The ACNH Rant Thread

Is the Nature Day event a joke? What event is this? I can sell weeds.... I can now plant bushes. Is that it...? Am I missing something? Pocket Camp events have more to them then this. Sorry.

I don't think that's it. We may continue to be able to plant bushes from now until the end of time. The event is just offering more Nook miles for doing "green" stuff.

Pocket Camp is not a mainline Animal Crossing game, so please do not compare it to NH. That's like comparing Elder Scrolls Blades to Skyrim or ES-VI. It is going to be different. Pocket Camp is a mobile game, and runs off Nintendo servers, of course it may appear to have "more to do". That is because there is simply less to do overall.

There is nothing special about Earth Day, not even in real life. Any day you want can be Earth Day. Having the period be celebrated in AC is just a way to enhance the immersion in the game....
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I’m getting tired of getting the same fossils everyday and not getting the last fossil needed to complete my museum. I have time traveled each day to collect the fossils, only to realize that they are the ones I have donated.

That's just RNG.

Using fictitious numbers, let's say there are 100 fossiles. You have 95 of them. The chance of finding a new on is 5/100 (5% chance). The chance of finding a duplicate is 95/100. That's a 95% chance.
 
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I just had to craft seven fish food all separately.

You think that makes me happy?

IT DOESN'T.
 
only thing that makes me legitimately furious is that i cant put watering cans on top of tables or anything. They can only be put on the ground.

I just love the elephant watering can so much and want to display it in a way it deserves
 
The frequency of villagers asking to leave needs to be raised. In New Leaf it was quite easy to get rid of ugly villagers. Now it's like there's only one shaky method that actually works, and if it won't work on the villager you want to leave, you're out of luck, have fun plucking all those weeds for nothing.

I agree with this. Right now, it doesn't annoy me too badly because I want villager pictures. But somebody should at least be asking to move once every 5 to 7 days or so. Especially since they can't just up and leave on their own anymore and I can just tell them no if I don't want them to leave.
 
I agree with this. Right now, it doesn't annoy me too badly because I want villager pictures. But somebody should at least be asking to move once every 5 to 7 days or so. Especially since they can't just up and leave on their own anymore and I can just tell them no if I don't want them to leave.
Agreed. I think they should make a mini game out of the villagers and their relationship with the player. Right now, there's hardly any rhyme or reason. There should be a star meter similar to how your island have a star rating. When maxed out, villagers can do more stuff for you and can possibly have a chance to give you whatever rare DIY recipes makes sense, maybe even items from their house. If you have low star rating, well, you can either increase it or have the option to start the move out procedure.
 
Agreed. I think they should make a mini game out of the villagers and their relationship with the player. Right now, there's hardly any rhyme or reason. There should be a star meter similar to how your island have a star rating. When maxed out, villagers can do more stuff for you and can possibly have a chance to give you whatever rare DIY recipes makes sense, maybe even items from their house. If you have low star rating, well, you can either increase it or have the option to start the move out procedure.

The funny part about this idea is that people hated the friend ranking system when it was in Pocket Camp. They would absolutely riot if it was in the game.

I have noticed that when I give characters their preferences, they give me better things. The closer I get to a villager the more likely they are to send me mail. And the closer friends I am with them, the more they run up and ask me stuff. Plus, I get new dialog from them. So, I don't think it is completely random right now. There just isn't a visible way to track it for the player because it is supposed to be a life sim instead of a "game" with "stats" and such. Which is why we don't have relationship boxes like they do in the Sims because the Sims is much more a simulation sandbox game than Animal Crossing is.
 
The funny part about this idea is that people hated the friend ranking system when it was in Pocket Camp. They would absolutely riot if it was in the game.

I have noticed that when I give characters their preferences, they give me better things. The closer I get to a villager the more likely they are to send me mail. And the closer friends I am with them, the more they run up and ask me stuff. Plus, I get new dialog from them. So, I don't think it is completely random right now. There just isn't a visible way to track it for the player because it is supposed to be a life sim instead of a "game" with "stats" and such. Which is why we don't have relationship boxes like they do in the Sims because the Sims is much more a simulation sandbox game than Animal Crossing is.

