Variety.Gamer 4438
Always start again
Personally I dont care at all.
Either way it's just sitting down and drinking something.
Perhaps if they gave different benefits depending on what you drank it would be cool.
But as it stands, all we have is energy to dig up trees so I'm not sure what effects the drinks could have.
But if they don't do something different depending on what you order, then really it's just sitting down and taking a sip of something.
So what the something is doesn't bother me what so ever
Maybe one drink gives you guaranteed moving out dialogue for the next villager you talk to and another drink gives you free access for the next time you would use a Nook Miles ticket. Of course, there would need to be cooldowns for powerful benefits such as these If Nintendo doesn't want to add in major benefits with cooldowns to consumables, some smaller benefits a drink/food could give would be the ability to craft multiples of one item for a limited time, make fish/bugs more likely to appear for a limited time. or make villagers more friendly towards the player thereby raising the chances by a small amount of them wanting to give you their photo for a limited time.