The ACNH Rant Thread

gala is in the game, I have her in my island! you can come visit sometime if you want :)
 
Tarantulas in the spring and seem to be around all the time. Aren't they supposed to be rare?! And why are they so fast?! They charge right away.

And the tools breaking. And the wasps. That's about it.
 
I don't really understand the criticism that this game feels like a Sims game. Doesn't feel like it at all in my opinion; I can maybe see it with house customisation when you're in house designer mode or whatever it's called, but that's an optional feature given you can just customise your house in the same way you did in previous games. Everything else still feels like it has been done in a way that aligns with the series

For me, the comparison to The Sims 4 is that we've gotten a beautiful game but with only half of the best content from previous games. Sure, there's plenty of great new stuff, but we're missing a lot of what makes Animal Crossing... Animal Crossing.

From what I've played so far, I feel like Nintendo have focussed so much on giving the game a "create your own island and customise everything!!" vibe that they've forgotten that we actually want to live on our island and be immersed in the game. Again, I'm very optimistic that they're going to add amazing content with the updates, but it will be interesting to see where the game's community is in a few months time.
 
I kinda dislike how villagers hardly ask you to do anything for them, I've only had a villager ask me to catch something for him, once.
and none of them have asked me to come over to their houses or come to mine, It makes me feel like they are all avoiding me :(
 
And I found out today that the max number of items you can order from the catalog is 5. What nonsense is that??
 
Wait, really?
That seems like a pretty stupid restriction...

Yeah, I had bought some really cute shorts, another KK album, 2 shirts, and Ellie's poster and when I went to try and buy Plucky and Rowan's posters, it said the maximum limit of orders from the catalog was 5 items per customer, per day. I was not thrilled when I saw that.
 
For me, the comparison to The Sims 4 is that we've gotten a beautiful game but with only half of the best content from previous games. Sure, there's plenty of great new stuff, but we're missing a lot of what makes Animal Crossing... Animal Crossing.

From what I've played so far, I feel like Nintendo have focussed so much on giving the game a "create your own island and customise everything!!" vibe that they've forgotten that we actually want to live on our island and be immersed in the game. Again, I'm very optimistic that they're going to add amazing content with the updates, but it will be interesting to see where the game's community is in a few months time.
Oh ok, yeah if that's the case I'd agree with the comparison. Honestly if things that just should be in the base game were in the base game it'd be incredible
 
Yeah I'm not sure if it really was a good idea to leave out some features / hide them, even if they are going to add them later. I don't mind them adding stuff later at all, and delaying the game again probably would not have been ideal, but there are going to be people worried about cut features which have been in games for a while. Even worse, people will have bad taste and leave bad reviews or tell others that the game is not worth it if they believe some of their favourite things are gone.

I feel like some reviews from users have been about the cut features from past games which is pretty sad to see. Though most of them seem to be about the restricted multiplayer which is also understandable.

I'm personally optimistic about cut features returning in updates (like the café and Nook upgrades seem to point towards updates, there's no way that there's only 2 Nook store upgrades), but hiding away information that are less likely to return than other series staples (swimming, bushes) makes me worried.

I guess only time can tell.
 
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One minor annoyance that comes to mind is when I use the vaulting pole on the beach gaps, it sometimes doesn’t let me jump across. It takes a few seconds of fiddling around until it figures out that’s what I want to do. Even if I think I’m in the right spot.

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I kinda dislike how villagers hardly ask you to do anything for them, I've only had a villager ask me to catch something for him, once.
and none of them have asked me to come over to their houses or come to mine, It makes me feel like they are all avoiding me :(

I’ve had none of my villagers ask me to do anything yet. :( I’ve only received gifts from them.
 
So much content was just gutted, I hope it returns in the form of dlc

no island minigames
a ton of npcs missing
no gyroids
no custom museum rooms
no artwork
no swimming and all the cool creatures you could catch with it
every single person except for Wilbur has the exact same voice
villager dialogue is even more watered down and baby friendly than new leaf.
 