Ah, good to know. I didn't know that about PC. I've always watched my wife and son play AC in the past, starting from NL on the 3DS but have just recently jumped all in (11 days in, haha).
 
Something new to complain about:

Nerfed spawn rates for insects hard, and destroyed interest gain. It's insulting how much interest we gain now; may as well remove it altogether tbh.

Wouldn't be surprised if they nerfed the upper limit on turnip prices and cap it at 250 next patch.
 
Something new to complain about:

Nerfed spawn rates for insects hard, and destroyed interest gain. It's insulting how much interest we gain now; may as well remove it altogether tbh.

Wouldn't be surprised if they nerfed the upper limit on turnip prices and cap it at 250 next patch.

I don’t even think TTers would go out of their way to make bells through interest. I honestly disappointed how much they’re trying to push turnips and online features, not to mention they still aren’t doing anything about people selling stuff for irl money or optimize multiplayer.
 
I'm annoyed that I have to pay 50k to move houses/buildings, especially considering at the beginning of the game I couldn't access most of the island because I started with a small plot of land surrounded by rivers and cliffs.

No one ever shows up at the campsite. I've gotten two villagers since I built it weeks ago, but no one since.

Lack of buildings

No way to buy all colors of an item in one go at Able Sisters

Nook's Cranny only upgrades once (as far as we know)

Terraforming almost always gets put in the wrong spot

Can't demolish both layers of a cliff and have to pull out the ladder, working layer by layer

Poor local multiplayer

Can't terraform or place furniture in the town with people visiting (I used to really enjoy working with my friends to landscape in NL.)
 
wish there was more villager dialogue. idk it's just interactions are low-key getting dry and i don't even talk to everyone that much- i hate it when multiple villagers use repeating lines bc it doesn't sounds like a villager exclusive dialogue anymore.
i wish there was more interactions or things you could do with your villagers
I have two normal villagers on my island and I'm not lying when I say that every day both of them tell me that "they're struggling to come up with a last minute dinner plan." It drives me crazy! Not only is it a repeat it's literally a one line conversation.
 
Well...I'm upset... I read guides online saying that villagers would only move in if they are at your campsite or you go to a mystery tour... but my plot was sold to some weird frog... how did this happen? That means the guide was a lie! >_<...
 
Well...I'm upset... I read guides online saying that villagers would only move in if they are at your campsite or you go to a mystery tour... but my plot was sold to some weird frog... how did this happen? That means the guide was a lie! >_<...
Yeah that guide was wrong and I don’t know why they would say that. That’s just really blatantly untrue as it’s always been the case, in this game and in past ones, that if your town/island is not full then either a completely random villager will move in, or one will move in from the “void” of people you’ve played online with—villagers they’ve had move out but didn’t adopt to anyone. I’m really sorry it happened to you! You should always try to cross-reference guides from multiple sources or ask your friends to be sure.
 
This doesn't happen often but it sure is annoying when it does:

Just let me let go of a tool from the menu while I'm in my house! Or just let me put it in storage anyway and have it so I'm not holding anything when I go back out. It's so annoying when I go to dump my inventory into storage only to realize I forgot to let go of a tool and now have to go outside, put it away, and go back inside.
 
One thing that is a minor annoyance is the take a picture NM+ goal. It's a free 100 NM, but then I have to go through and delete all of those bad pics I took just for the NM.
 
1. no durability bar for our tools, it is so annoying when i just watered 2 patches of my flowers and then poof that's the end of my watering can
2. the fact that we cannot use the abd in other people's islands. it just makes the trading so much longer and a step back from new leaf
3. same thing goes with accessing our storage in other people's islands
4. the cutscene that plays when we fly to someone's island/when they come over takes too long every single time. it gets boring
5. the dodo dialogue pls just shhh, i know the risks that i'll have when anyone come in from my dodo code
6. not being able to store flowers/trees
7. accidentally picking off the flower instead of covering up the hole on the ground when i press y
8. having to craft anything one at a time, especially fish bait :/
9. (almost forgot this) when you're talking to a villager and they talk about a new diy recipe and it turns out that it's one that you know, why is there no option to reject taking the dupe? it's annoying
 
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