The legend of Zelda hype thread!

I've never been so excited for a video game in my whole life. (I mean, okay, maybe ACNL.) The Legend of Zelda is by far my favorite video game series, I've played for as long as I can remember - and Breath of the Wild looks AMAZING. So innovating, so many new things, and we've only seen like 2% of the game in the demo!! It's hard to wrap my head around how big the game's world is. So much to do and explore. Ahhh I'm so ready for march to be here already!
 
yeah, after watching all that, not really feeling itlol
getting rid of the hearts? seriously?
 
Watching the stream right now and I'm loving the graphics. It doesn't look that different from the past few games in the series, which is a bit of a shame, but the night looks stunning. I wonder if it runs on real-world time.

Actually, I feel quite the opposite, lol. This game seems entirely different from any past Zelda games. For one, you can use all these different weapons - and items you find in dungeons seem to be replaced by rune abilities. Though, we haven't seen any of the dungeons, so the items might still be in there. Plus, this is the first open-world game in the series.

In other news, I'm currently learning the trailer theme for the piano :)
 
The 1 thing that is really keeping me from enjoying everything as much as I would is the lack of any music. Probably half of what will make me like a game or not is the music, if I like it, if it fits with the theme, etc. But NO music feels really... bland. Especially for a series like Zelda, where most of the modern games have some kind of magical instrument as a key item, and 2 of the most recent games had dynamic soundtracks. Hyrule Warriors changed music when you were in focus spirit, in a keep, on the pause menu, or a combination of those. Triforce Heroes' music changed depending on how big the totem was and where you were on the totem. And don't forget that this series also has an orchestra traveling across the world playing music from this series. They've been doing this for over 4 years and they still have more shows planned this year and even into next year. The only time there was any music was when Link first stepped out of the cave and when he's battling enemies.

Add some music pls
 
The 1 thing that is really keeping me from enjoying everything as much as I would is the lack of any music. Probably half of what will make me like a game or not is the music, if I like it, if it fits with the theme, etc. But NO music feels really... bland. Especially for a series like Zelda, where most of the modern games have some kind of magical instrument as a key item, and 2 of the most recent games had dynamic soundtracks. Hyrule Warriors changed music when you were in focus spirit, in a keep, on the pause menu, or a combination of those. Triforce Heroes' music changed depending on how big the totem was and where you were on the totem. And don't forget that this series also has an orchestra traveling across the world playing music from this series. They've been doing this for over 4 years and they still have more shows planned this year and even into next year. The only time there was any music was when Link first stepped out of the cave and when he's battling enemies.

Add some music pls

I agree. Sadly, I heard that there is going to be very little music...
 
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Because if certain events happen only at night, it would suck having to actually wait until night. Sure you could go into the settings and change the time but that's not convenient for the player.

Welcome to Animal Crossing the game LITERALLY KNOWN FOR THAT.

I agree. Sadly, I heard that there is going to be very little music...

Do you have a source?

Remember that it IS just a demo for a game coming out in 2017.

yeah, after watching all that, not really feeling itlol
getting rid of the hearts? seriously?

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excuse me but what are those in the upper right hand corner

LOOKS LIKE HEARTS TO ME.

http://www.gamnesia.com/news/the-ov...of-the-wild-is-twelve-times-bigger-than-the-o

hype

- - - Post Merge - - -

the dark souls of zelda games

also windwaker as ****

Wind Waker HD graphics + giant overworld.

Living for it.
 
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Do you have a source?

Remember that it IS just a demo for a game coming out in 2017.

Weird, I thought Aonuma said it, but I can't seem to find that. Maybe I heard wrong.

I'm not really sure what to think of this game, though. I'm excited to see what they could do with this, but at the same time, I'm a little disappointed it's not really a traditional Zelda game.
 