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I'm kinda disappointed with a lot of the things mentioned here, but the worst part of it for me is that terraforming- the defining feature of this game- is locked behind weeks of IRL play and "story progression" (without TT). I was promised building an island from scratch but with the requirements needed to unlock the feature, I feel like I'm being forced to play and design my town a certain way. I don't want 10 villagers (? The number of required villagers I'm reading aren't consistent) before I start terraforming, for example, that's gonna make design work needlessly more complicated and time-consuming later as I'm not interested in building around my default layout. What is it with Nintendo and making weird downgrades in certain aspects of their games lately? First Pokemon, now this. Granted I'm still actually liking NH but this restriction just feels counter-intuitive to what Animal Crossing's core idea: freedom. It doesn't feel like MY island yet, I feel railroaded a little too much for my liking.
 
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Another thing I want to rant about for a moment are the people exploiting this duplication glitch going around.

It's quite upsetting to see people ALREADY duplicating items and making bells essentially worthless to them, and flooding the market with rare items and exploiting the system... It's even worse when they show off their maxed out bank account as if it's an achievement.

It makes me sad because one of the reasons cloud saves aren't a thing is because they wanted to not have this exact thing happen, yet here we are. Now, Nintendo can just patch this out if they decide to, and if they do, that's great! But there's no guarantee they'll do that, so until then many more people are going to be exploiting this system. And that just irritates me.

Time travel all you want, that's part of the game is allowed to do without any exploits or hacks... Duplicating, however, was not meant to be part of this game.
 
I'm really bummed by the lack of depth. So many mainstays of the series are just gone. Characters, mechanics, items, things to do. It's pretty, but incredibly shallow. We seriously spent 8 years waiting for a new game for half the content to be cut lol

I feel a lot of the same things as others in this thread. Islands are terrible. Multiplayer is BEYOND terrible. Inventory management is bad. Villager dialogue is toddler mode. It's slow paced and everything is time gated. Crafting is tedious. There's hardly any furniture so far.

This game might be really good for someone who's new to the series or only casually into it. I am not one of those people. New Leaf felt like Animal Crossing But Better (though it had some flaws, definitely) - New Horizons does not, to me, feel like an improvement of the series, at least not in the same way New Leaf was.

I hope they build on the game with DLC, but I'm not going forward assuming it will be free. I don't want to be let down again.

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Minor complaint: There's clearly a DoF effect in the game ( you see it when talking to NPCs), but it's not a camera functionality. Grr.
 
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Another thing I want to rant about for a moment are the people exploiting this duplication glitch going around.

It's quite upsetting to see people ALREADY duplicating items and making bells essentially worthless to them, and flooding the market with rare items and exploiting the system... It's even worse when they show off their maxed out bank account as if it's an achievement.

It makes me sad because one of the reasons cloud saves aren't a thing is because they wanted to not have this exact thing happen, yet here we are. Now, Nintendo can just patch this out if they decide to, and if they do, that's great! But there's no guarantee they'll do that, so until then many more people are going to be exploiting this system. And that just irritates me.

Time travel all you want, that's part of the game is allowed to do without any exploits or hacks... Duplicating, however, was not meant to be part of this game.

same! it makes me sad that a glitch like that was found so early in the game. i went to a subreddit to see what people were trading and the prices and trades were ridiculous. people buying stuff for 1M bells. i can barely get 100k bells in one day.
 
Playing online is clunky when it comes to leaving/joining sessions. The whole lobby shouldn't need to come to a standstill so that one person can arrive. Makes Dodo code trading/hangouts very tedious at times.

I think the decision to lock hourly music behind a time-gate was a misguided one. I can kinda see what they were trying to do, but the music is such a staple of the series that it's odd you have to wait so long (and go through multiple progression steps) to experience it.

I wish we had the ability to-craft multiples of things. Making bait one at a time is painful...

IMO, the dialogue is better than NL - not as good as WW or GC, but I'm satisfied. Even though it's clear the animals are in tutorial mode, I've had good chats with them and have been given gifts/asked to go on errands. I was invited to play a treasure hunting game with Canberra (that I failed as 3 minutes to search my whole island is not a lot of time -- the buried treasure was on the second level!). I have noticed our friendship developing, as she's now very quick to ask me for help with something/give me random presents/teach me emotions.
 
Yeah, locking music behind the resident services building (which takes a week with "normal" gameplay) is just a weird choice to me. The starting music is alright but easy to get sick of when it's the only thing you hear...

And assuming they're purposefully leaving content out from the start to re-add it to later updates/patches... I get the whole "not wanting people to spoil/datamine everything from the start" but this just... isn't a good way to go around it...

But as far as the dialogue goes, I'm happy with it so far and certainly think it's better than NL. (Guessing the main issue is the lack of rudeness?)
 
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