Sonic the Hedgehog 4: Episode I

Tyeforce

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http://www.youtube.com/v/9V37GxdRzrA&hd=1

<big><big><big><big><big>Official Site</big></big></big></big></big>
<div class='spoiler_toggle'>GameSpot Interview</div><div class="spoiler" style="display:none;">
GameSpot: Why did you choose to go with a title like Sonic 4? Does this mean this is a direct sequel to the Genesis games?

Ken Balough: I think one aspect to keep in mind is this game is truly a labor of love. A lot of us grew up on the Sega Genesis console; in fact, I remember vividly the first day I got mine with Revenge of Shinobi and Moonwalker. Ever since Sonic & Knuckles, Sonic the Hedgehog 4 has been a game classic Sega fans have always wanted to see. It was the right people, at the right time, getting together and finally making this game we've all wanted to see.

While the game is a brand-new adventure, it will definitely pick up after Sonic & Knuckles. However, what you are looking at is the beginning of a new story arc.

GS: The subtitle is Episode 1. Does this mean it's episodic content?

KB: As mentioned, I think the best way to view it is as a first part in a much larger adventure. When Sega released Sonic 3, ultimately it was the part 1 of a story that saw its conclusion in Sonic & Knuckles. In that same spirit, Sonic the Hedgehog 4 is a bigger story, and this is that first chapter. I think it's also safe to say that by the end of the episode one, fans will be very excited to see what's in store for episode two!

GS: Why did you decide to make this a downloadable title?

KB: In recent years, we've seen a huge surge of classic game properties making a return in this arena. [Downloadable] games offer players a chance to play terrific games without breaking the bank. It's also a promise to Sonic fans. We're going to deliver a Genesis-era Sonic game as if it were created today that goes to the core of what classic Sonic fans desire. This means [the fan] gets to judge us on our work each step of the way, and we plan on delivering that goal in a big way.

GS: In terms of graphics, the game appears to use 3D graphics. Why take that route instead of an HD makeover or a more traditional approach like Capcom's recent Mega Man games?

KB: One of our goals was to make a gorgeous-looking 2D Sonic game. This approach allows fans new and old to see what a 2D Genesis-style game would look like today with modern graphics.

GS: As far as gameplay goes, should we expect classic old-school Sonic 2D mechanics or something new added into the mix?

KB: All the Sonic favorites [are] here for sure! Spin dash, power sneakers, etc. But you will also see the homing attack added, and in true Sonic fashion, you can compete with your friends for the fastest level times through leaderboards.

GS: What can we expect from the music? Will it sound like the old Sonic games?

KB: It will sound like an evolution from the original series. Expect to hear very familiar tempos and styles of music that resonates with 16-bit games but also has a modern appeal.

GS: Will there be any differences between the different versions? That is, will the Wii have motion control, or will the PS3 and 360 run at 1080p?

KB: For all intents and purposes, the games are designed to be identical. There are a few differences per what each console can output visually: Wii will be at 480p, while the XBLA and PSN versions will run at 1080p. However, for certain areas of the game, the Wii will be able to use motion control, and the PS3 will be able to use the Sixaxis.

GS: Is this where the Sonic franchise is moving, or can we still expect to see console and portable titles?

KB: Sonic as a brand is definitely not moving away from our packaged console versions. Making Sonic the Hedgehog 4 Episode I for download is just a new way to offer a great Sonic experience through a different medium.

GS: Thanks for your time, Ken.
</div>

Sonic-4-screenshots-GI.jpg
Details from a Game Informer interview with Takashi Iizuka...

- If your a fan of Tails and Knuckles, you should be pleased with Episode 2
- Ep. 1 is a prologue
- spin dash, rolling attack, homing attack and a new move
-
 
WHADDA*censored.3.0*

Why the new fagget Sonic look? @__@
 
Master Crash said:
WHADDA*censored.3.0*

Why the new fagget Sonic look? @__@
54px-Sonicunleashed.png
<big><big><big><big><big><big><big><big><big>></big></big></big></big></big></big></big></big></big>
98px-Sonic_11.png
 
Tyeforce said:
Master Crash said:
WHADDA*censored.3.0*

Why the new fagget Sonic look? @__@
54px-Sonicunleashed.png
<big><big><big><big><big><big><big><big><big>></big></big></big></big></big></big></big></big></big>
98px-Sonic_11.png
Why is old Sonic holding up three fingers? That's weird. Edit: Oh wait that picture is from Sonic the Hedgehog 3

Anyway, I'll be keeping my eyes out for this one, hope it doesn't disappoint.
 
Tyeforce said:
Master Crash said:
WHADDA*censored.3.0*

Why the new fagget Sonic look? @__@
54px-Sonicunleashed.png
<big><big><big><big><big><big><big><big><big>></big></big></big></big></big></big></big></big></big>
98px-Sonic_11.png
Nah.
 
Tyeforce said:
Rawburt said:
TravisTouchdown said:
Tom said:
It's funny, Tye wants it now.
LMAO, yeah.
I must admit, I don't understand his sudden interest in it either.
New Sonic and Eggman style, inclusion of homing attack, and, the obvious; it's confirmed for Wii now, with motion controls. =3
Does it have the option of classic or GC controller?
 
The pattern is: every Sonic game Tye likes sucks.

Darn, this gon' suck. Although I like it, kind of has a NSMB feel.
 
Pear said:
Tyeforce said:
Rawburt said:
TravisTouchdown said:
Tom said:
It's funny, Tye wants it now.
LMAO, yeah.
I must admit, I don't understand his sudden interest in it either.
New Sonic and Eggman style, inclusion of homing attack, and, the obvious; it's confirmed for Wii now, with motion controls. =3
Does it have the option of classic or GC controller?
We don't know yet.
 
I hope they will add back the classical levels including some new ones. I'm so happpy the music will be the same but a little remixed.

I can't wait till this comes out.
 
Josh. said:
I hope they will add back the classical levels including some new ones. I'm so happpy the music will be the same but a little remixed.

I can't wait till this comes out.
It's a new game. They won't reuse old levels. =p
 
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