Welcome to Animal Crossing the game LITERALLY KNOWN FOR THAT.
Animal Crossing doesn't have a story. Zelda does. Needing to change the clock to progress in the game does suck. Changing the clock because you want to try and get a certain beetle on the island is your own choice if you want to.
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excuse me but what are those in the upper right hand corner

LOOKS LIKE HEARTS TO ME.
I think they were talking about collecting hearts to restore health. The only way to restore health now is to eat food.
 
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The world actually looks so alive and everything seems so innovative, I love it. The variety of weapons looks really fun with spears and everything, however eating to restore health almost seems too easy? Everything about that pouch menu looks so neat though, especially changing clothes.

24 hour day/night cycle is 24 minutes long (5 seconds irl = 5 minutes in game), and sneaking into enemy camps and stealing their stuff during night sounds fun, haha.

One of the most innovative Zelda titles I've seen.

My only problem is the eating thing tbh.
 
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The 1 thing that is really keeping me from enjoying everything as much as I would is the lack of any music. Probably half of what will make me like a game or not is the music, if I like it, if it fits with the theme, etc. But NO music feels really... bland. Especially for a series like Zelda, where most of the modern games have some kind of magical instrument as a key item, and 2 of the most recent games had dynamic soundtracks. Hyrule Warriors changed music when you were in focus spirit, in a keep, on the pause menu, or a combination of those. Triforce Heroes' music changed depending on how big the totem was and where you were on the totem. And don't forget that this series also has an orchestra traveling across the world playing music from this series. They've been doing this for over 4 years and they still have more shows planned this year and even into next year. The only time there was any music was when Link first stepped out of the cave and when he's battling enemies.

Add some music pls
Their excuse was something like "we can't pinpoint where the player is in the world so there's minimal music".

Never mind the fact that on Wind Waker's pretty large overworld, towns and specific island areas had their own music. Why is something that was possible on the GameCube not possible on the Wii U/NX?
 
Do you have a source?
I don't have any specific clips but during the stream it was said multiple times that instead of strong music they decided to go with ambient sounds with a focus on nature sounds due to the fact that they felt like they couldn't make dramatic scripted moments in an entirely open world game.
It's a bit disappointing but it doesn't mean that there wont be any nice music. I remember one part in the stream where I went ''oh this area has decent music'', was some ice area iirc.

https://www.youtube.com/watch?v=WvTVIjmTBv4
Here's one of the songs. It's pretty ambient, but it's not that bad.
 
In regards to there being no over world theme, I actually really like how they handled the ambient music. The little flourishes of music + the sudden drama of events like awakening a guardian bringing on a new track work really well imo.

Also whoever complained about waiting for certain times of day, they showed in the stream you can sit at a fire and skip to/wait for a specific part of the day (morning/midday/evening/night).
 
Regarrding the posts I read here about music, remember what they showed us at E3 is less than 2% of the entire game! Maybe there isn't much music in the plateau, but I have no doubt there'll be plenty of music elsewhere, for example during story scenes or big moments.
 
I'm honestly so happy they made a game that isn't so.. forced story-wise? Don't get me wrong, that's definitely one of the key things about LoZ, but the moments in Twilight Princess where you could explore freely were so captivating. I'm so excited that they took a different approach to this all.

That being said, I don't own a Wii U. Hadn't considered buying one until just now TBH
 
I'm honestly so happy they made a game that isn't so.. forced story-wise? Don't get me wrong, that's definitely one of the key things about LoZ, but the moments in Twilight Princess where you could explore freely were so captivating. I'm so excited that they took a different approach to this all.

That being said, I don't own a Wii U. Hadn't considered buying one until just now TBH

Honestly wait for NC

The funny thing is all the people complaining now are gon a love the game on release

- - - Post Merge - - -

Oath
1) that's the left
2) that's not what I meant

Pro tip: be more specific
 
I wonder if there will be a crafting system, a la Minecraft/Rust.

For example, if you have a rock and some wood, ypu might be able to make a makeshift club that wouldn't last long.
 
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