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The ACNH Rant Thread

Whenever you send a gift through Nook Shopping to a friend and have to line-by-line erase the cringe 'I appreciate all that you do for me which is why I have sent you.. (insert item here). Jeez, just let me write the damn letter.

Oh that is the worst. I was so confused when I received my first letter stating "I appreciate all that you do for me", until I later discovered it was placeholder text
 
Villagers giving me leggings. I'm a guy, I don't want to wear leggings.
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Oh, something else too.
Whenever you send a gift through Nook Shopping to a friend and have to line-by-line erase the cringe 'I appreciate all that you do for me which is why I have sent you.. (insert item here). Jeez, just let me write the damn letter.


You mean "letter-by-letter" 🤪
 

Now we got this.
Why every new news about NH now makes me suffer?

Yeah, another rant of mine. It would've been cool if their homes evolved over time and I do, in fact, like how your two originals are "building" their way up just like you. However, it would make sense that, over time, their homes progressed more and more into what they were meant to look like. But apparently, that wasn't Nintendo's intention. lol
 
Yeah, another rant of mine. It would've been cool if their homes evolved over time and I do, in fact, like how your two originals are "building" their way up just like you. However, it would make sense that, over time, their homes progressed more and more into what they were meant to look like. But apparently, that wasn't Nintendo's intention. lol

Strange that other villagers change their interiors over time, but not the first ones.
They easily can tie this to town hall upgrade for example =(
 

Now we got this.
Why every new news about NH now makes me suffer?

I was onto this during the first week of the game's release

 
Okay, so here are a few random things I'm a bit annoyed about the game:

1. That we're still not sure about amiibo glitches and can't trade villagers safely. It honestly disheartening to hear all this stories of people getting their dreamies only to realize they're glitched and are most likely to lose them (even more so with how trading works around here, but tbf, that's not on Nintendo at all). I'm glad they're being quick about patches, though, so it's keeping me hopeful that they'll get these glitches fixed soon-"ish".

2. I dislike how you can't place patterns or paths under certain parts of the houses or on certain edges. Like, is there no way I can make a full length path using all Nook's Cranny's space? There seems to be a huge gap where I can't seem to place paths and it makes the entire thing look very weird. It always puzzles me when Nintendo implements things like this. It's always very limited. I do enjoy the terraforming tool and the path-making tool.

3. I've come to the conclusion that I dislike mystery islands. The only reason I've ever been to them is for my villagers and that's worked out horribly (wasting tons of tickets to find no one you like). At some point I said "screw this" and decided to get into the nitty gritty of trading villagers and dreamies, because, frankly, grinding for 20-25 tickets was exhausting and nothing I've ever done in an Animal Crossing game. Mystery Islands are, imo, a very poor asset for the game. It would've been fun if these island were more dynamic and diverse: imagine island hopping and suddenly arriving at Tortimer island at random! Or maybe another island with NPC's, and you get special requests from them. But instead we're stuck with a set of islands that are very limited and dull. I get they're cash grabbing islands for some, but what else is there?

4. Minor annoyance: how limited space we have for typing out in chat.

5. And yes, much like everyone (or most of us), I miss some NPC's. I certainly am looking forward to the near future with updates and all, so we'll see how it goes and how they're implemented in game.

But I just want to emphasize that I absolutely love the game. It's probably my favorite AC in the series and I've already logged 95+ hours in the game and have plenty more to do.
 
I just wanted to point out that, in the original Japanese version, it still asks if you're a "boy" or "girl". The "style" change was done by the localization team. So unless the dialogue box colors were changed by the localization team as well, the colors do indeed relate to the villager's gender.
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For my rant, I'm just going to say: Ninty sold us an incomplete game where they're trying to force their players to play a certain way. Idc idc idc. If I wanted to play an online game with periodical event updates, I would've downloaded Pocket Camp.
You're right about the localization team taking liberties. They also changed CJ's text, which now says that he has a partner (that would make him the first openly gay character in the series, at least in the western version).

I never understood why localization teams feel the need to change so much stuff in games, to the point that, in CJ's case for example, even changing his sexuality just because they wanted to.

This is recurrent with Nintendo games, as their localization teams were responsible for lots of changes regarding political views and censorship (the Fire Emblem games from on the 3DS are notorious for this, for example).

Thing is, we don't even know how much of the game was changed by them.
 
You're right about the localization team taking liberties. They also changed CJ's text, which now says that he has a partner (that would make him the first openly gay character in the series, at least in the western version).

Wait really? When he said “partner” I thought it referred to them as buddies or something like that. I didn’t really read it as them being in a relationship.

It reminds me of how Gracie’s gender was changed during localization and how in Japan, Gracie was a male character but in the US, Gracie is female.
 
You're right about the localization team taking liberties. They also changed CJ's text, which now says that he has a partner (that would make him the first openly gay character in the series, at least in the western version).

