The ACNH Rant Thread

also i cannot STAND peppies and jocks. there are some exceptions to this but in the older games everyone is fun to talk to because they're still interesting and complex but in this game they just talk about being a pop star or working out all the time
They're my least favourite personalities too. Unfortunately a lot of the villager designs I like happen to be jocks so if I want them on my island I'll have to hear about working out whenever I socialise 😑

I'd like it more if jocks were instead just energetic and motivational (rather than sounding like gym junkies) and peppies were less airheaded and delusional lol. Also it's kind of sad how big peppies' personalities and dreams are while in reality they just live on a tiny island with 2 shops and don't do much but roam around alone. Now that I think about it I don't know why these personalities would even want to live on a deserted island in the first place. Like can someone that obsessed with working out even live without a gym 😂
 
This has most likely been mentioned before, but when first unlocking terraforming, the long process of flattening is to put it mildly...frustrating...and having just recently restarting my island, I can say it took way too long.

On another note, I have an idea for a rock garden for the new island and I am using the mannequin trick, but the placing of them is way too time consuming...it will be worth it in the end....hopefully.

Not really rants but I just wish the process of the 2 things were easier.
 
when i started up my game today, my star-fragments that i wishes on were gone from the beach... i mean, i know i tt'd to the 3rd yesterday, which was the 2nd... & then back again... but...
*sigh* i don't know... i didn't know that would happen~
 
I still find it weird how our main tools break but nothing else we use does. You'd expect the landscaping tools to break faster then a net or watering can right!?

Bring back unbreakable tools already pleaseee 😭
Agreed. There was no reason for them to make the tools breakable in this game. It's so annoying to fill your inventory with multiples of each tool to not interrupt what you're working on.
 
Agreed. There was no reason for them to make the tools breakable in this game. It's so annoying to fill your inventory with multiples of each tool to not interrupt what you're working on.
This was totally something they borrowed from Botw. I never cared for it that much in that game either and after a while I would end up not wanting to use any of my weapons because they are super rare and hard to come by.

It makes more sense in that game because those weapons are all 100 years old and have been left on the scarred battlefields/lands to erode from the elements and time. NH doesn't have that excuse. They just thought it was a gimmick that would be fun to add in.
 
This was totally something they borrowed from Botw. I never cared for it that much in that game either and after a while I would end up not wanting to use any of my weapons because they are super rare and hard to come by.

It makes more sense in that game because those weapons are all 100 years old and have been left on the scarred battlefields/lands to erode from the elements and time. NH doesn't have that excuse. They just thought it was a gimmick that would be fun to add in.
At least in BOTW the game does warn you that your weapon is "badly damaged" so it at least gives you the indication that the weapon is going to break. New Horizons doesn't do that and its so hard to even tell if the tool is in good shape or if its about to break. I want you to know I went fishing with my golden rod and about 2 catches later it broke, then I went back into storage got another gold rod I made a catch and guess what? It broke AGAIN! Seriously this is why Tool Durability needs to be a thing and there needs to be indications when you're tool is about to break and whoever came up with the idea of gold tools breaking should be fired!
 
This was totally something they borrowed from Botw. I never cared for it that much in that game either and after a while I would end up not wanting to use any of my weapons because they are super rare and hard to come by.

It makes more sense in that game because those weapons are all 100 years old and have been left on the scarred battlefields/lands to erode from the elements and time. NH doesn't have that excuse. They just thought it was a gimmick that would be fun to add in.

Ah good point!

"Crafting is fun guys! Trust us! We'll force you to craft more and more until you see just how fun it is!"
 
Ah good point!

"Crafting is fun guys! Trust us! We'll force you to craft more and more until you see just how fun it is!"
The thing is there are games like Minecraft and Stardew Valley that do crafting so much more better. It really shows how they didn't even do this whole crafting system right. Its something that so simple yet they went with this Go to your storage, grab the materials, mash the A Button so many times to craft, and of course double checking to make sure you have the right materials. Like don't get me wrong crafting in Animal Crossing is a great idea, but the way it was executed wasn't all that good.
 
The thing is there are games like Minecraft and Stardew Valley that do crafting so much more better. It really shows how they didn't even do this whole crafting system right. Its something that so simple yet they went with this Go to your storage, grab the materials, mash the A Button so many times to craft, and of course double checking to make sure you have the right materials. Like don't get me wrong crafting in Animal Crossing is a great idea, but the way it was executed wasn't all that good.
I fully agree. I get that they want Animal Crossing to be a relaxing and slower paced game but it's like they took that and multiplied it, making everything take unnecessarily longer than it should.
 
