that people in the AC fandom treat the phrase “communication game” as a synonym for “life sim”, instead of the sim elements being an element of the genre of “communication game” but not the thing it’s referring to entirely, because it’s also very clear from reading dev interviews it’s also about communicating with friends and family: trading, swapping anecdotes about things that have happened, or interesting bits of dialogue.

Animal Crossing isn’t a substitute for the real world, it’s a compliment to it. Yes, the sim elements will inevitably suffer if you QOL it too much, or give you too much control, or even if you don’t write enough because you’ve got to release it worldwide at the exact same time (which is ultimately kinda the reason why this is happening)… but in the end, that’s not ALL what AC is, and I’m fed up of pretending it is.
 
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