I never understood why localization teams feel the need to change so much stuff in games, to the point that, in CJ's case for example, even changing his sexuality just because they wanted to.

This is recurrent with Nintendo games, as their localization teams were responsible for lots of changes regarding political views and censorship (the Fire Emblem games from on the 3DS are notorious for this, for example).

Thing is, we don't even know how much of the game was changed by them.

What did CJ say before partner? Boyfriend?
 
I've been a fan of Animal Crossing since the original came out on the Gamecube, but I do have a few gripes when it comes to New Horizons. Don't get me wrong, I still love the game, but I feel like it's a huge step down from New Leaf in terms of what it has to offer.

- The severe lack of NPCs. I can't believe they got rid of staples like Rover, Tortimer, Kapp'n, Pelly/Phyllis/Pete, Copper/Booker, Redd, Gracie, etc. :( I can only hope that these characters return in an update that's similar to the upcoming Earth Day update.
- Where are all the furniture sets? All that planning of the rooms in my house, gone. I really hope that they bring back sets like Rococo, Regal, Sweets, Gorgeous, etc. Also the fact that we're stuck with 6x6 rooms instead of 8x8 and the lack options for exterior customization. Happy Home Designer had more to offer than this game.
- Variations of furniture in the game (i.e. having a table be blue, while the chair in the same set is red and the bed is some weird green--basically nothing matches in terms of colors lol). It seems the only way to get the right furniture color you want, you either have to trade with another player (which means you'll have to pay for online services) or get lucky with a balloon/villager in hopes that they give you the color you want. The fact that these items can't be customized instead makes my blood boil. I also hate that I'm stuck with an ugly yellow lighthouse unless I ask another player for a different color. :cautious:
- There really isn't a lot to buy from the Nook Stop in terms of using Nook Miles. I would love to see more items like the windmill, flower arch, and wisteria trellis make a return.
- There's only two shops and only one upgrade to Nook's Cranny.
- Golden tools breaking. I don't mind that tools break after using them, but I feel like gold tools should be invincible. What's the point in crafting them if they're only going to break?
 
I moved Stitches into my town with an amiibo card, and while he moved in just fine, his house still looks like the previous home I had in his place? It's weird. I don't mind it, but I would prefer his actual exterior. Might move him out and just reinvite him with amiibo.
 
2. Like, is there no way I can make a full length path using all Nook's Cranny's space? There seems to be a huge gap where I can't seem to place paths and it makes the entire thing look very weird. It always puzzles me when Nintendo implements things like this. It's always very limited. I do enjoy the terraforming tool and the path-making tool.

I could be wrong, but from what I recall seeing, the 1st upgrade to Nook's Cranny will fill in all that empty space.
 
Well, it's happening. I'm starting to get bored with the game. And I think I know why.

So first of all, I don't TT. I started playing on the 19th of March because I got my game a day early due to stores closing. So I've been playing for around 20 days. And I've already unlocked everything (except for the Nook's upgrade).
So basically, all that's left for me to do is upgrade my town. Now don't get me wrong, the new features surrounding upgrading your house and town (such as crafting and the island designer app) are great. I like it.

But for me, decorating my house and town was always something that I got to do because of the other stuff I was doing. In older games, I checked the shops and then went around town to do whatever. I fetched stuff for villagers, I received stuff from villagers, I dug up fossils for the museum, I started fishing and catching bugs for the villagers. Of course, I sometimes visited Redd's or Katrina's. I gave some food to Lyle, looked at whatever Nook was selling for my home, I took the boat to Tortimer's Island and played some mini games, I went deep-sea diving, worked at the cafe, filled up my museum exhibits with gyroids...

Now it's just.. visit the shops, run to the beach for the DIY bottle, see which villager is home for the DIY.. And decorate the town with that. The villagers don't request anything. I've played for 60h and according to my Nook Miles, I've only completed (and also received) 3 !!! requests so far. What's the deal with that? They also rarely give any gifts or send any mail. I just gave three of my villagers gifts, and two gave me bells in return and one just gave me nothing.. why? Why are they giving me bells :| I just want some fun stuff.

I just need some more gameplay that isn't focused on decorating the town. I really hope they're going to add in more features. I'm not really a person for mining resources and nook miles tickets all day, I just want to do some fun stuff.

I agree with this wholeheartedly. I was so excited about this game, and I'm kind of being letdown. I mean, I love decorating and it's fun to do, but it's shouldn't be the main focus. This game is supposed to be all about creative freedom but then it's practically forces decorating our islands down our throat. Like my last rant, I don't time travel either so as a result I still don't have the island designer app, yet. And in order to unlock it, I have to decorate my island something I'm don't be forced to do in order to unlock something that honestly either should have been unlocked from the beginning or not having to all of this nonsense in order to unlock a feature they bragged so much about on the Trailers. It's frustrating at best. This game is cool and all but forcing island decorating down the throats of players (with rarely anything else to do in the game) isn't going to score many positive points with players.
 
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