At least in BOTW the game does warn you that your weapon is "badly damaged" so it at least gives you the indication that the weapon is going to break. New Horizons doesn't do that and its so hard to even tell if the tool is in good shape or if its about to break. I want you to know I went fishing with my golden rod and about 2 catches later it broke, then I went back into storage got another gold rod I made a catch and guess what? It broke AGAIN! Seriously this is why Tool Durability needs to be a thing and there needs to be indications when you're tool is about to break and whoever came up with the idea of gold tools breaking should be fired!
Yeah it's stupid. I thought the Golden axe wasn't supposed to break, but I guess I was wrong! Least they could do is give us platinum tools that never break. I really hope they actually add this because I have experienced the tools breaking out of nowhere an dimcan understand others who face that. I get Nintendo wanted to do something different with the series, but.... things like this make players who played/grew up with the older games like me dislike or hate the game. I don't hate the game, nor do I dislike it, it's just I'm disappointed because there are a lot of missed chances to make the game THIS much more well... playable
 
The very idea the gold tools break is just messed up. I mean, they're golden and you earn them after achievements that took a long time. And they still break randomly? What's even the point? To me this looks more like someone made a mistake and forgot to code them to not break!

And it's beyond stupid that we don't just have to craft one net or whatever, but two! That was kind of charming when we all started the game and were building everything, but now it's just so ridiculous. And meanwhile the slingshot is the only tool that's just one craft, not two. For some reason. Why the heck is this all so weird??
 
I don't mind golden tools breaking (it gives gold more value) but I agree that there are so many quality of life improvements that could be made related to crafting and even shopping. I needed to buy 50 shrubs from Leif today for the new season and I wanted to pull my teeth out. Let me choose custom values of items to buy, not just 1 or 5.
 
It’s only a minor rant but anyway.... Willow has somehow acquired a Cyrus and Reese plate. I don’t know how or where she got it from but she’s put it pride of place in her house and I hate it. It doesn’t go with her theme, it looks odd and out of place. Willow is my favourite and the fact that she’s done me dirty like this is just not okey. 😣
 
It’s only a minor rant but anyway.... Willow has somehow acquired a Cyrus and Reese plate. I don’t know how or where she got it from but she’s put it pride of place in her house and I hate it. It doesn’t go with her theme, it looks odd and out of place. Willow is my favourite and the fact that she’s done me dirty like this is just not okey. 😣

When you invite your villagers for the photo event, they'll (only the ones you picked) get that plate from Reese and Cyrus the next day.
I don't mind it though.
 
When you invite your villagers for the photo event, they'll (only the ones you picked) get that plate from Reese and Cyrus the next day.
I don't mind it though.
Ugh I wish I’d known this before hand. I wouldn’t have invited any of them 🤣
 
Agree with the jock personalities being so shallow and the tools breaking.

Major rant incoming:

Even in ACNL, jocks talked about other things completely unrelated to exercise. The last conversation I had with my jock in ACNL was about how awkward he was because he thought other two villagers in our town were dating. Not sure why they really downgraded jocks in ACNH. Honestly I can say the same for the lazy personality and their wretched habits. I miss when they were just about food and...being lazy.

And the tools breaking is 10000% a way to FORCE people to craft. ONLY the flimsy tools should've broke, there is absolutely no reason for the ones made of iron to break. The golden tools should've given bonus abilities like in past games but they got rid of those too??? Ex: the golden slingshot doesn't even shoot 3 pellets anymore?

Honestly these changes are still annoying a year later and are only some of the things which make ACNH unenjoyable and not a good AC game for me.

And we're over a year into updates and nothing substantial has happened yet. Why are they really dragging it out?
I'm glad more people are noticing this terrible update system (from what I've seen on other social media sites).
 
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I never thought I'd say it, but I miss the days when villagers were mean to you. It just added some character to them to at first hate you and yell at you telling you to shut up then they slowly warm up to you. New leaf watered it down for Cranky and snooty villagers, but sometimes you can still get mean dialogue. But in New horizons the villagers are kinda too nice? I mean, yeah it's nice if you don't want kabuki telling you that you stink or if you don't want static to tell you to shut up and leave him alone, but sometimes it gets boring when the same villagers are always nice. I think there should be an option to have mean dialogue on or off so that people who don't want villagers to be mean can have that and people that do can too. It would be a nice nod to the older games if they add it
 
And we're over a year into updates and nothing substantial has happened yet. Why are they really dragging it out?
I think this might be as good as the game gets, and we just need to accept it :( I know e3 is around the corner but I'm not going to hope for any kind of ACNH news.

I'm trying to like the game for what it is, and for the most part, I do, but the update model really takes away from being able to look at it as a complete game. "Dragging it out" definitely describes the feeling pretty well.
 
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